Validate battle save unit roster

This commit is contained in:
2026-07-05 11:22:55 +09:00
parent 63fd404d77
commit 64efc3d488
3 changed files with 36 additions and 4 deletions

View File

@@ -14,7 +14,8 @@ try {
const options = {
expectedBattleId: 'first-battle-zhuo-commandery',
mapWidth: 12,
mapHeight: 8
mapHeight: 8,
validUnitIds: new Set(['liu-bei'])
};
const validState = createValidBattleSaveState();
@@ -40,6 +41,8 @@ try {
['invalid unit hp', { units: [{ ...validState.units[0], hp: 99, maxHp: 30 }] }],
['invalid unit x', { units: [{ ...validState.units[0], x: 12 }] }],
['invalid unit direction', { units: [{ ...validState.units[0], direction: 'down' }] }],
['unknown unit id', { units: [{ ...validState.units[0], id: 'ghost-unit' }] }],
['duplicate unit id', { units: [{ ...validState.units[0] }, { ...validState.units[0], x: 2 }] }],
['invalid bonds', { bonds: [{ ...validState.bonds[0], unitIds: ['liu-bei'] }] }],
['invalid item stock count', { itemStocks: { 'liu-bei': { bean: -1 } } }],
['invalid buff turns', { battleBuffs: [{ ...validState.battleBuffs[0], turns: 0 }] }],
@@ -54,6 +57,11 @@ try {
assert(!isValidBattleSaveState(candidate, options), `Expected invalid battle save to be rejected: ${label}`);
});
assert(
!isValidBattleSaveState(validState, { ...options, validUnitIds: new Set(['liu-bei', 'guan-yu']) }),
'Expected save missing a current battle unit to be rejected.'
);
console.log('Verified battle save normalization and corrupted battle save rejection.');
} finally {
await server.close();