Polish auto end turn prompt controls

This commit is contained in:
2026-06-20 14:47:01 +09:00
parent 5ee70d0b0e
commit f152db5137
3 changed files with 49 additions and 4 deletions

View File

@@ -3688,8 +3688,12 @@ func _check_ancient_ui_theme(failures: Array[String]) -> void:
failures.append("auto end turn prompt should show an old command-complete caption")
if scene.auto_end_turn_yes_button == null or scene.auto_end_turn_yes_button.text != "차례 넘김":
failures.append("auto end turn confirm button should use command wording")
elif scene.auto_end_turn_yes_button.icon == null or str(scene.auto_end_turn_yes_button.get_meta("command_icon", "")) != "end_turn":
failures.append("auto end turn confirm button should use a generated end-turn icon")
if scene.auto_end_turn_no_button == null or scene.auto_end_turn_no_button.text != "머무름":
failures.append("auto end turn decline button should use command wording")
elif scene.auto_end_turn_no_button.icon == null or str(scene.auto_end_turn_no_button.get_meta("command_icon", "")) != "cancel":
failures.append("auto end turn decline button should use a generated cancel icon")
scene._on_log_added("적군 차례가 열렸습니다.")
if scene.objective_notice_panel == null or not scene.objective_notice_panel.visible:
failures.append("enemy turn log should show the command notice panel")