Add movement order tactics

This commit is contained in:
2026-06-18 10:18:07 +09:00
parent 14ca76d8cb
commit feae7dd167
9 changed files with 42 additions and 14 deletions

View File

@@ -100,6 +100,7 @@ $validBonusStats = @("hp", "mp", "atk", "def", "int", "agi")
$validSkillKinds = @("damage", "heal", "support")
$validSkillTargets = @("enemy", "ally", "self", "any")
$validSkillStats = @("atk", "def", "int", "agi")
$validStatusStats = @("atk", "def", "int", "agi", "move")
$validSkillEffectTypes = @("stat_bonus", "damage_over_time", "action_lock")
$validDialogueSides = @("left", "right")
$validPortraitPathPattern = '^res://.+\.(png|jpg|jpeg|webp)$'
@@ -772,7 +773,7 @@ function Check-Skill-Definitions() {
}
if ($effectType -eq "stat_bonus") {
$effectStat = [string](Get-Prop $effect "stat" "")
if (-not $validSkillStats.Contains($effectStat)) {
if (-not $validStatusStats.Contains($effectStat)) {
Fail "Skill $skillId effect references unsupported stat: $effectStat"
}
if ([int](Get-Prop $effect "amount" 0) -eq 0) {