Add battlefield visuals and camp talk slice

This commit is contained in:
2026-06-18 16:45:46 +09:00
parent 909d497df0
commit d723d34a32
25 changed files with 604 additions and 35 deletions

View File

@@ -1,6 +1,7 @@
{
"hero": {
"name": "Hero",
"sprite": "res://art/units/strategist.png",
"tier": 1,
"move_type": "foot",
"move": 4,
@@ -17,6 +18,7 @@
},
"commander": {
"name": "Commander",
"sprite": "res://art/units/strategist.png",
"tier": 2,
"move_type": "foot",
"move": 5,
@@ -32,6 +34,7 @@
},
"cavalry": {
"name": "Cavalry",
"sprite": "res://art/units/cavalry.png",
"tier": 1,
"move_type": "mounted",
"move": 5,
@@ -48,6 +51,7 @@
},
"elite_cavalry": {
"name": "Elite Cavalry",
"sprite": "res://art/units/cavalry.png",
"tier": 2,
"move_type": "mounted",
"move": 6,
@@ -63,6 +67,7 @@
},
"infantry": {
"name": "Infantry",
"sprite": "res://art/units/infantry.png",
"tier": 1,
"move_type": "foot",
"move": 4,
@@ -79,6 +84,7 @@
},
"guard_captain": {
"name": "Guard Captain",
"sprite": "res://art/units/infantry.png",
"tier": 2,
"move_type": "foot",
"move": 5,
@@ -94,6 +100,7 @@
},
"warrior": {
"name": "Warrior",
"sprite": "res://art/units/warrior.png",
"tier": 1,
"move_type": "foot",
"move": 4,
@@ -110,6 +117,7 @@
},
"champion": {
"name": "Champion",
"sprite": "res://art/units/warrior.png",
"tier": 2,
"move_type": "foot",
"move": 5,
@@ -125,6 +133,7 @@
},
"archer": {
"name": "Archer",
"sprite": "res://art/units/archer.png",
"tier": 1,
"move_type": "archer",
"move": 4,
@@ -141,6 +150,7 @@
},
"marksman": {
"name": "Marksman",
"sprite": "res://art/units/archer.png",
"tier": 2,
"move_type": "archer",
"move": 5,
@@ -156,6 +166,7 @@
},
"strategist": {
"name": "Strategist",
"sprite": "res://art/units/strategist.png",
"tier": 1,
"move_type": "foot",
"move": 4,
@@ -172,6 +183,7 @@
},
"military_advisor": {
"name": "Military Advisor",
"sprite": "res://art/units/strategist.png",
"tier": 2,
"move_type": "foot",
"move": 4,
@@ -187,6 +199,7 @@
},
"bandit": {
"name": "Bandit",
"sprite": "res://art/units/warrior.png",
"tier": 1,
"move_type": "foot",
"move": 4,