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32bb010d2f
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Improve readable command hints
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2026-06-20 18:46:36 +09:00 |
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467e036cc0
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Clarify threat overlay reaction zones
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2026-06-20 18:36:39 +09:00 |
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9da1833949
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Improve Korean text readability surfaces
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2026-06-20 18:32:40 +09:00 |
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21aaaca441
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Add facing detail to unit list tooltips
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2026-06-20 18:19:07 +09:00 |
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1ab6a32530
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Add top audio status chip
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2026-06-20 18:01:55 +09:00 |
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a5e5ddc310
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Improve Korean text readability checks
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2026-06-20 17:39:57 +09:00 |
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482a88ba4a
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Prevent briefing marker text clipping
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2026-06-20 17:20:53 +09:00 |
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81672d5a27
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Improve readable text backings
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2026-06-20 17:16:43 +09:00 |
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cce0207ce7
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Style readable hover tooltips
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2026-06-20 17:04:27 +09:00 |
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11242cded7
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Improve readable text surfaces
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2026-06-20 16:59:26 +09:00 |
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c5ee403fef
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Lock QHD readable layout scaling
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2026-06-20 16:39:53 +09:00 |
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2d15108edb
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Improve briefing and story readability
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2026-06-20 16:33:22 +09:00 |
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fead876200
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Polish story controls and command guidance
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2026-06-20 16:07:28 +09:00 |
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3e40a31d62
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Surface briefing marker hints
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2026-06-20 15:47:15 +09:00 |
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b6d420ac64
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Polish opening story controls
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2026-06-20 15:43:12 +09:00 |
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9bac7089ff
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Polish opening story controls
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2026-06-20 15:07:11 +09:00 |
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f152db5137
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Polish auto end turn prompt controls
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2026-06-20 14:47:01 +09:00 |
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9a482a1908
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Enable QHD-friendly UI texture mipmaps
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2026-06-20 14:29:50 +09:00 |
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7f95f47d86
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Refine opening story UI and button scaling
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2026-06-20 14:25:44 +09:00 |
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7fb27f29fc
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Improve title and opening text readability
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2026-06-20 13:56:27 +09:00 |
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960db49b3a
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Surface key battle events as command notices
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2026-06-20 13:36:34 +09:00 |
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cf3f7de3af
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Fix opening prologue text visibility
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2026-06-20 13:26:58 +09:00 |
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31c07af556
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Show move preview detail badges
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2026-06-20 13:06:43 +09:00 |
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a039ca6037
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Preview enemy reactions on move cells
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2026-06-20 13:01:14 +09:00 |
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48160decbb
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Show enemy AI reaction zones
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2026-06-20 12:51:08 +09:00 |
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8febd9f917
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Improve opening prologue caption readability
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2026-06-20 12:45:35 +09:00 |
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1b27275eda
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Clarify enemy lure distance feedback
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2026-06-20 12:16:14 +09:00 |
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47b9840e4b
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Polish title menu presentation
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2026-06-20 12:10:25 +09:00 |
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23ca35616f
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Hide raw map dimensions in briefing
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2026-06-20 11:59:53 +09:00 |
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9bfe8aa154
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Hide raw grid coordinates in battle UI
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2026-06-20 11:36:33 +09:00 |
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7d9eba56b5
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Quiet visual asset image checks
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2026-06-20 11:27:18 +09:00 |
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4806cef211
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Simplify title menu layout
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2026-06-20 11:05:37 +09:00 |
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50fe3961e3
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Compact battle unit list status
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2026-06-20 10:54:41 +09:00 |
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e4bd606083
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Use icon state badges in battle unit list
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2026-06-20 10:51:36 +09:00 |
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930329091d
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Make battle unit list HP visual
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2026-06-20 10:48:21 +09:00 |
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6e4f663deb
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Clarify recovery terrain timing
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2026-06-20 10:44:01 +09:00 |
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afba4197b0
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Strengthen battle UI text legibility
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2026-06-20 10:33:54 +09:00 |
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aadf8b2f98
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Expose enemy AI state in battle UI
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2026-06-20 10:24:29 +09:00 |
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ea49df2629
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Make battle unit list class badges icon led
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2026-06-20 10:11:52 +09:00 |
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a455eee3e8
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Improve text contrast on generated panels
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2026-06-20 10:00:21 +09:00 |
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21246c602f
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Soften battlefield grid and guard text visibility
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2026-06-20 09:53:52 +09:00 |
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bd0b7a238e
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Add compact generated icon button surfaces
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2026-06-20 09:25:32 +09:00 |
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684f3bf90a
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Soften tactical map grid overlays
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2026-06-20 09:09:01 +09:00 |
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ab9d8d849b
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Add hover hints for icon commands
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2026-06-20 08:52:26 +09:00 |
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0787de0031
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Normalize HUD command state metadata
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2026-06-20 08:46:47 +09:00 |
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4e247ee4cc
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Use icons for compact unit HUD badges
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2026-06-20 08:43:23 +09:00 |
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7e294194ae
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Reduce battlefield cell info clutter
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2026-06-20 08:39:35 +09:00 |
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78430420b5
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Add generated title command board
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2026-06-20 08:31:32 +09:00 |
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11959a8d06
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Polish opening prologue caption UI
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2026-06-20 08:18:03 +09:00 |
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80fda0fda6
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Reduce generic enemy map name clutter
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2026-06-20 07:59:10 +09:00 |
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