Improve sixty-fifth battle map detail

This commit is contained in:
2026-07-10 03:43:42 +09:00
parent 07cbfba5e6
commit 69a0bf8ba4
14 changed files with 248 additions and 4 deletions

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@@ -7,7 +7,7 @@ Generated by `scripts/audit-visual-asset-quality.mjs`.
- Target desktop viewport: 1280x720
- Battle map assets: 66
- Flagged battle map review rows: 43
- Flagged battle map rows with repaint reports: 2
- Flagged battle map rows with repaint reports: 3
- Battle map source pixel density range: 64.0-224.0 px/tile
- Story source backgrounds: 136
- Story page background references: 466
@@ -23,7 +23,7 @@ Generated by `scripts/audit-visual-asset-quality.mjs`.
## Recommended Next Batch
- Battle map candidate: `sixty-fifth-battle-weishui-northbank` / `battle-map-sixty-fifth`
- Battle map candidate: `sixty-third-battle-lucheng-pursuit` / `battle-map-sixty-third`
- Battle reason: low tile pixel density
- Story background candidate: `src/assets/images/story/25-yizhou-luo-road.png`
- Story reason: high-repeat story background
@@ -33,7 +33,6 @@ Generated by `scripts/audit-visual-asset-quality.mjs`.
| score | battle id | map key | grid | image | px/tile | bytes/px | concerns |
| ---: | --- | --- | ---: | ---: | ---: | ---: | --- |
| 6 | `sixty-fifth-battle-weishui-northbank` | `battle-map-sixty-fifth` | 130x112 | 14560x12544 | 112.0 | 0.1059 | low tile pixel density |
| 6 | `sixty-third-battle-lucheng-pursuit` | `battle-map-sixty-third` | 126x108 | 14112x12096 | 112.0 | 0.1200 | low tile pixel density |
| 6 | `sixtieth-battle-wudu-yinping` | `battle-map-sixtieth` | 120x102 | 14400x12240 | 120.0 | 0.1116 | low tile pixel density |
| 6 | `sixty-first-battle-hanzhong-rain-defense` | `battle-map-sixty-first` | 122x104 | 14640x12480 | 120.0 | 0.1162 | low tile pixel density |
@@ -45,6 +44,7 @@ Generated by `scripts/audit-visual-asset-quality.mjs`.
| 4 | `fifty-fifth-battle-northern-qishan-road` | `battle-map-fifty-fifth` | 110x92 | 14080x11776 | 128.0 | 0.1146 | reduced tile pixel density |
| 4 | `fifty-third-battle-meng-huo-sixth-capture` | `battle-map-fifty-third` | 106x88 | 14416x11968 | 136.0 | 0.1155 | reduced tile pixel density |
| 4 | `fifty-fourth-battle-meng-huo-final-capture` | `battle-map-fifty-fourth` | 108x90 | 14688x12240 | 136.0 | 0.1168 | reduced tile pixel density |
| 4 | `fifth-battle-sishui-vanguard` | `battle-map-fifth` | 24x20 | 5376x4480 | 224.0 | 0.0270 | very low WebP byte density |
## Top Story Background Review Queue
@@ -103,7 +103,7 @@ Generated by `scripts/audit-visual-asset-quality.mjs`.
| `sixteenth-battle-liu-biao-refuge` | `battle-map-sixteenth` | 34x26 | 7616x5824 | 224.0 | 1.49 | low WebP byte density |
| `sixth-battle-jieqiao-relief` | `battle-map-sixth` | 24x20 | 5376x4480 | 224.0 | 0.64 | very low WebP byte density |
| `sixtieth-battle-wudu-yinping` | `battle-map-sixtieth` | 120x102 | 14400x12240 | 120.0 | 18.76 | low tile pixel density |
| `sixty-fifth-battle-weishui-northbank` | `battle-map-sixty-fifth` | 130x112 | 14560x12544 | 112.0 | 18.44 | low tile pixel density |
| `sixty-fifth-battle-weishui-northbank` | `battle-map-sixty-fifth` | 130x112 | 8320x7168 | 64.0 | 8.00 | low tile pixel density<br>repaint report exists |
| `sixty-first-battle-hanzhong-rain-defense` | `battle-map-sixty-first` | 122x104 | 14640x12480 | 120.0 | 20.24 | low tile pixel density |
| `sixty-fourth-battle-weishui-camps` | `battle-map-sixty-fourth` | 128x110 | 8192x7040 | 64.0 | 7.51 | low tile pixel density<br>repaint report exists |
| `sixty-second-battle-qishan-renewed-offensive` | `battle-map-sixty-second` | 124x106 | 14880x12720 | 120.0 | 22.05 | low tile pixel density |

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@@ -0,0 +1,41 @@
# Sixty-Fifth Battle Map Repaint v1
Date: 2026-07-10
Target: `sixty-fifth-battle-weishui-northbank` / `battle-map-sixty-fifth`
## Changes
- Added the `weishui-northbank` detail profile to `scripts/generate-handpaint-map-sample.py`.
- Regenerated `src/assets/images/battle/sixty-fifth-battle-map.webp` from the scenario terrain with desktop runtime output at 64 px/tile.
- Added northbank battle details: stronger river flow strokes, reeded banks, ferry planks, pursuit road ruts, forward command tents, supply crates, delay-line barricades, beacon towers, and camp flags.
- Kept the original 130x112 terrain grid and aspect ratio.
## Asset Result
- Previous image: 14,560 x 12,544, 19,334,520 bytes.
- New image: 8,320 x 7,168, 8,388,418 bytes.
- Source render density remains 112 px/tile before downsampling; runtime asset density is 64 px/tile for desktop browser performance.
## Evidence
- `docs/visual-asset-sixty-fifth-map-repaint-v1-before-after.png`
- `docs/visual-asset-sixty-fifth-map-repaint-v1-source-preview.png`
- `docs/visual-asset-sixty-fifth-map-repaint-v1-detail-crops.png`
- `docs/visual-asset-sixty-fifth-map-repaint-v1-deploy.png`
- `docs/visual-asset-sixty-fifth-map-repaint-v1-start.png`
- `docs/visual-asset-sixty-fifth-map-repaint-v1-start-clear.png`
- `docs/visual-asset-sixty-fifth-map-repaint-v1-river-ferry.png`
- `docs/visual-asset-sixty-fifth-map-repaint-v1-village-beacon.png`
- `docs/visual-asset-sixty-fifth-map-repaint-v1-delay-line.png`
- `docs/visual-asset-sixty-fifth-map-repaint-v1-north-gate.png`
## Validation
- `python -m py_compile scripts\generate-handpaint-map-sample.py`
- `pnpm run verify:static-data`
- `pnpm run build`
- `pnpm run audit:visual-assets`
- `git diff --check`
Browser QA reached the 65th battle deployment screen and active battle views around the start area, river ferry, northbank village beacon line, and Sima Yi delay line. The in-app browser log buffer still contained an older 64th-map Phaser image-processing error timestamped before this pass; the 65th battle map rendered successfully in all captured views.

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