Antique Xiapi siege scenario
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@@ -454,7 +454,7 @@ func _check_battle_visual_data(failures: Array[String]) -> void:
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_check_camp_conversation(failures, xiapi_conversations[0], "xiapi_floodgate_council", "officer", "cao_cao")
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_check_camp_conversation(failures, xiapi_conversations[1], "xiapi_dian_wei_siege_road", "officer", "dian_wei")
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var xiapi_merchant := xiapi_state.get_shop_merchant()
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if str(xiapi_merchant.get("name", "")) != "Xiapi Flood-Gate Sutler":
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if str(xiapi_merchant.get("name", "")) != "하비 수문 야상":
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failures.append("009 shop should expose Xiapi merchant name")
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if (xiapi_merchant.get("lines", []) as Array).size() < 2:
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failures.append("009 shop should expose merchant flavor lines")
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