Validate battle save campaign step
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@@ -1,5 +1,5 @@
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import type { BattleBond, UnitData } from '../data/scenario';
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import type { CampaignStep } from './campaignState';
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import { isCampaignStep, type CampaignStep } from './campaignState';
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import type { UnitDirection } from '../data/unitAssets';
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import { equipmentExpToNext, equipmentSlots, type EquipmentSlot } from '../data/battleItems';
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@@ -142,6 +142,10 @@ export function isValidBattleSaveState(state: unknown, options: BattleSaveValida
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return false;
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}
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if (state.campaignStep !== undefined && !isCampaignStep(state.campaignStep)) {
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return false;
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}
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const attackIntents = state.attackIntents;
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const units = state.units;
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