Add movement order tactics
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@@ -100,6 +100,7 @@ $validBonusStats = @("hp", "mp", "atk", "def", "int", "agi")
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$validSkillKinds = @("damage", "heal", "support")
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$validSkillTargets = @("enemy", "ally", "self", "any")
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$validSkillStats = @("atk", "def", "int", "agi")
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$validStatusStats = @("atk", "def", "int", "agi", "move")
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$validSkillEffectTypes = @("stat_bonus", "damage_over_time", "action_lock")
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$validDialogueSides = @("left", "right")
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$validPortraitPathPattern = '^res://.+\.(png|jpg|jpeg|webp)$'
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@@ -772,7 +773,7 @@ function Check-Skill-Definitions() {
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}
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if ($effectType -eq "stat_bonus") {
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$effectStat = [string](Get-Prop $effect "stat" "")
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if (-not $validSkillStats.Contains($effectStat)) {
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if (-not $validStatusStats.Contains($effectStat)) {
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Fail "Skill $skillId effect references unsupported stat: $effectStat"
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}
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if ([int](Get-Prop $effect "amount" 0) -eq 0) {
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