Add target preview badges
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@@ -132,7 +132,7 @@
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- Portrait pipeline.
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- Unit sprites and animations. Board movement now has a short slide animation.
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- Battle effects. First floating combat text now covers damage, recovery, misses, support effects, level-ups, and promotions.
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- Battle effects. First floating combat text now covers damage, recovery, misses, support effects, level-ups, and promotions. Hover target preview badges summarize attacks, tactics, and items.
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- Music and sound. Basic placeholder BGM and SFX now play for menus, battle flow, unit actions, tactics, items, and result states.
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- Chapter UI and visual novel scenes.
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