Replace battle maps 26 through 30 with hand-painted assets
@@ -2,7 +2,7 @@
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## Scope
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The first twenty-five campaign battles now use the same hand-painted tactical map pipeline. The renderer still reads the original scenario tile coordinates and battle logic; only the map texture asset changes from flat/vector map art to low-contrast raster terrain.
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The first thirty campaign battles now use the same hand-painted tactical map pipeline. The renderer still reads the original scenario tile coordinates and battle logic; only the map texture asset changes from flat/vector map art to low-contrast raster terrain.
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## Art Direction
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@@ -42,6 +42,11 @@ python scripts/generate-handpaint-map-sample.py --map twenty-second --webp-quali
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python scripts/generate-handpaint-map-sample.py --map twenty-third --webp-quality 90
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python scripts/generate-handpaint-map-sample.py --map twenty-fourth --webp-quality 90
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python scripts/generate-handpaint-map-sample.py --map twenty-fifth --webp-quality 90
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python scripts/generate-handpaint-map-sample.py --map twenty-sixth --webp-quality 90
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python scripts/generate-handpaint-map-sample.py --map twenty-seventh --webp-quality 90
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python scripts/generate-handpaint-map-sample.py --map twenty-eighth --webp-quality 90
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python scripts/generate-handpaint-map-sample.py --map twenty-ninth --webp-quality 90
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python scripts/generate-handpaint-map-sample.py --map thirtieth --webp-quality 90
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```
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## Current Assets
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@@ -71,6 +76,11 @@ python scripts/generate-handpaint-map-sample.py --map twenty-fifth --webp-qualit
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- `src/assets/images/battle/twenty-third-battle-map.webp`
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- `src/assets/images/battle/twenty-fourth-battle-map.webp`
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- `src/assets/images/battle/twenty-fifth-battle-map.webp`
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- `src/assets/images/battle/twenty-sixth-battle-map.webp`
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- `src/assets/images/battle/twenty-seventh-battle-map.webp`
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- `src/assets/images/battle/twenty-eighth-battle-map.webp`
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- `src/assets/images/battle/twenty-ninth-battle-map.webp`
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- `src/assets/images/battle/thirtieth-battle-map.webp`
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## QA Outputs
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@@ -122,5 +132,15 @@ python scripts/generate-handpaint-map-sample.py --map twenty-fifth --webp-qualit
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- `docs/twenty-fourth-battle-map-handpaint-preview.png`
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- `docs/twenty-fifth-battle-map-handpaint-before-after.png`
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- `docs/twenty-fifth-battle-map-handpaint-preview.png`
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- `docs/twenty-sixth-battle-map-handpaint-before-after.png`
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- `docs/twenty-sixth-battle-map-handpaint-preview.png`
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- `docs/twenty-seventh-battle-map-handpaint-before-after.png`
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- `docs/twenty-seventh-battle-map-handpaint-preview.png`
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- `docs/twenty-eighth-battle-map-handpaint-before-after.png`
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- `docs/twenty-eighth-battle-map-handpaint-preview.png`
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- `docs/twenty-ninth-battle-map-handpaint-before-after.png`
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- `docs/twenty-ninth-battle-map-handpaint-preview.png`
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- `docs/thirtieth-battle-map-handpaint-before-after.png`
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- `docs/thirtieth-battle-map-handpaint-preview.png`
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Browser screenshots are saved per verification run after build/deploy.
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BIN
docs/thirtieth-battle-map-handpaint-before-after.png
Normal file
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After Width: | Height: | Size: 1.8 MiB |
BIN
docs/thirtieth-battle-map-handpaint-preview.png
Normal file
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After Width: | Height: | Size: 1.6 MiB |
BIN
docs/twenty-eighth-battle-map-handpaint-before-after.png
Normal file
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After Width: | Height: | Size: 1.7 MiB |
BIN
docs/twenty-eighth-battle-map-handpaint-preview.png
Normal file
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After Width: | Height: | Size: 1.5 MiB |
BIN
docs/twenty-ninth-battle-map-handpaint-before-after.png
Normal file
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After Width: | Height: | Size: 1.9 MiB |
BIN
docs/twenty-ninth-battle-map-handpaint-preview.png
Normal file
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After Width: | Height: | Size: 1.6 MiB |
BIN
docs/twenty-seventh-battle-map-handpaint-before-after.png
Normal file
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After Width: | Height: | Size: 1.8 MiB |
BIN
docs/twenty-seventh-battle-map-handpaint-preview.png
Normal file
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After Width: | Height: | Size: 1.5 MiB |
BIN
docs/twenty-sixth-battle-map-handpaint-before-after.png
Normal file
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After Width: | Height: | Size: 1.6 MiB |
BIN
docs/twenty-sixth-battle-map-handpaint-preview.png
Normal file
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After Width: | Height: | Size: 1.4 MiB |