feat: adopt 1920x1080 baseline

This commit is contained in:
2026-07-12 11:45:01 +09:00
parent c8e8ee4b3a
commit 3daad2861b
14 changed files with 1231 additions and 729 deletions

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@@ -4,7 +4,7 @@ Generated by `scripts/audit-visual-asset-quality.mjs`.
## Summary
- Target desktop viewport: 1280x720
- Target desktop viewport: 1920x1080
- Battle map assets: 66
- Flagged battle map review rows: 43
- Flagged battle map rows with repaint reports: 3
@@ -27,7 +27,7 @@ Generated by `scripts/audit-visual-asset-quality.mjs`.
- Battle reason: low tile pixel density
- Story background candidate: `src/assets/images/story/25-yizhou-luo-road.png`
- Story reason: high-repeat story background
- Suggested workflow: capture the top battle candidate in a 1280x720 battle scene, inspect terrain readability under units/grid, then regenerate or repaint only that asset if the screenshot confirms the issue.
- Suggested workflow: capture the top battle candidate in a 1920x1080 battle scene, inspect terrain readability under units/grid, then regenerate or repaint only that asset if the screenshot confirms the issue.
## Top Battle Map Review Queue