Commit Graph

274 Commits

Author SHA1 Message Date
c26b052c90 Add sentry pacing to opening battle 2026-06-20 07:06:47 +09:00
345ed20e4a Clarify recovery terrain markers 2026-06-20 06:58:25 +09:00
65667b261b Embellish selected unit HUD 2026-06-20 06:54:05 +09:00
b84cadc904 Add visual crests to battle unit list 2026-06-20 06:50:11 +09:00
0337e0cc62 Add generated header to post-move commands 2026-06-20 06:44:29 +09:00
f7c7b9b9e3 Frame opening story beat artwork 2026-06-20 06:39:27 +09:00
1fe0554b1f Play footstep SFX from movement motions 2026-06-20 06:35:06 +09:00
7ef56a2a46 Use generated textures for dialogue ornaments 2026-06-20 06:28:36 +09:00
a7383537be Use generated textures for scroll ornaments 2026-06-20 06:25:26 +09:00
d6ecbe6fce Use generated textures for bamboo gutters 2026-06-20 06:21:41 +09:00
697eaaf7f9 Use generated textures for seal ornaments 2026-06-20 06:17:15 +09:00
d7d5d77985 Use generated panels for target markers 2026-06-20 06:12:24 +09:00
03c77e64f3 Polish board unit labels with generated surfaces 2026-06-20 06:06:21 +09:00
869700a5ff Use generated surfaces for tactical badges 2026-06-20 06:02:54 +09:00
bffb06ec25 Make title story previews image-led 2026-06-20 05:58:18 +09:00
c5dbf5931f Polish hover info badges with generated icons 2026-06-20 05:54:57 +09:00
03e0837071 Add icons to target preview markers 2026-06-20 05:48:22 +09:00
059f79b0e4 Add visual post-move picker rows 2026-06-20 05:43:48 +09:00
197b3cb10d Feature opening story art on title screen 2026-06-20 05:38:53 +09:00
1f7afc9d1b Add icon chips to command notices 2026-06-20 05:34:48 +09:00
7b78c8255c Add briefing force preview markers 2026-06-20 05:26:42 +09:00
2723cdb8d7 Add opening story beat strip 2026-06-20 05:20:32 +09:00
ed13f9bac6 Add image-first briefing tactical markers 2026-06-20 05:16:16 +09:00
112f8f7d62 Add title story preview strip 2026-06-20 05:07:27 +09:00
6ee0b9403e Enhance opening and battlefield visual markers 2026-06-20 05:02:49 +09:00
4dcb584f2c Add one-click audio recovery 2026-06-20 04:53:52 +09:00
b10eb520b9 Refine opening prologue presentation 2026-06-20 04:42:39 +09:00
f42229930a Differentiate minimap event marker shapes 2026-06-20 04:34:01 +09:00
cb5cb26995 Add generated terrain feature overlays 2026-06-20 04:25:07 +09:00
0e59451ed4 Refine opening prologue layout 2026-06-20 04:10:43 +09:00
cd8f3b6926 Add generated map badge icons 2026-06-20 04:04:18 +09:00
6debe968e2 Add generated class crest icons 2026-06-20 03:51:28 +09:00
29b18d3c11 Add generated tactical tile markers 2026-06-20 03:41:45 +09:00
92fc0d9157 Add generated UI button surfaces 2026-06-20 03:28:03 +09:00
5decb837fd Add generated UI panel frames 2026-06-20 03:13:34 +09:00
4cda39f440 Blend generated terrain textures 2026-06-20 02:56:54 +09:00
fa40a0f2b0 Use generated toolbar icons 2026-06-20 02:47:48 +09:00
45a563b738 Add generated opening story panels 2026-06-20 02:34:38 +09:00
6bf84a89c3 Soften battle UI frames 2026-06-20 02:13:22 +09:00
6fe5768665 Hide raw coordinate badges 2026-06-20 02:09:36 +09:00
db0d7a3334 Tone down yellow UI styling 2026-06-20 02:03:55 +09:00
3aa9d3e9e7 Improve opening battle presentation 2026-06-20 01:56:32 +09:00
dee3d9813b Add minimap hover details 2026-06-20 01:14:32 +09:00
53dd9aa9b0 Add turn phase command notices 2026-06-20 01:09:11 +09:00
08325891f3 Show active prebattle prep command 2026-06-20 01:03:02 +09:00
abeca3dbe3 Iconify prebattle prep commands 2026-06-20 00:58:21 +09:00
d6029703fe Compact prebattle save slots 2026-06-20 00:53:13 +09:00
fc8ae7a0dd Compact chapter overview rows 2026-06-20 00:48:30 +09:00
82dc5d1f2c Expand opening prologue beats 2026-06-20 00:39:57 +09:00
eceb36e04c Polish auto end turn prompt 2026-06-20 00:36:38 +09:00