Commit Graph

212 Commits

Author SHA1 Message Date
32bb010d2f Improve readable command hints 2026-06-20 18:46:36 +09:00
467e036cc0 Clarify threat overlay reaction zones 2026-06-20 18:36:39 +09:00
9da1833949 Improve Korean text readability surfaces 2026-06-20 18:32:40 +09:00
21aaaca441 Add facing detail to unit list tooltips 2026-06-20 18:19:07 +09:00
1ab6a32530 Add top audio status chip 2026-06-20 18:01:55 +09:00
a5e5ddc310 Improve Korean text readability checks 2026-06-20 17:39:57 +09:00
482a88ba4a Prevent briefing marker text clipping 2026-06-20 17:20:53 +09:00
81672d5a27 Improve readable text backings 2026-06-20 17:16:43 +09:00
cce0207ce7 Style readable hover tooltips 2026-06-20 17:04:27 +09:00
11242cded7 Improve readable text surfaces 2026-06-20 16:59:26 +09:00
c5ee403fef Lock QHD readable layout scaling 2026-06-20 16:39:53 +09:00
2d15108edb Improve briefing and story readability 2026-06-20 16:33:22 +09:00
fead876200 Polish story controls and command guidance 2026-06-20 16:07:28 +09:00
3e40a31d62 Surface briefing marker hints 2026-06-20 15:47:15 +09:00
b6d420ac64 Polish opening story controls 2026-06-20 15:43:12 +09:00
9bac7089ff Polish opening story controls 2026-06-20 15:07:11 +09:00
f152db5137 Polish auto end turn prompt controls 2026-06-20 14:47:01 +09:00
9a482a1908 Enable QHD-friendly UI texture mipmaps 2026-06-20 14:29:50 +09:00
7f95f47d86 Refine opening story UI and button scaling 2026-06-20 14:25:44 +09:00
7fb27f29fc Improve title and opening text readability 2026-06-20 13:56:27 +09:00
960db49b3a Surface key battle events as command notices 2026-06-20 13:36:34 +09:00
cf3f7de3af Fix opening prologue text visibility 2026-06-20 13:26:58 +09:00
31c07af556 Show move preview detail badges 2026-06-20 13:06:43 +09:00
a039ca6037 Preview enemy reactions on move cells 2026-06-20 13:01:14 +09:00
48160decbb Show enemy AI reaction zones 2026-06-20 12:51:08 +09:00
8febd9f917 Improve opening prologue caption readability 2026-06-20 12:45:35 +09:00
1b27275eda Clarify enemy lure distance feedback 2026-06-20 12:16:14 +09:00
47b9840e4b Polish title menu presentation 2026-06-20 12:10:25 +09:00
23ca35616f Hide raw map dimensions in briefing 2026-06-20 11:59:53 +09:00
9bfe8aa154 Hide raw grid coordinates in battle UI 2026-06-20 11:36:33 +09:00
7d9eba56b5 Quiet visual asset image checks 2026-06-20 11:27:18 +09:00
4806cef211 Simplify title menu layout 2026-06-20 11:05:37 +09:00
50fe3961e3 Compact battle unit list status 2026-06-20 10:54:41 +09:00
e4bd606083 Use icon state badges in battle unit list 2026-06-20 10:51:36 +09:00
930329091d Make battle unit list HP visual 2026-06-20 10:48:21 +09:00
6e4f663deb Clarify recovery terrain timing 2026-06-20 10:44:01 +09:00
afba4197b0 Strengthen battle UI text legibility 2026-06-20 10:33:54 +09:00
aadf8b2f98 Expose enemy AI state in battle UI 2026-06-20 10:24:29 +09:00
ea49df2629 Make battle unit list class badges icon led 2026-06-20 10:11:52 +09:00
a455eee3e8 Improve text contrast on generated panels 2026-06-20 10:00:21 +09:00
21246c602f Soften battlefield grid and guard text visibility 2026-06-20 09:53:52 +09:00
bd0b7a238e Add compact generated icon button surfaces 2026-06-20 09:25:32 +09:00
684f3bf90a Soften tactical map grid overlays 2026-06-20 09:09:01 +09:00
ab9d8d849b Add hover hints for icon commands 2026-06-20 08:52:26 +09:00
0787de0031 Normalize HUD command state metadata 2026-06-20 08:46:47 +09:00
4e247ee4cc Use icons for compact unit HUD badges 2026-06-20 08:43:23 +09:00
7e294194ae Reduce battlefield cell info clutter 2026-06-20 08:39:35 +09:00
78430420b5 Add generated title command board 2026-06-20 08:31:32 +09:00
11959a8d06 Polish opening prologue caption UI 2026-06-20 08:18:03 +09:00
80fda0fda6 Reduce generic enemy map name clutter 2026-06-20 07:59:10 +09:00