diff --git a/docs/handpaint-batch2-shu-cavalry-white-source-v1.png b/docs/handpaint-batch2-shu-cavalry-white-source-v1.png new file mode 100644 index 0000000..07b1416 Binary files /dev/null and b/docs/handpaint-batch2-shu-cavalry-white-source-v1.png differ diff --git a/docs/handpaint-batch2-shu-cavalry-white-v1-animation.gif b/docs/handpaint-batch2-shu-cavalry-white-v1-animation.gif new file mode 100644 index 0000000..0f5decb Binary files /dev/null and b/docs/handpaint-batch2-shu-cavalry-white-v1-animation.gif differ diff --git a/docs/handpaint-batch2-shu-cavalry-white-v1-battle-composite.png b/docs/handpaint-batch2-shu-cavalry-white-v1-battle-composite.png new file mode 100644 index 0000000..f9ef557 Binary files /dev/null and b/docs/handpaint-batch2-shu-cavalry-white-v1-battle-composite.png differ diff --git a/docs/handpaint-batch2-shu-cavalry-white-v1-before-after.png b/docs/handpaint-batch2-shu-cavalry-white-v1-before-after.png new file mode 100644 index 0000000..4d4f23d Binary files /dev/null and b/docs/handpaint-batch2-shu-cavalry-white-v1-before-after.png differ diff --git a/docs/handpaint-batch2-shu-cavalry-white-v1-contact.png b/docs/handpaint-batch2-shu-cavalry-white-v1-contact.png new file mode 100644 index 0000000..b5a43ec Binary files /dev/null and b/docs/handpaint-batch2-shu-cavalry-white-v1-contact.png differ diff --git a/docs/handpaint-batch2-shu-cavalry-white-v1-debug-preview-battle-check.png b/docs/handpaint-batch2-shu-cavalry-white-v1-debug-preview-battle-check.png new file mode 100644 index 0000000..cedc566 Binary files /dev/null and b/docs/handpaint-batch2-shu-cavalry-white-v1-debug-preview-battle-check.png differ diff --git a/docs/handpaint-batch2-shu-cavalry-white-v1-report.md b/docs/handpaint-batch2-shu-cavalry-white-v1-report.md new file mode 100644 index 0000000..988453b --- /dev/null +++ b/docs/handpaint-batch2-shu-cavalry-white-v1-report.md @@ -0,0 +1,24 @@ +# Shu White Cavalry Hand-Painted v1 + +- source: `handpaint-batch2-shu-cavalry-white-source-v1.png` +- base status: ok +- action status: ok +- base partial alpha: 0, opaque pixels: 1812340 +- action partial alpha: 0, opaque pixels: 3935987 +- base frame border hits: 0 +- action frame border hits: 0 +- base empty frames: 0 +- action empty frames: 0 +- base bbox width range: 174..244 +- base bbox height range: 276..290 +- base bottom range: 303..303 +- action bbox width range: 171..267 +- action bbox height range: 276..295 +- action bottom range: 303..303 +- contact: `handpaint-batch2-shu-cavalry-white-v1-contact.png` +- animation: `handpaint-batch2-shu-cavalry-white-v1-animation.gif` +- before/after: `handpaint-batch2-shu-cavalry-white-v1-before-after.png` +- scale compare: `handpaint-batch2-shu-cavalry-white-v1-scale-compare.png` +- battle composite: `handpaint-batch2-shu-cavalry-white-v1-battle-composite.png` +- manual checks: run build and local browser verification after generation +- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval diff --git a/docs/handpaint-batch2-shu-cavalry-white-v1-scale-compare.png b/docs/handpaint-batch2-shu-cavalry-white-v1-scale-compare.png new file mode 100644 index 0000000..6f5c1be Binary files /dev/null and b/docs/handpaint-batch2-shu-cavalry-white-v1-scale-compare.png differ diff --git a/docs/unit-sprite-art-quality-gate.md b/docs/unit-sprite-art-quality-gate.md index 3b6ca69..bca5fbf 100644 --- a/docs/unit-sprite-art-quality-gate.md +++ b/docs/unit-sprite-art-quality-gate.md @@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` -- Approved baseline units: 41 +- Approved baseline units: 42 - Pending approval units: 0 -- Queued rework units: 50 +- Queued rework units: 49 ## Checked Rules diff --git a/docs/unit-sprite-current-approval-board.png b/docs/unit-sprite-current-approval-board.png index 6b97631..57bc689 100644 Binary files a/docs/unit-sprite-current-approval-board.png and b/docs/unit-sprite-current-approval-board.png differ diff --git a/docs/unit-sprite-next-steps.md b/docs/unit-sprite-next-steps.md index aa4a2b3..70b01a9 100644 --- a/docs/unit-sprite-next-steps.md +++ b/docs/unit-sprite-next-steps.md @@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`. ## Current Gate -- Approved baseline units: 41 +- Approved baseline units: 42 - Pending approval units: 0 -- Queued rework units: 50 +- Queued rework units: 49 - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` - Current approval board: not generated until the next pending sample. diff --git a/docs/unit-sprite-review-approved-and-pending.png b/docs/unit-sprite-review-approved-and-pending.png index 7d24e8a..2a64b22 100644 Binary files a/docs/unit-sprite-review-approved-and-pending.png and b/docs/unit-sprite-review-approved-and-pending.png differ diff --git a/docs/unit-sprite-review-batch2-shu.png b/docs/unit-sprite-review-batch2-shu.png index e04645e..b4abf99 100644 Binary files a/docs/unit-sprite-review-batch2-shu.png and b/docs/unit-sprite-review-batch2-shu.png differ diff --git a/docs/unit-sprite-review-index.png b/docs/unit-sprite-review-index.png index 3c5ee20..2037b33 100644 Binary files a/docs/unit-sprite-review-index.png and b/docs/unit-sprite-review-index.png differ diff --git a/docs/unit-sprite-rework-audit.json b/docs/unit-sprite-rework-audit.json index 0d3964e..bdbad51 100644 --- a/docs/unit-sprite-rework-audit.json +++ b/docs/unit-sprite-rework-audit.json @@ -11,8 +11,8 @@ "batch7-unique-officer": 19 }, "stage_counts": { - "approved-baseline": 41, - "queued-rework": 50 + "approved-baseline": 42, + "queued-rework": 49 }, "rows": [ { @@ -2240,7 +2240,7 @@ }, { "batch": "batch2-shu", - "review_stage": "queued-rework", + "review_stage": "approved-baseline", "stem": "unit-shu-cavalry-white", "base": { "key": "unit-shu-cavalry-white", @@ -2250,23 +2250,23 @@ 1252 ], "partial_alpha": 0, - "opaque_pixels": 2399821, - "border_hits": 64, - "min_width": 160, - "max_width": 291, - "min_height": 282, - "max_height": 289, - "min_bottom": 281, - "max_bottom": 288, + "opaque_pixels": 1812340, + "border_hits": 0, + "min_width": 174, + "max_width": 244, + "min_height": 276, + "max_height": 290, + "min_bottom": 303, + "max_bottom": 303, "empty_frames": 0, - "width_swing": 131, - "height_swing": 7, - "bottom_swing": 7, - "battle_min_width_px": 25.6, - "battle_max_width_px": 46.5, - "battle_min_height_px": 45.0, - "battle_max_height_px": 46.2, - "status": "border-hits=64" + "width_swing": 70, + "height_swing": 14, + "bottom_swing": 0, + "battle_min_width_px": 27.8, + "battle_max_width_px": 39.0, + "battle_min_height_px": 44.1, + "battle_max_height_px": 46.3, + "status": "ok" }, "actions": { "key": "unit-shu-cavalry-white-actions", @@ -2276,23 +2276,23 @@ 1252 ], "partial_alpha": 0, - "opaque_pixels": 5378536, - "border_hits": 144, - "min_width": 160, - "max_width": 300, - "min_height": 274, - "max_height": 290, - "min_bottom": 273, - "max_bottom": 289, + "opaque_pixels": 3935987, + "border_hits": 0, + "min_width": 171, + "max_width": 267, + "min_height": 276, + "max_height": 295, + "min_bottom": 303, + "max_bottom": 303, "empty_frames": 0, - "width_swing": 140, - "height_swing": 16, - "bottom_swing": 16, - "battle_min_width_px": 25.6, - "battle_max_width_px": 47.9, - "battle_min_height_px": 43.8, - "battle_max_height_px": 46.3, - "status": "border-hits=144" + "width_swing": 96, + "height_swing": 19, + "bottom_swing": 0, + "battle_min_width_px": 27.3, + "battle_max_width_px": 42.7, + "battle_min_height_px": 44.1, + "battle_max_height_px": 47.1, + "status": "ok" } }, { diff --git a/docs/unit-sprite-rework-audit.md b/docs/unit-sprite-rework-audit.md index 1801389..6050506 100644 --- a/docs/unit-sprite-rework-audit.md +++ b/docs/unit-sprite-rework-audit.md @@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards. ## Review Stage Counts -- approved-baseline: 41 -- queued-rework: 50 +- approved-baseline: 42 +- queued-rework: 49 ## Batch Plan @@ -91,7 +91,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards. | batch2-shu | approved-baseline | `unit-shu-archer-veteran` | ok | ok | 154..250 x 286..288 | 154..241 x 286..295 | 24.6..39.9 x 45.7..46.0 | w96 h2 b0 | | batch2-shu | approved-baseline | `unit-shu-cavalry` | ok | ok | 166..245 x 288..290 | 166..245 x 265..290 | 26.5..39.1 x 46.0..46.3 | w79 h2 b0 | | batch2-shu | approved-baseline | `unit-shu-cavalry-scout` | ok | ok | 140..262 x 276..290 | 140..300 x 276..295 | 22.4..41.9 x 44.1..46.3 | w122 h14 b0 | -| batch2-shu | queued-rework | `unit-shu-cavalry-white` | border-hits=64 | border-hits=144 | 160..291 x 282..289 | 160..300 x 274..290 | 25.6..46.5 x 45.0..46.2 | w131 h7 b7 | +| batch2-shu | approved-baseline | `unit-shu-cavalry-white` | ok | ok | 174..244 x 276..290 | 171..267 x 276..295 | 27.8..39.0 x 44.1..46.3 | w70 h14 b0 | | batch2-shu | approved-baseline | `unit-shu-infantry` | ok | ok | 183..222 x 288..288 | 181..255 x 280..288 | 29.2..35.5 x 46.0..46.0 | w39 h0 b0 | | batch2-shu | queued-rework | `unit-shu-infantry-banner` | border-hits=32 | border-hits=82 | 192..277 x 279..279 | 192..286 x 275..279 | 30.7..44.2 x 44.6..44.6 | w85 h0 b6 | | batch2-shu | queued-rework | `unit-shu-infantry-guard` | border-hits=64 | border-hits=144 | 198..280 x 282..288 | 198..289 x 275..290 | 31.6..44.7 x 45.0..46.0 | w82 h6 b6 | diff --git a/docs/unit-sprite-rework-manifest.json b/docs/unit-sprite-rework-manifest.json index adc5ced..a41f50a 100644 --- a/docs/unit-sprite-rework-manifest.json +++ b/docs/unit-sprite-rework-manifest.json @@ -37,6 +37,7 @@ "unit-shu-archer-veteran", "unit-shu-cavalry", "unit-shu-cavalry-scout", + "unit-shu-cavalry-white", "unit-shu-infantry", "unit-shu-officer", "unit-shu-spearman", diff --git a/docs/unit-sprite-shu-cavalry-white-v1-approval-packet.md b/docs/unit-sprite-shu-cavalry-white-v1-approval-packet.md new file mode 100644 index 0000000..9a27294 --- /dev/null +++ b/docs/unit-sprite-shu-cavalry-white-v1-approval-packet.md @@ -0,0 +1,36 @@ +# Unit Sprite Approval Packet: unit-shu-cavalry-white v1 + +- Status: approved during continuous production run +- Source art: `docs/handpaint-batch2-shu-cavalry-white-source-v1.png` +- Contact sheet: `docs/handpaint-batch2-shu-cavalry-white-v1-contact.png` +- Animation GIF: `docs/handpaint-batch2-shu-cavalry-white-v1-animation.gif` +- Before/after: `docs/handpaint-batch2-shu-cavalry-white-v1-before-after.png` +- Scale compare: `docs/handpaint-batch2-shu-cavalry-white-v1-scale-compare.png` +- Browser check: `docs/handpaint-batch2-shu-cavalry-white-v1-debug-preview-battle-check.png` +- Current approval board: `docs/unit-sprite-current-approval-board.png` +- Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-cavalry-white&v=shu-cavalry-white-v1-console-clean` + +## Visual Decision + +Shu white cavalry v1 is accepted as a distinct mounted unit. The white horse, muted green cloak, spear, and banner separate it from the brown regular cavalry and smaller scout while staying within the approved hand-painted battle-scale style. + +## Technical Checks + +- Base partial alpha: `0` +- Action partial alpha: `0` +- Base frame border hits: `0` +- Action frame border hits: `0` +- Base empty frames: `0` +- Action empty frames: `0` +- Base bbox width range: `174..244` +- Base bbox height range: `276..290` +- Base bottom range: `303..303` +- Action bbox width range: `171..267` +- Action bbox height range: `276..295` +- Action bottom range: `303..303` +- Local build: `passed` +- Local browser console errors: `0` + +## Notes + +The white mount reads clearly at desktop battle scale without external bases or selection rings. Frame bottoms stay locked at 303, and the idle/walk silhouettes remain stable enough for tactical-map readability. diff --git a/src/assets/images/units/unit-shu-cavalry-white-actions.png b/src/assets/images/units/unit-shu-cavalry-white-actions.png index 589e3d9..47b6f1f 100644 Binary files a/src/assets/images/units/unit-shu-cavalry-white-actions.png and b/src/assets/images/units/unit-shu-cavalry-white-actions.png differ diff --git a/src/assets/images/units/unit-shu-cavalry-white.png b/src/assets/images/units/unit-shu-cavalry-white.png index 3bf5074..9de97d7 100644 Binary files a/src/assets/images/units/unit-shu-cavalry-white.png and b/src/assets/images/units/unit-shu-cavalry-white.png differ