From cc34bb3149ef075b535b3a7098ed8f92ee1a197a Mon Sep 17 00:00:00 2001 From: Wickedness Date: Thu, 18 Jun 2026 00:33:54 +0900 Subject: [PATCH] Add Weishui camps scenario --- README.md | 3 +- data/campaign/campaign.json | 5 + data/scenarios/035_weishui_camps.json | 359 ++++++++++++++++++++++++++ docs/DATA_MODEL.md | 4 +- docs/ROADMAP.md | 5 +- 5 files changed, 372 insertions(+), 4 deletions(-) create mode 100644 data/scenarios/035_weishui_camps.json diff --git a/README.md b/README.md index 6976d46..e180682 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr ## Current Slice -- Thirty-four campaign scenarios. +- Thirty-five campaign scenarios. - Grid movement. - Unit selection. - Move, attack, wait, end turn. @@ -55,6 +55,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr - Jiangling Rearguard consumes the Huarong Retreat branch flags and steadies Cao Cao's southern withdrawal before the next front. - Tong Pass Vanguard consumes the Jiangling Rearguard branch flags and opens the western campaign against Ma Chao's riders. - Ma Chao Counterstroke consumes the Tong Pass Vanguard branch flags and tests Cao Cao's pass line against the western cavalry charge. +- Weishui Camps consumes the Ma Chao Counterstroke branch flags and turns the Wei River line into a test of ground and alliance trust. - Post-battle choices can save campaign flags that branch later briefing text, shop stock, and scenario events. - Scenario post-battle dialogue can play before the victory result panel. - Basic battle EXP, level-ups, and core first-tier class promotion routes. diff --git a/data/campaign/campaign.json b/data/campaign/campaign.json index 3faf204..04c65d5 100644 --- a/data/campaign/campaign.json +++ b/data/campaign/campaign.json @@ -173,6 +173,11 @@ "id": "034_ma_chao_counterstroke", "title": "Ma Chao Counterstroke", "path": "res://data/scenarios/034_ma_chao_counterstroke.json" + }, + { + "id": "035_weishui_camps", + "title": "Weishui Camps", + "path": "res://data/scenarios/035_weishui_camps.json" } ] } diff --git a/data/scenarios/035_weishui_camps.json b/data/scenarios/035_weishui_camps.json new file mode 100644 index 0000000..6234dee --- /dev/null +++ b/data/scenarios/035_weishui_camps.json @@ -0,0 +1,359 @@ +{ + "id": "035_weishui_camps", + "name": "Weishui Camps", + "objectives": { + "victory": "Reach the Wei River camp line with Cao Cao, then defeat the western alliance assault.", + "defeat": "Cao Cao is defeated or the battle reaches Turn 18." + }, + "conditions": { + "victory": { "type": "all_units_defeated", "team": "enemy", "after_event": "weishui_camp_line_reached" }, + "defeat": [ + { "type": "any_officer_defeated", "team": "player", "officer_ids": ["cao_cao"] }, + { "type": "turn_reached", "turn": 18, "team": "player" } + ] + }, + "briefing": { + "title": "Weishui Camps", + "location": "Wei River, Guanzhong, 211 CE", + "lines": [ + "After Ma Chao's counterstroke breaks, Cao Cao draws the western campaign toward the Wei River camps.", + "The river line can become a shield against cavalry, but Han Sui's shifting loyalty may matter as much as ground." + ], + "conditional_lines": [ + { + "campaign_flags": { "anchored_weishui_camps": true }, + "lines": [ + "Anchored camps along the Wei River give Cao Cao a measured line before the western alliance makes its next assault." + ] + }, + { + "campaign_flags": { "sowed_han_sui_doubt": true }, + "lines": [ + "Rumors between Han Sui and Ma Chao spread through the western alliance, making every order sound slightly suspect." + ] + } + ] + }, + "shop": { + "items": [ + "bean", + "wine", + "iron_sword", + "training_spear", + "short_bow", + "hand_axe", + "war_axe", + "leather_armor", + "iron_armor" + ], + "conditional_items": [ + { + "campaign_flags": { "anchored_weishui_camps": true }, + "items": ["imperial_seal"] + }, + { + "campaign_flags": { "sowed_han_sui_doubt": true }, + "items": ["war_drum"] + } + ] + }, + "roster": { + "max_units": 7, + "required_officers": ["cao_cao", "guo_jia"] + }, + "formation": { + "cells": [[1, 3], [1, 4], [1, 5], [2, 2], [2, 3], [2, 4], [2, 5], [2, 6], [3, 2], [3, 3], [3, 4], [3, 5], [3, 6]] + }, + "map": { + "width": 18, + "height": 11, + "terrain": [ + "GGGGHHGGGGGGHHGGGG", + "GGFFHHGGRRGGHHFFGG", + "GGRRRRRRRRRRRRFFGG", + "GGGFGHGGGGRRGGGGGG", + "RRRRRRRRRRRRRRRRRR", + "GGGGGHHGGGRRGFFGGG", + "GGHHGFFFGGFFFGGHHG", + "GGHHGFFFGGFFFGGHHG", + "GGGGGGFFGGHHHGGGGG", + "GGFFGGGGGGHHHFFGGG", + "GGGGGGGGGGGGGGGGGG" + ] + }, + "deployments": [ + { + "unit_id": "cao_cao_ch35", + "officer_id": "cao_cao", + "team": "player", + "pos": [1, 4] + }, + { + "unit_id": "guo_jia_ch35", + "officer_id": "guo_jia", + "team": "player", + "requires_joined": true, + "pos": [2, 4] + }, + { + "unit_id": "zhang_he_ch35", + "officer_id": "zhang_he", + "team": "player", + "requires_joined": true, + "pos": [2, 3] + }, + { + "unit_id": "xiahou_dun_ch35", + "officer_id": "xiahou_dun", + "team": "player", + "pos": [1, 5] + }, + { + "unit_id": "dian_wei_ch35", + "officer_id": "dian_wei", + "team": "player", + "requires_joined": true, + "pos": [2, 5] + }, + { + "unit_id": "xiahou_yuan_ch35", + "officer_id": "xiahou_yuan", + "team": "player", + "requires_joined": true, + "pos": [3, 3] + }, + { + "unit_id": "cao_ren_ch35", + "officer_id": "cao_ren", + "team": "player", + "requires_joined": true, + "pos": [3, 4] + }, + { + "unit_id": "ma_chao_river_assault", + "name": "Ma Chao River Assault", + "class_id": "elite_cavalry", + "team": "enemy", + "level": 33, + "pos": [14, 4], + "base": { "hp": 132, "mp": 14, "atk": 38, "def": 26, "int": 13, "agi": 27 } + }, + { + "unit_id": "han_sui_camp_wing", + "name": "Han Sui Camp Wing", + "class_id": "commander", + "team": "enemy", + "level": 32, + "pos": [15, 5], + "base": { "hp": 118, "mp": 44, "atk": 34, "def": 26, "int": 26, "agi": 19 } + }, + { + "unit_id": "weishui_gate_captain", + "name": "Weishui Gate Captain", + "class_id": "guard_captain", + "team": "enemy", + "level": 32, + "pos": [12, 4], + "base": { "hp": 96, "atk": 33, "def": 26 } + }, + { + "unit_id": "river_camp_advisor", + "name": "River Camp Advisor", + "class_id": "military_advisor", + "team": "enemy", + "level": 32, + "pos": [13, 5], + "skills": ["blaze", "great_mend"], + "base": { "hp": 84, "mp": 68, "atk": 8, "def": 16, "int": 35, "agi": 17 } + }, + { + "unit_id": "weishui_spear_north", + "name": "Weishui Spear Guard", + "class_id": "infantry", + "team": "enemy", + "level": 32, + "pos": [12, 3], + "base": { "hp": 86, "atk": 33, "def": 23 } + }, + { + "unit_id": "weishui_spear_south", + "name": "Weishui Spear Guard", + "class_id": "infantry", + "team": "enemy", + "level": 32, + "pos": [12, 5], + "base": { "hp": 86, "atk": 33, "def": 23 } + }, + { + "unit_id": "riverbank_crossbow_north", + "name": "Riverbank Crossbow", + "class_id": "marksman", + "team": "enemy", + "level": 32, + "pos": [13, 2], + "base": { "hp": 78, "atk": 34, "def": 12, "agi": 25 } + } + ], + "events": [ + { + "id": "opening", + "once": true, + "when": { "type": "battle_start" }, + "actions": [ + { "type": "log", "text": "Along the Wei River, Cao Cao's camps face the western alliance's next test of cavalry and trust." } + ] + }, + { + "id": "opening_dialogue", + "once": true, + "when": { "type": "battle_begin" }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Cao Ren", "text": "The river gives us a line, but it also gives the enemy something to pin us against." }, + { "speaker": "Guo Jia", "text": "A river is useful only when men on both banks disagree about what it means." }, + { "speaker": "Cao Cao", "text": "Then make the Wei River mean patience to us and doubt to them." } + ] + } + ] + }, + { + "id": "anchored_camps_hold_line", + "once": true, + "when": { "type": "turn_start", "team": "player", "turn": 2, "campaign_flags": { "anchored_weishui_camps": true } }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Cao Ren", "text": "The anchored camps are holding. Supply carts are inside the line before the riders can cut them." }, + { "speaker": "Cao Cao", "text": "Good. A camp that does not panic is a weapon." } + ] + } + ] + }, + { + "id": "han_sui_doubt_splits_orders", + "once": true, + "when": { "type": "turn_start", "team": "enemy", "turn": 2, "campaign_flags": { "sowed_han_sui_doubt": true } }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Han Sui Camp Wing", "text": "Ma Chao asks for a full charge, yet every messenger now weighs his words." }, + { "speaker": "Guo Jia", "text": "A delayed order can be sharper than a spear, if it lands in the right hand." } + ] + }, + { + "type": "spawn_deployment", + "deployment": { + "unit_id": "uncertain_western_riders", + "name": "Uncertain Western Riders", + "class_id": "cavalry", + "team": "enemy", + "level": 32, + "pos": [16, 3], + "base": { "hp": 78, "atk": 30, "def": 16, "agi": 21 } + } + } + ] + }, + { + "id": "turn_4_river_pressure", + "once": true, + "when": { "type": "turn_start", "team": "enemy", "turn": 4 }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Ma Chao River Assault", "text": "Do not let Cao Cao settle behind the river. Break the camps before they grow roots." }, + { "speaker": "Xiahou Yuan", "text": "He knows a fixed line is trouble for cavalry. Hold it until he proves why." } + ] + } + ] + }, + { + "id": "weishui_camp_line_reached", + "once": true, + "when": { "type": "unit_reaches_tile", "team": "player", "officer_ids": ["cao_cao"], "pos": [10, 4] }, + "actions": [ + { + "type": "set_objective", + "victory": "The Wei River camp line is reached. Defeat the western alliance assault.", + "defeat": "Cao Cao is defeated or the battle reaches Turn 18." + }, + { + "type": "dialogue", + "lines": [ + { "speaker": "Cao Cao", "text": "This line holds the river. Break their assault and the alliance must look inward." }, + { "speaker": "Ma Chao River Assault", "text": "The river will not save you from horsemen who refuse to stop." } + ] + }, + { + "type": "spawn_deployments", + "deployments": [ + { + "unit_id": "weishui_halberd_guard", + "name": "Weishui Halberd Guard", + "class_id": "guard_captain", + "team": "enemy", + "level": 32, + "pos": [16, 4], + "base": { "hp": 94, "atk": 33, "def": 26 } + }, + { + "unit_id": "river_arrow_screen", + "name": "River Arrow Screen", + "class_id": "archer", + "team": "enemy", + "level": 32, + "pos": [16, 5], + "base": { "hp": 72, "atk": 32, "def": 10, "agi": 23 } + } + ] + } + ] + }, + { + "id": "turn_9_camps_steady", + "once": true, + "when": { "type": "turn_start", "team": "player", "turn": 9 }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Zhang He", "text": "Their assault is scattering along the riverbank." }, + { "speaker": "Cao Cao", "text": "Then the camps have done their work. End the charge." } + ] + } + ] + } + ], + "rewards": { + "gold": 6800, + "items": ["bean", "wine", "war_drum"] + }, + "post_battle_dialogue": [ + { "speaker": "Guo Jia", "text": "The Wei River camps stand. The alliance still has riders, but now it also has questions." }, + { "speaker": "Cao Ren", "text": "We can press the river crossing while their assault is spent, or deepen the rift between Han Sui and Ma Chao." }, + { "speaker": "Cao Cao", "text": "Ground and doubt are both roads. Choose which one carries us into the next battle." } + ], + "post_battle_choices": [ + { + "id": "secure_weishui_crossing", + "label": "Secure Crossing", + "description": "Cao Cao secures a Wei River crossing before Ma Chao's riders can recover.", + "set_flags": { "secured_weishui_crossing": true, "deepened_han_sui_rift": false }, + "gold": 1000, + "items": ["imperial_seal"] + }, + { + "id": "deepen_han_sui_rift", + "label": "Deepen Rift", + "description": "Cao Cao deepens the mistrust between Han Sui and Ma Chao before the next engagement.", + "set_flags": { "secured_weishui_crossing": false, "deepened_han_sui_rift": true }, + "gold": 800, + "items": ["war_drum"] + } + ] +} diff --git a/docs/DATA_MODEL.md b/docs/DATA_MODEL.md index 0e05d3c..b009a58 100644 --- a/docs/DATA_MODEL.md +++ b/docs/DATA_MODEL.md @@ -45,6 +45,7 @@ data/scenarios/031_huarong_retreat.json data/scenarios/032_jiangling_rearguard.json data/scenarios/033_tong_pass_vanguard.json data/scenarios/034_ma_chao_counterstroke.json +data/scenarios/035_weishui_camps.json ``` ## Campaign @@ -91,7 +92,8 @@ The campaign file defines scenario order, resource paths, and officers who are a { "id": "031_huarong_retreat", "title": "Huarong Retreat", "path": "res://data/scenarios/031_huarong_retreat.json" }, { "id": "032_jiangling_rearguard", "title": "Jiangling Rearguard", "path": "res://data/scenarios/032_jiangling_rearguard.json" }, { "id": "033_tong_pass_vanguard", "title": "Tong Pass Vanguard", "path": "res://data/scenarios/033_tong_pass_vanguard.json" }, - { "id": "034_ma_chao_counterstroke", "title": "Ma Chao Counterstroke", "path": "res://data/scenarios/034_ma_chao_counterstroke.json" } + { "id": "034_ma_chao_counterstroke", "title": "Ma Chao Counterstroke", "path": "res://data/scenarios/034_ma_chao_counterstroke.json" }, + { "id": "035_weishui_camps", "title": "Weishui Camps", "path": "res://data/scenarios/035_weishui_camps.json" } ] } ``` diff --git a/docs/ROADMAP.md b/docs/ROADMAP.md index 6ab7ad9..bc15fa8 100644 --- a/docs/ROADMAP.md +++ b/docs/ROADMAP.md @@ -21,7 +21,7 @@ - Destination victory conditions and objective map markers exist. - Turn-limit conditions and HUD turn-limit display exist. - Victory reward summary is visible. -- Next-battle flow exists across the current thirty-four-scenario campaign. +- Next-battle flow exists across the current thirty-five-scenario campaign. - Campaign completion and new-campaign reset exist. - Reward inventory can be brought into the next battle. @@ -52,7 +52,7 @@ - Party roster persistence has a first save-file skeleton. - Level, experience, and equipment persistence. - Chapter selection and save/load. -- Linear thirty-four-scenario campaign order exists. +- Linear thirty-five-scenario campaign order exists. - Save reset exists. - Victory rewards, consumable counts, equipment stock, and equipped gear persist. - A basic pre-battle shop with scenario-specific stock exists. Sell-back and richer item management are still planned. @@ -94,6 +94,7 @@ - Thirty-second-scenario content exists with Jiangling rearguard pressure, southern pursuit, retreat stabilization, and 031 branch reactions. - Thirty-third-scenario content exists with Tong Pass vanguard pressure, Ma Chao's riders, western pass control, and 032 branch reactions. - Thirty-fourth-scenario content exists with Ma Chao's counterstroke, Tong Pass fortification pressure, Han Sui alliance tension, and 033 branch reactions. +- Thirty-fifth-scenario content exists with Wei River camp pressure, Ma Chao river assaults, Han Sui mistrust, and 034 branch reactions. ## Milestone 5: Presentation