Add Xiapi outer siege chapter

This commit is contained in:
2026-06-23 02:55:33 +09:00
parent 83b2bb6361
commit 450842bd28
11 changed files with 778 additions and 17 deletions

View File

@@ -1179,6 +1179,84 @@ try {
throw new Error(`Expected eleventh camp to expose Cao Cao refuge dialogue set and preserve full roster: ${JSON.stringify(eleventhCampState)}`);
}
await page.mouse.click(1120, 38);
await page.waitForTimeout(160);
const eleventhCampSortieState = await page.evaluate(() => window.__HEROS_DEBUG__?.camp());
if (!eleventhCampSortieState?.sortieVisible || !eleventhCampSortieState.sortiePlan?.objectiveLine?.includes('하비 외곽전')) {
throw new Error(`Expected eleventh camp sortie prep to target Xiapi outer siege: ${JSON.stringify(eleventhCampSortieState)}`);
}
assertSortieTacticalRoster(eleventhCampSortieState, ['liu-bei', 'guan-yu', 'zhang-fei', 'jian-yong', 'mi-zhu']);
await page.mouse.click(1068, 646);
await page.waitForFunction(() => {
const activeScenes = window.__HEROS_DEBUG__?.activeScenes() ?? [];
return activeScenes.includes('StoryScene');
});
await page.screenshot({ path: 'dist/verification-xiapi-siege-story.png', fullPage: true });
for (let i = 0; i < 18; i += 1) {
const enteredTwelfthBattle = await page.evaluate(() => {
const state = window.__HEROS_DEBUG__?.battle();
return state?.scene === 'BattleScene' && state?.battleId === 'twelfth-battle-xiapi-outer-siege';
});
if (enteredTwelfthBattle) {
break;
}
await page.keyboard.press('Space');
await page.waitForTimeout(320);
}
await page.waitForFunction(() => {
const state = window.__HEROS_DEBUG__?.battle();
return state?.scene === 'BattleScene' && state?.battleId === 'twelfth-battle-xiapi-outer-siege' && state?.battleOutcome === null && state?.phase === 'idle';
});
await page.screenshot({ path: 'dist/verification-twelfth-battle.png', fullPage: true });
const twelfthBattleState = await page.evaluate(() => window.__HEROS_DEBUG__?.battle());
const twelfthEnemies = twelfthBattleState.units.filter((unit) => unit.faction === 'enemy');
const twelfthAllies = twelfthBattleState.units.filter((unit) => unit.faction === 'ally');
const twelfthEnemyBehaviors = new Set(twelfthEnemies.map((unit) => unit.ai));
if (
twelfthBattleState.camera?.mapWidth !== 30 ||
twelfthBattleState.camera?.mapHeight !== 24 ||
twelfthBattleState.victoryConditionLabel !== '장료 격파' ||
twelfthEnemies.length < 13 ||
!twelfthEnemyBehaviors.has('aggressive') ||
!twelfthEnemyBehaviors.has('guard') ||
!twelfthEnemyBehaviors.has('hold') ||
!twelfthEnemies.some((unit) => unit.id === 'xiapi-strategist-chen-gong') ||
!twelfthAllies.some((unit) => unit.id === 'liu-bei') ||
!twelfthAllies.some((unit) => unit.id === 'guan-yu') ||
!twelfthAllies.some((unit) => unit.id === 'zhang-fei') ||
!twelfthAllies.some((unit) => unit.id === 'jian-yong') ||
!twelfthAllies.some((unit) => unit.id === 'mi-zhu')
) {
throw new Error(`Expected twelfth battle to use Xiapi siege map, mixed AI, and selected full sortie: ${JSON.stringify(twelfthBattleState)}`);
}
await page.evaluate(() => window.__HEROS_DEBUG__?.forceBattleOutcome('victory'));
await page.waitForFunction(() => {
const state = window.__HEROS_DEBUG__?.battle();
return state?.battleOutcome === 'victory' && state?.phase === 'resolved' && state?.resultVisible === true;
});
await page.mouse.click(738, 642);
await page.waitForFunction(() => {
const activeScenes = window.__HEROS_DEBUG__?.activeScenes() ?? [];
return activeScenes.includes('CampScene');
});
const twelfthCampState = await page.evaluate(() => window.__HEROS_DEBUG__?.camp());
if (
twelfthCampState?.campBattleId !== 'twelfth-battle-xiapi-outer-siege' ||
twelfthCampState.campTitle !== '하비 포위 군영' ||
twelfthCampState.availableDialogueIds?.length !== 3 ||
!twelfthCampState.availableDialogueIds.every((id) => id.endsWith('xiapi-outer')) ||
!twelfthCampState.campaign?.roster?.some((unit) => unit.id === 'guan-yu') ||
!twelfthCampState.campaign?.roster?.some((unit) => unit.id === 'jian-yong') ||
!twelfthCampState.campaign?.roster?.some((unit) => unit.id === 'mi-zhu')
) {
throw new Error(`Expected twelfth camp to expose Xiapi siege dialogue set and preserve full roster: ${JSON.stringify(twelfthCampState)}`);
}
await page.evaluate(() => window.__HEROS_GAME__?.scene.start('TitleScene'));
await page.waitForFunction(() => {
const activeScenes = window.__HEROS_DEBUG__?.activeScenes() ?? [];
@@ -1190,7 +1268,7 @@ try {
return activeScenes.includes('CampScene');
});
console.log(`Verified title-to-eleventh-battle flow, recruit sortie selection, result states, and debug API at ${targetUrl}`);
console.log(`Verified title-to-twelfth-battle flow, recruit sortie selection, result states, and debug API at ${targetUrl}`);
} finally {
await browser?.close();
if (serverProcess && !serverProcess.killed) {