Add disarm attack lock tactic

This commit is contained in:
2026-06-18 10:32:32 +09:00
parent b15c5f6869
commit cbfc221782
11 changed files with 68 additions and 26 deletions

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@@ -14,8 +14,8 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
- Damage forecast for selected-unit attacks.
- Terrain defense and avoid affect physical attack damage and hit chance.
- Min/max attack ranges and counterattack forecasts.
- MP tactics with low/high damage options, healing options, ally support buffs, enemy debuffs, movement and accuracy/evasion modifiers, poison damage-over-time, seal/snare action locks, a skill list menu, previews, and target overlays.
- Campaign inventory consumables with an item menu, HP/MP recovery, poison/seal/snare cure previews, and target overlay.
- MP tactics with low/high damage options, healing options, ally support buffs, enemy debuffs, movement and accuracy/evasion modifiers, poison damage-over-time, seal/snare/disarm action locks, a skill list menu, previews, and target overlays.
- Campaign inventory consumables with an item menu, HP/MP recovery, poison/seal/snare/disarm cure previews, and target overlay.
- Weapon, armor, and accessory rewards can be stored, displayed, and equipped from the battle HUD.
- Scenario-specific pre-battle shop purchases, optional finite shop stock, and 50% sell-back save immediately and sync into the upcoming battle inventory.
- Pre-battle Armory equipment changes save immediately and sync roster equipment plus inventory stock.
@@ -114,7 +114,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
- Floating combat text for damage, recovery, misses, support effects, poison ticks, action locks, level-ups, and promotions.
- Short unit slide animation for board movement.
- Hover target preview badges for attacks, tactics, and items.
- Low-HP board unit warning rings, HP bar color states, and board status pips for support, debuff, poison, seal, and snare effects.
- Low-HP board unit warning rings, HP bar color states, and board status pips for support, debuff, poison, seal, snare, and disarm effects.
- Data-driven scenario setup through JSON definitions and deployments.
## Run