Commit Graph

101 Commits

Author SHA1 Message Date
68fbce761f Document fullscreen settings in UI 2026-06-20 14:51:16 +09:00
0062bb719c Add named procedural BGM tracks 2026-06-20 11:10:58 +09:00
c41906832c Make opening lure line wake front sentries 2026-06-20 09:33:46 +09:00
bd0b7a238e Add compact generated icon button surfaces 2026-06-20 09:25:32 +09:00
1ec8a78063 Improve draft BGM loops 2026-06-20 09:17:46 +09:00
0337e0cc62 Add generated header to post-move commands 2026-06-20 06:44:29 +09:00
f7c7b9b9e3 Frame opening story beat artwork 2026-06-20 06:39:27 +09:00
1fe0554b1f Play footstep SFX from movement motions 2026-06-20 06:35:06 +09:00
4dcb584f2c Add one-click audio recovery 2026-06-20 04:53:52 +09:00
b10eb520b9 Refine opening prologue presentation 2026-06-20 04:42:39 +09:00
cb5cb26995 Add generated terrain feature overlays 2026-06-20 04:25:07 +09:00
0e59451ed4 Refine opening prologue layout 2026-06-20 04:10:43 +09:00
cd8f3b6926 Add generated map badge icons 2026-06-20 04:04:18 +09:00
6debe968e2 Add generated class crest icons 2026-06-20 03:51:28 +09:00
29b18d3c11 Add generated tactical tile markers 2026-06-20 03:41:45 +09:00
92fc0d9157 Add generated UI button surfaces 2026-06-20 03:28:03 +09:00
5decb837fd Add generated UI panel frames 2026-06-20 03:13:34 +09:00
4cda39f440 Blend generated terrain textures 2026-06-20 02:56:54 +09:00
3aa9d3e9e7 Improve opening battle presentation 2026-06-20 01:56:32 +09:00
b5625b7a27 Keep dialogue portrait slot stable 2026-06-20 00:33:06 +09:00
0e52fdd68f Add in-game settings panel 2026-06-19 23:43:44 +09:00
46f8b10d53 Add new campaign opening prologue 2026-06-19 23:31:17 +09:00
3615b64196 Persist title audio settings 2026-06-19 23:14:24 +09:00
7d4827201f Show auto attack forecasts in battle HUD 2026-06-19 21:02:39 +09:00
5582a344a9 Show auto attack origins on the map 2026-06-19 20:55:53 +09:00
46df282eab Account for counter risk in auto attacks 2026-06-19 20:49:45 +09:00
ce2c1889bf Show objectives on minimap 2026-06-19 20:32:59 +09:00
761b7f729e Keep command panels attached while scrolling 2026-06-19 20:26:05 +09:00
9981cbbb90 Focus large maps on deployment 2026-06-19 20:20:13 +09:00
190716fdfc Refine large map navigation previews 2026-06-19 20:14:13 +09:00
8cb611ac1a Animate pixel unit idle stances 2026-06-19 19:59:08 +09:00
36001c8b2f Show move attack targets 2026-06-19 19:51:31 +09:00
6d95f13794 Show side event markers 2026-06-19 19:42:00 +09:00
b01995db00 Show unit facing on battlefield 2026-06-19 19:29:56 +09:00
3427116513 Refine large map edge navigation 2026-06-19 19:22:48 +09:00
9a9c677863 Show recovery terrain and guard hints 2026-06-19 19:13:27 +09:00
f13f20939f Refine large map viewport controls 2026-06-19 18:53:03 +09:00
9daad0e539 Make item icons transparent 2026-06-18 19:32:36 +09:00
b1e32d6fc7 Make base unit art transparent 2026-06-18 19:08:38 +09:00
e748db1598 Add transparent enemy unit art 2026-06-18 18:49:29 +09:00
4bd18a3f53 Add branch-aware camp conversations 2026-06-18 18:16:38 +09:00
87e75ea018 Add camp talk supply claims 2026-06-18 18:06:20 +09:00
2816c07647 Improve battlefield terrain presentation 2026-06-18 17:47:18 +09:00
84ccead01c Add class-specific attack presentation 2026-06-18 17:37:47 +09:00
c928bb64b7 Improve unit focus HUD details 2026-06-18 17:26:57 +09:00
26741b97dd Add selectable camp conversations 2026-06-18 17:10:27 +09:00
d723d34a32 Add battlefield visuals and camp talk slice 2026-06-18 16:45:46 +09:00
909d497df0 Let panacea cleanse stat debuffs 2026-06-18 15:47:04 +09:00
f0eb181b6f Show event-gated objective markers 2026-06-18 15:39:41 +09:00
2bde55d76b Add event gold pickups 2026-06-18 15:33:07 +09:00