Add Han River flood chapter

This commit is contained in:
2026-06-23 16:12:24 +09:00
parent fe1f897609
commit 628e73ba58
11 changed files with 910 additions and 45 deletions

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@@ -645,7 +645,37 @@ const unitTexture: Record<string, string> = {
'fan-castle-ambusher-c': 'unit-rebel',
'fan-castle-officer-yu-jin': 'unit-rebel-leader',
'fan-castle-officer-cao-ren': 'unit-rebel-leader',
'fan-castle-leader-pang-de': 'unit-rebel-cavalry'
'fan-castle-leader-pang-de': 'unit-rebel-cavalry',
'han-river-scout-a': 'unit-rebel',
'han-river-scout-b': 'unit-rebel',
'han-river-scout-c': 'unit-rebel',
'han-river-infantry-a': 'unit-rebel',
'han-river-infantry-b': 'unit-rebel',
'han-river-infantry-c': 'unit-rebel',
'han-river-infantry-d': 'unit-rebel',
'han-river-infantry-e': 'unit-rebel',
'han-river-archer-a': 'unit-rebel-archer',
'han-river-archer-b': 'unit-rebel-archer',
'han-river-archer-c': 'unit-rebel-archer',
'han-river-archer-d': 'unit-rebel-archer',
'han-river-archer-e': 'unit-rebel-archer',
'han-river-cavalry-a': 'unit-rebel-cavalry',
'han-river-cavalry-b': 'unit-rebel-cavalry',
'han-river-cavalry-c': 'unit-rebel-cavalry',
'han-river-cavalry-d': 'unit-rebel-cavalry',
'han-river-guard-a': 'unit-rebel',
'han-river-guard-b': 'unit-rebel',
'han-river-guard-c': 'unit-rebel',
'han-river-guard-d': 'unit-rebel',
'han-river-strategist-a': 'unit-rebel-archer',
'han-river-strategist-b': 'unit-rebel-archer',
'han-river-strategist-c': 'unit-rebel-archer',
'han-river-ambusher-a': 'unit-rebel',
'han-river-ambusher-b': 'unit-rebel',
'han-river-ambusher-c': 'unit-rebel',
'han-river-officer-pang-de': 'unit-rebel-cavalry',
'han-river-officer-cao-ren': 'unit-rebel-leader',
'han-river-leader-yu-jin': 'unit-rebel-leader'
};
const unitTextureByClass: Partial<Record<UnitClassKey, string>> = {
@@ -1748,7 +1778,37 @@ const enemyAiByUnitId: Record<string, EnemyAiBehavior> = {
'fan-castle-ambusher-c': 'aggressive',
'fan-castle-officer-yu-jin': 'guard',
'fan-castle-officer-cao-ren': 'guard',
'fan-castle-leader-pang-de': 'aggressive'
'fan-castle-leader-pang-de': 'aggressive',
'han-river-scout-a': 'aggressive',
'han-river-scout-b': 'aggressive',
'han-river-scout-c': 'aggressive',
'han-river-infantry-a': 'guard',
'han-river-infantry-b': 'guard',
'han-river-infantry-c': 'guard',
'han-river-infantry-d': 'guard',
'han-river-infantry-e': 'guard',
'han-river-archer-a': 'hold',
'han-river-archer-b': 'hold',
'han-river-archer-c': 'hold',
'han-river-archer-d': 'hold',
'han-river-archer-e': 'hold',
'han-river-cavalry-a': 'aggressive',
'han-river-cavalry-b': 'aggressive',
'han-river-cavalry-c': 'aggressive',
'han-river-cavalry-d': 'aggressive',
'han-river-guard-a': 'guard',
'han-river-guard-b': 'guard',
'han-river-guard-c': 'guard',
'han-river-guard-d': 'guard',
'han-river-strategist-a': 'hold',
'han-river-strategist-b': 'hold',
'han-river-strategist-c': 'hold',
'han-river-ambusher-a': 'aggressive',
'han-river-ambusher-b': 'aggressive',
'han-river-ambusher-c': 'aggressive',
'han-river-officer-pang-de': 'aggressive',
'han-river-officer-cao-ren': 'guard',
'han-river-leader-yu-jin': 'guard'
};
const defaultEnemyAiByClass: Partial<Record<UnitClassKey, EnemyAiBehavior>> = {