feat: adopt 1920x1080 baseline

This commit is contained in:
2026-07-12 11:45:01 +09:00
parent c8e8ee4b3a
commit 3daad2861b
14 changed files with 1231 additions and 729 deletions

View File

@@ -5,6 +5,8 @@ import { chromium } from 'playwright';
const targetUrl = withDebugParam(process.env.MEASURE_URL ?? 'http://127.0.0.1:4173/');
const outputPath = process.env.MEASURE_OUT ?? 'dist/performance-report.json';
const baselineViewport = { width: 1920, height: 1080 };
const legacyUiScale = 1.5;
const budgets = {
titleReadyMs: readBudget('PERF_BUDGET_TITLE_READY_MS', 30000),
storyReadyFromNewGameMs: readBudget('PERF_BUDGET_STORY_READY_MS', 30000),
@@ -16,13 +18,39 @@ const budgets = {
largestJsKB: readBudget('PERF_BUDGET_LARGEST_JS_KB', 2500)
};
async function clickLegacyUi(page, x, y, options) {
await page.mouse.click(x * legacyUiScale, y * legacyUiScale, options);
}
async function clickBattleDeploymentStart(page) {
const point = await page.evaluate(() => {
const scene = window.__HEROS_GAME__?.scene.getScene('BattleScene');
const layout = scene?.layout;
const canvas = document.querySelector('canvas');
const bounds = canvas?.getBoundingClientRect();
if (!scene || !layout || !canvas || !bounds) {
return null;
}
const logicalX = layout.panelX + 24 + (layout.panelWidth - 48) / 2;
const logicalY = layout.panelY + layout.panelHeight - 76 + 17;
return {
x: bounds.left + logicalX * bounds.width / scene.scale.width,
y: bounds.top + logicalY * bounds.height / scene.scale.height
};
});
if (!point || !Number.isFinite(point.x) || !Number.isFinite(point.y)) {
throw new Error(`Expected a runtime deployment start point: ${JSON.stringify(point)}`);
}
await page.mouse.click(point.x, point.y);
}
let serverProcess;
let browser;
try {
serverProcess = await ensurePreviewServer(targetUrl);
browser = await chromium.launch({ headless: true });
const context = await browser.newContext({ viewport: { width: 1280, height: 720 } });
const context = await browser.newContext({ viewport: baselineViewport });
await context.addInitScript(() => window.localStorage.clear());
const page = await context.newPage();
@@ -34,7 +62,7 @@ try {
const titleEntries = await resourceEntries(page);
const storyStartedAt = Date.now();
await page.mouse.click(962, 240);
await clickLegacyUi(page, 962, 240);
await waitForStoryReady(page);
await page.waitForLoadState('networkidle', { timeout: 120000 });
const storyMs = Date.now() - storyStartedAt;
@@ -50,7 +78,7 @@ try {
let firstBattlePlayableMs = battleMs;
if (battleReadyState.phase === 'deployment') {
const playableStartedAt = Date.now();
await page.mouse.click(1085, 637);
await clickBattleDeploymentStart(page);
await waitForBattlePlayable(page, 'first-battle-zhuo-commandery');
firstBattlePlayableMs += Date.now() - playableStartedAt;
}