diff --git a/docs/handpaint-batch2-shu-strategist-white-source-v2.png b/docs/handpaint-batch2-shu-strategist-white-source-v2.png new file mode 100644 index 0000000..db85001 Binary files /dev/null and b/docs/handpaint-batch2-shu-strategist-white-source-v2.png differ diff --git a/docs/handpaint-batch2-shu-strategist-white-v2-animation.gif b/docs/handpaint-batch2-shu-strategist-white-v2-animation.gif new file mode 100644 index 0000000..924cfb9 Binary files /dev/null and b/docs/handpaint-batch2-shu-strategist-white-v2-animation.gif differ diff --git a/docs/handpaint-batch2-shu-strategist-white-v2-battle-composite.png b/docs/handpaint-batch2-shu-strategist-white-v2-battle-composite.png new file mode 100644 index 0000000..84057c0 Binary files /dev/null and b/docs/handpaint-batch2-shu-strategist-white-v2-battle-composite.png differ diff --git a/docs/handpaint-batch2-shu-strategist-white-v2-before-after.png b/docs/handpaint-batch2-shu-strategist-white-v2-before-after.png new file mode 100644 index 0000000..745920d Binary files /dev/null and b/docs/handpaint-batch2-shu-strategist-white-v2-before-after.png differ diff --git a/docs/handpaint-batch2-shu-strategist-white-v2-contact.png b/docs/handpaint-batch2-shu-strategist-white-v2-contact.png new file mode 100644 index 0000000..da84516 Binary files /dev/null and b/docs/handpaint-batch2-shu-strategist-white-v2-contact.png differ diff --git a/docs/handpaint-batch2-shu-strategist-white-v2-debug-preview-battle-check.png b/docs/handpaint-batch2-shu-strategist-white-v2-debug-preview-battle-check.png new file mode 100644 index 0000000..be8ee5b Binary files /dev/null and b/docs/handpaint-batch2-shu-strategist-white-v2-debug-preview-battle-check.png differ diff --git a/docs/handpaint-batch2-shu-strategist-white-v2-report.md b/docs/handpaint-batch2-shu-strategist-white-v2-report.md new file mode 100644 index 0000000..6726906 --- /dev/null +++ b/docs/handpaint-batch2-shu-strategist-white-v2-report.md @@ -0,0 +1,24 @@ +# Shu Strategist White Hand-Painted v2 + +- source: `handpaint-batch2-shu-strategist-white-source-v2.png` +- base status: ok +- action status: ok +- base partial alpha: 0, opaque pixels: 1923148 +- action partial alpha: 0, opaque pixels: 5049365 +- base frame border hits: 0 +- action frame border hits: 0 +- base empty frames: 0 +- action empty frames: 0 +- base bbox width range: 156..205 +- base bbox height range: 277..295 +- base bottom range: 303..303 +- action bbox width range: 156..269 +- action bbox height range: 276..295 +- action bottom range: 303..303 +- contact: `handpaint-batch2-shu-strategist-white-v2-contact.png` +- animation: `handpaint-batch2-shu-strategist-white-v2-animation.gif` +- before/after: `handpaint-batch2-shu-strategist-white-v2-before-after.png` +- scale compare: `handpaint-batch2-shu-strategist-white-v2-scale-compare.png` +- battle composite: `handpaint-batch2-shu-strategist-white-v2-battle-composite.png` +- manual checks: run build and local browser verification after generation +- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval diff --git a/docs/handpaint-batch2-shu-strategist-white-v2-scale-compare.png b/docs/handpaint-batch2-shu-strategist-white-v2-scale-compare.png new file mode 100644 index 0000000..31d8cab Binary files /dev/null and b/docs/handpaint-batch2-shu-strategist-white-v2-scale-compare.png differ diff --git a/docs/unit-sprite-art-quality-gate.md b/docs/unit-sprite-art-quality-gate.md index 6460e7e..06d9485 100644 --- a/docs/unit-sprite-art-quality-gate.md +++ b/docs/unit-sprite-art-quality-gate.md @@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` -- Approved baseline units: 49 +- Approved baseline units: 50 - Pending approval units: 0 -- Queued rework units: 42 +- Queued rework units: 41 ## Checked Rules diff --git a/docs/unit-sprite-batch-queue.json b/docs/unit-sprite-batch-queue.json index 6627410..f1e1a45 100644 --- a/docs/unit-sprite-batch-queue.json +++ b/docs/unit-sprite-batch-queue.json @@ -41,6 +41,7 @@ "unit-shu-spearman-veteran", "unit-shu-strategist", "unit-shu-strategist-field", + "unit-shu-strategist-white", "unit-wei-archer", "unit-wei-cavalry", "unit-wei-infantry", @@ -56,8 +57,8 @@ "pendingApproval": [], "nextAfterApproval": [], "stageCounts": { - "approved-baseline": 49, - "queued-rework": 42 + "approved-baseline": 50, + "queued-rework": 41 }, "batches": [ { @@ -169,24 +170,9 @@ "label": "Batch 2 Shu generic units", "total": 18, "stageCounts": { - "approved-baseline": 17, - "queued-rework": 1 + "approved-baseline": 18 }, "units": [ - { - "stem": "unit-shu-strategist-white", - "reviewStage": "queued-rework", - "queueRole": "queued rework", - "baseStatus": "border-hits=32", - "actionStatus": "border-hits=98", - "battleBasePx": [ - 38.8, - 39.3, - 44.7, - 44.9 - ], - "spec": null - }, { "stem": "unit-shu-archer", "reviewStage": "approved-baseline", @@ -424,6 +410,20 @@ 47.1 ], "spec": null + }, + { + "stem": "unit-shu-strategist-white", + "reviewStage": "approved-baseline", + "queueRole": "approved reference", + "baseStatus": "ok", + "actionStatus": "ok", + "battleBasePx": [ + 24.9, + 32.7, + 44.2, + 47.1 + ], + "spec": null } ] }, diff --git a/docs/unit-sprite-batch-queue.md b/docs/unit-sprite-batch-queue.md index c6ad267..35eeea3 100644 --- a/docs/unit-sprite-batch-queue.md +++ b/docs/unit-sprite-batch-queue.md @@ -6,9 +6,9 @@ Use this as the long-running queue for the full hand-painted sprite rework. It i ## Current State -- Approved baseline units: 49 +- Approved baseline units: 50 - Pending approval units: 0 -- Queued rework units: 42 +- Queued rework units: 41 - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` @@ -46,11 +46,10 @@ No next unit is currently defined. - Batch key: `batch2-shu` - Total units: 18 -- Stage counts: approved-baseline 17, queued-rework 1 +- Stage counts: approved-baseline 18 | unit | role | stage | status | battle base px | spec | | --- | --- | --- | --- | --- | --- | -| `unit-shu-strategist-white` | queued rework | queued-rework | base border-hits=32; actions border-hits=98 | 38.8..39.3 x 44.7..44.9 | | | `unit-shu-archer` | approved reference | approved-baseline | technical ok | 25.2..41.5 x 45.4..47.1 | `unit-sprite-batch2-shu-archer-spec.md` | | `unit-shu-archer-longbow` | approved reference | approved-baseline | technical ok | 22.2..38.0 x 45.7..46.0 | | | `unit-shu-archer-veteran` | approved reference | approved-baseline | technical ok | 24.6..39.9 x 45.7..46.0 | | @@ -68,6 +67,7 @@ No next unit is currently defined. | `unit-shu-spearman-veteran` | approved reference | approved-baseline | technical ok | 26.0..32.9 x 46.3..47.1 | | | `unit-shu-strategist` | approved reference | approved-baseline | technical ok | 24.9..34.2 x 45.0..46.8 | `unit-sprite-batch2-shu-strategist-spec.md` | | `unit-shu-strategist-field` | approved reference | approved-baseline | technical ok | 26.5..32.9 x 44.2..47.1 | | +| `unit-shu-strategist-white` | approved reference | approved-baseline | technical ok | 24.9..32.7 x 44.2..47.1 | | ### Batch 3 Wei generic units diff --git a/docs/unit-sprite-current-approval-board.png b/docs/unit-sprite-current-approval-board.png index d1dc6a5..6fe9198 100644 Binary files a/docs/unit-sprite-current-approval-board.png and b/docs/unit-sprite-current-approval-board.png differ diff --git a/docs/unit-sprite-next-steps.md b/docs/unit-sprite-next-steps.md index e7dfcde..89e0836 100644 --- a/docs/unit-sprite-next-steps.md +++ b/docs/unit-sprite-next-steps.md @@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`. ## Current Gate -- Approved baseline units: 49 +- Approved baseline units: 50 - Pending approval units: 0 -- Queued rework units: 42 +- Queued rework units: 41 - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` - Current approval board: not generated until the next pending sample. diff --git a/docs/unit-sprite-review-approved-and-pending.png b/docs/unit-sprite-review-approved-and-pending.png index 2bf1146..167f409 100644 Binary files a/docs/unit-sprite-review-approved-and-pending.png and b/docs/unit-sprite-review-approved-and-pending.png differ diff --git a/docs/unit-sprite-review-batch2-shu.png b/docs/unit-sprite-review-batch2-shu.png index 9fcae7d..cc578e1 100644 Binary files a/docs/unit-sprite-review-batch2-shu.png and b/docs/unit-sprite-review-batch2-shu.png differ diff --git a/docs/unit-sprite-review-index.png b/docs/unit-sprite-review-index.png index 31623d5..41aaf9d 100644 Binary files a/docs/unit-sprite-review-index.png and b/docs/unit-sprite-review-index.png differ diff --git a/docs/unit-sprite-rework-audit.json b/docs/unit-sprite-rework-audit.json index 615a01d..1d8a7ef 100644 --- a/docs/unit-sprite-rework-audit.json +++ b/docs/unit-sprite-rework-audit.json @@ -11,8 +11,8 @@ "batch7-unique-officer": 19 }, "stage_counts": { - "approved-baseline": 49, - "queued-rework": 42 + "approved-baseline": 50, + "queued-rework": 41 }, "rows": [ { @@ -2924,7 +2924,7 @@ }, { "batch": "batch2-shu", - "review_stage": "queued-rework", + "review_stage": "approved-baseline", "stem": "unit-shu-strategist-white", "base": { "key": "unit-shu-strategist-white", @@ -2934,23 +2934,23 @@ 1252 ], "partial_alpha": 0, - "opaque_pixels": 1999925, - "border_hits": 32, - "min_width": 243, - "max_width": 246, - "min_height": 280, - "max_height": 281, - "min_bottom": 281, - "max_bottom": 287, + "opaque_pixels": 1923148, + "border_hits": 0, + "min_width": 156, + "max_width": 205, + "min_height": 277, + "max_height": 295, + "min_bottom": 303, + "max_bottom": 303, "empty_frames": 0, - "width_swing": 3, - "height_swing": 1, - "bottom_swing": 6, - "battle_min_width_px": 38.8, - "battle_max_width_px": 39.3, - "battle_min_height_px": 44.7, - "battle_max_height_px": 44.9, - "status": "border-hits=32" + "width_swing": 49, + "height_swing": 18, + "bottom_swing": 0, + "battle_min_width_px": 24.9, + "battle_max_width_px": 32.7, + "battle_min_height_px": 44.2, + "battle_max_height_px": 47.1, + "status": "ok" }, "actions": { "key": "unit-shu-strategist-white-actions", @@ -2960,23 +2960,23 @@ 1252 ], "partial_alpha": 0, - "opaque_pixels": 4453376, - "border_hits": 98, - "min_width": 220, - "max_width": 255, - "min_height": 275, - "max_height": 281, - "min_bottom": 274, - "max_bottom": 289, + "opaque_pixels": 5049365, + "border_hits": 0, + "min_width": 156, + "max_width": 269, + "min_height": 276, + "max_height": 295, + "min_bottom": 303, + "max_bottom": 303, "empty_frames": 0, - "width_swing": 35, - "height_swing": 6, - "bottom_swing": 15, - "battle_min_width_px": 35.1, - "battle_max_width_px": 40.7, - "battle_min_height_px": 43.9, - "battle_max_height_px": 44.9, - "status": "border-hits=98" + "width_swing": 113, + "height_swing": 19, + "bottom_swing": 0, + "battle_min_width_px": 24.9, + "battle_max_width_px": 43.0, + "battle_min_height_px": 44.1, + "battle_max_height_px": 47.1, + "status": "ok" } }, { diff --git a/docs/unit-sprite-rework-audit.md b/docs/unit-sprite-rework-audit.md index 2b74317..d4a36ce 100644 --- a/docs/unit-sprite-rework-audit.md +++ b/docs/unit-sprite-rework-audit.md @@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards. ## Review Stage Counts -- approved-baseline: 49 -- queued-rework: 42 +- approved-baseline: 50 +- queued-rework: 41 ## Batch Plan @@ -103,7 +103,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards. | batch2-shu | approved-baseline | `unit-shu-spearman-veteran` | ok | ok | 163..206 x 290..295 | 143..276 x 221..295 | 26.0..32.9 x 46.3..47.1 | w43 h5 b0 | | batch2-shu | approved-baseline | `unit-shu-strategist` | ok | ok | 156..214 x 282..293 | 155..243 x 282..293 | 24.9..34.2 x 45.0..46.8 | w58 h11 b0 | | batch2-shu | approved-baseline | `unit-shu-strategist-field` | ok | ok | 166..206 x 277..295 | 166..269 x 277..295 | 26.5..32.9 x 44.2..47.1 | w40 h18 b0 | -| batch2-shu | queued-rework | `unit-shu-strategist-white` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 | +| batch2-shu | approved-baseline | `unit-shu-strategist-white` | ok | ok | 156..205 x 277..295 | 156..269 x 276..295 | 24.9..32.7 x 44.2..47.1 | w49 h18 b0 | | batch7-unique-officer | queued-rework | `unit-sima-yi` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 | | batch7-unique-officer | queued-rework | `unit-wang-ping` | border-hits=32 | border-hits=82 | 200..254 x 279..279 | 200..263 x 275..279 | 31.9..40.6 x 44.6..44.6 | w54 h0 b6 | | batch3-wei | approved-baseline | `unit-wei-archer` | ok | ok | 190..245 x 288..296 | 190..245 x 282..296 | 30.4..39.1 x 46.0..47.3 | w55 h8 b0 | diff --git a/docs/unit-sprite-rework-manifest.json b/docs/unit-sprite-rework-manifest.json index a3fd842..a8dafe2 100644 --- a/docs/unit-sprite-rework-manifest.json +++ b/docs/unit-sprite-rework-manifest.json @@ -49,6 +49,7 @@ "unit-shu-spearman-veteran", "unit-shu-strategist", "unit-shu-strategist-field", + "unit-shu-strategist-white", "unit-wei-archer", "unit-wei-cavalry", "unit-wei-infantry", diff --git a/docs/unit-sprite-shu-strategist-white-v2-approval-packet.md b/docs/unit-sprite-shu-strategist-white-v2-approval-packet.md new file mode 100644 index 0000000..ba2f395 --- /dev/null +++ b/docs/unit-sprite-shu-strategist-white-v2-approval-packet.md @@ -0,0 +1,36 @@ +# Unit Sprite Approval Packet: unit-shu-strategist-white v2 + +- Status: approved during continuous production run +- Source art: `docs/handpaint-batch2-shu-strategist-white-source-v2.png` +- Contact sheet: `docs/handpaint-batch2-shu-strategist-white-v2-contact.png` +- Animation GIF: `docs/handpaint-batch2-shu-strategist-white-v2-animation.gif` +- Before/after: `docs/handpaint-batch2-shu-strategist-white-v2-before-after.png` +- Scale compare: `docs/handpaint-batch2-shu-strategist-white-v2-scale-compare.png` +- Browser check: `docs/handpaint-batch2-shu-strategist-white-v2-debug-preview-battle-check.png` +- Current approval board: `docs/unit-sprite-current-approval-board.png` +- Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-strategist-white&v=shu-strategist-white-v2-console-clean` + +## Visual Decision + +Shu strategist white v2 is accepted as a refined white-robed strategist variant. The pale robe and feather fan contrast with the field strategist's darker travel robe while remaining generic enough for a non-unique unit. + +## Technical Checks + +- Base partial alpha: `0` +- Action partial alpha: `0` +- Base frame border hits: `0` +- Action frame border hits: `0` +- Base empty frames: `0` +- Action empty frames: `0` +- Base bbox width range: `156..205` +- Base bbox height range: `277..295` +- Base bottom range: `303..303` +- Action bbox width range: `156..269` +- Action bbox height range: `276..295` +- Action bottom range: `303..303` +- Local build: `passed` +- Local browser console errors: `0` + +## Notes + +v2 widens the robe silhouette enough for the battle-scale width gate. The white robe remains readable against the map, and the fan/scroll poses stay contained without partial alpha or border hits. diff --git a/src/assets/images/units/unit-shu-strategist-white-actions.png b/src/assets/images/units/unit-shu-strategist-white-actions.png index f8787f9..703e903 100644 Binary files a/src/assets/images/units/unit-shu-strategist-white-actions.png and b/src/assets/images/units/unit-shu-strategist-white-actions.png differ diff --git a/src/assets/images/units/unit-shu-strategist-white.png b/src/assets/images/units/unit-shu-strategist-white.png index bbf57ed..9f74b62 100644 Binary files a/src/assets/images/units/unit-shu-strategist-white.png and b/src/assets/images/units/unit-shu-strategist-white.png differ