Commit Graph

230 Commits

Author SHA1 Message Date
7cc13eb6eb Improve empty unit selection plate 2026-06-20 23:10:55 +09:00
9621eba866 Keep battlefield observation prompt visible 2026-06-20 23:03:39 +09:00
4d89c03948 Improve narration dialogue record card 2026-06-20 22:55:31 +09:00
164fbbb9bf Fix audio chip hover startup break 2026-06-20 22:45:25 +09:00
64bcfd2b7d Improve battle text readability 2026-06-20 21:28:10 +09:00
d55fd7edbc Clarify post move command text 2026-06-20 21:03:24 +09:00
4d3be5494c Frame inventory HUD text as status chip 2026-06-20 20:46:57 +09:00
d321c6d6f1 Remove cryptic top HUD abbreviations 2026-06-20 20:39:59 +09:00
41cce2baa1 Show idle officer selection plate 2026-06-20 20:33:42 +09:00
9b92471921 Brighten mission title text 2026-06-20 20:27:19 +09:00
fa1067cde2 Shorten idle battle HUD prompts 2026-06-20 20:21:49 +09:00
339b853b88 Trim dialogue panel footprint 2026-06-20 20:16:32 +09:00
25955dc344 Compact dialogue progress text 2026-06-20 20:11:16 +09:00
e5318e65ad Refine battle side log readability 2026-06-20 19:53:30 +09:00
60bd716d25 Improve battle text readability 2026-06-20 19:44:42 +09:00
5356d01068 Improve readable battle text states 2026-06-20 19:28:27 +09:00
c324ed0c07 Fit opening briefing controls onscreen 2026-06-20 19:09:12 +09:00
4948ed6084 Add readability frame capture tool 2026-06-20 18:59:18 +09:00
32bb010d2f Improve readable command hints 2026-06-20 18:46:36 +09:00
467e036cc0 Clarify threat overlay reaction zones 2026-06-20 18:36:39 +09:00
9da1833949 Improve Korean text readability surfaces 2026-06-20 18:32:40 +09:00
21aaaca441 Add facing detail to unit list tooltips 2026-06-20 18:19:07 +09:00
1ab6a32530 Add top audio status chip 2026-06-20 18:01:55 +09:00
a5e5ddc310 Improve Korean text readability checks 2026-06-20 17:39:57 +09:00
482a88ba4a Prevent briefing marker text clipping 2026-06-20 17:20:53 +09:00
81672d5a27 Improve readable text backings 2026-06-20 17:16:43 +09:00
cce0207ce7 Style readable hover tooltips 2026-06-20 17:04:27 +09:00
11242cded7 Improve readable text surfaces 2026-06-20 16:59:26 +09:00
c5ee403fef Lock QHD readable layout scaling 2026-06-20 16:39:53 +09:00
2d15108edb Improve briefing and story readability 2026-06-20 16:33:22 +09:00
fead876200 Polish story controls and command guidance 2026-06-20 16:07:28 +09:00
3e40a31d62 Surface briefing marker hints 2026-06-20 15:47:15 +09:00
b6d420ac64 Polish opening story controls 2026-06-20 15:43:12 +09:00
9bac7089ff Polish opening story controls 2026-06-20 15:07:11 +09:00
f152db5137 Polish auto end turn prompt controls 2026-06-20 14:47:01 +09:00
9a482a1908 Enable QHD-friendly UI texture mipmaps 2026-06-20 14:29:50 +09:00
7f95f47d86 Refine opening story UI and button scaling 2026-06-20 14:25:44 +09:00
7fb27f29fc Improve title and opening text readability 2026-06-20 13:56:27 +09:00
960db49b3a Surface key battle events as command notices 2026-06-20 13:36:34 +09:00
cf3f7de3af Fix opening prologue text visibility 2026-06-20 13:26:58 +09:00
31c07af556 Show move preview detail badges 2026-06-20 13:06:43 +09:00
a039ca6037 Preview enemy reactions on move cells 2026-06-20 13:01:14 +09:00
48160decbb Show enemy AI reaction zones 2026-06-20 12:51:08 +09:00
8febd9f917 Improve opening prologue caption readability 2026-06-20 12:45:35 +09:00
1b27275eda Clarify enemy lure distance feedback 2026-06-20 12:16:14 +09:00
47b9840e4b Polish title menu presentation 2026-06-20 12:10:25 +09:00
23ca35616f Hide raw map dimensions in briefing 2026-06-20 11:59:53 +09:00
9bfe8aa154 Hide raw grid coordinates in battle UI 2026-06-20 11:36:33 +09:00
7d9eba56b5 Quiet visual asset image checks 2026-06-20 11:27:18 +09:00
4806cef211 Simplify title menu layout 2026-06-20 11:05:37 +09:00