From c7be7a27af70753b832dedfe4e9b276a191cac64 Mon Sep 17 00:00:00 2001 From: Wickedness Date: Wed, 17 Jun 2026 23:16:09 +0900 Subject: [PATCH] Add Nanpi pressure scenario --- README.md | 3 +- data/campaign/campaign.json | 5 + data/scenarios/019_nanpi_pressure.json | 368 +++++++++++++++++++++++++ docs/DATA_MODEL.md | 4 +- docs/ROADMAP.md | 5 +- 5 files changed, 381 insertions(+), 4 deletions(-) create mode 100644 data/scenarios/019_nanpi_pressure.json diff --git a/README.md b/README.md index d11c11d..04a13b3 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr ## Current Slice -- Eighteen campaign scenarios. +- Nineteen campaign scenarios. - Grid movement. - Unit selection. - Move, attack, wait, end turn. @@ -39,6 +39,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr - Ye Siege consumes the Ye campaign branch flags and stages an inner-gate breach. - Ye Surrender consumes the siege branch flags and settles the city before the Yuan heirs flee north. - Northern Pursuit consumes the Ye surrender branch flags and pushes Yuan Shang's rearguard north from Ye. +- Nanpi Pressure consumes the Northern Pursuit branch flags and breaks Yuan Tan's outer line. - Post-battle choices can save campaign flags that branch later briefing text, shop stock, and scenario events. - Scenario post-battle dialogue can play before the victory result panel. - Basic battle EXP, level-ups, and core first-tier class promotion routes. diff --git a/data/campaign/campaign.json b/data/campaign/campaign.json index 84fcca7..b98b73a 100644 --- a/data/campaign/campaign.json +++ b/data/campaign/campaign.json @@ -93,6 +93,11 @@ "id": "018_northern_pursuit", "title": "Northern Pursuit", "path": "res://data/scenarios/018_northern_pursuit.json" + }, + { + "id": "019_nanpi_pressure", + "title": "Nanpi Pressure", + "path": "res://data/scenarios/019_nanpi_pressure.json" } ] } diff --git a/data/scenarios/019_nanpi_pressure.json b/data/scenarios/019_nanpi_pressure.json new file mode 100644 index 0000000..036b825 --- /dev/null +++ b/data/scenarios/019_nanpi_pressure.json @@ -0,0 +1,368 @@ +{ + "id": "019_nanpi_pressure", + "name": "Nanpi Pressure", + "objectives": { + "victory": "Reach Nanpi's outer line with Cao Cao, then defeat Yuan Tan's defenders.", + "defeat": "Cao Cao is defeated or the battle reaches Turn 16." + }, + "conditions": { + "victory": { "type": "all_units_defeated", "team": "enemy", "after_event": "nanpi_line_breached" }, + "defeat": [ + { "type": "any_officer_defeated", "team": "player", "officer_ids": ["cao_cao"] }, + { "type": "turn_reached", "turn": 16, "team": "player" } + ] + }, + "briefing": { + "title": "Nanpi Pressure", + "location": "Nanpi Approaches, 203 CE", + "lines": [ + "Yuan Tan gathers frightened northern captains near Nanpi, hoping a city gate can become a new court.", + "Cao Cao advances before the Yuan heirs can turn flight into negotiation, while Zhang He marks the captains most likely to break." + ], + "conditional_lines": [ + { + "campaign_flags": { "pressed_north_to_nanpi": true }, + "lines": [ + "The hard march from the northern road reaches Nanpi before Yuan Tan's outposts agree who commands the approach." + ] + }, + { + "campaign_flags": { "secured_ji_province": true }, + "lines": [ + "Secured Ji towns keep Cao Cao's rear steady, letting the army arrive at Nanpi with fresh supplies and fewer alarms behind it." + ] + } + ] + }, + "shop": { + "items": [ + "bean", + "wine", + "iron_sword", + "training_spear", + "short_bow", + "hand_axe", + "war_axe", + "leather_armor", + "iron_armor" + ], + "conditional_items": [ + { + "campaign_flags": { "pressed_north_to_nanpi": true }, + "items": ["war_drum"] + }, + { + "campaign_flags": { "secured_ji_province": true }, + "items": ["imperial_seal"] + } + ] + }, + "roster": { + "max_units": 7, + "required_officers": ["cao_cao", "guo_jia"] + }, + "formation": { + "cells": [[1, 3], [1, 4], [1, 5], [2, 2], [2, 3], [2, 4], [2, 5], [2, 6], [3, 2], [3, 3], [3, 4], [3, 5], [3, 6]] + }, + "map": { + "width": 18, + "height": 11, + "terrain": [ + "GGGGGHHGGGGGGGGGGG", + "GGFFGHHGGGFFGGGFFG", + "GGRRRRRRRRRRRRGFFG", + "GGGGGRGGGGRRGGGGGG", + "RRRRRRRRRRRRRRRRRR", + "GGGGGRGGGGRRGGGGGG", + "GGHHGFFFGGFFFGGHHG", + "GGHHGFFFGGFFFGGHHG", + "GGGGGGFFGGHHHGGGGG", + "GGFFGGGGGGHHHFFGGG", + "GGGGGGGGGGGGGGGGGG" + ] + }, + "deployments": [ + { + "unit_id": "cao_cao_ch19", + "officer_id": "cao_cao", + "team": "player", + "pos": [1, 4] + }, + { + "unit_id": "guo_jia_ch19", + "officer_id": "guo_jia", + "team": "player", + "requires_joined": true, + "pos": [2, 4] + }, + { + "unit_id": "zhang_he_ch19", + "officer_id": "zhang_he", + "team": "player", + "requires_joined": true, + "pos": [2, 3] + }, + { + "unit_id": "xiahou_dun_ch19", + "officer_id": "xiahou_dun", + "team": "player", + "pos": [1, 5] + }, + { + "unit_id": "dian_wei_ch19", + "officer_id": "dian_wei", + "team": "player", + "requires_joined": true, + "pos": [2, 5] + }, + { + "unit_id": "xiahou_yuan_ch19", + "officer_id": "xiahou_yuan", + "team": "player", + "requires_joined": true, + "pos": [3, 3] + }, + { + "unit_id": "cao_ren_ch19", + "officer_id": "cao_ren", + "team": "player", + "requires_joined": true, + "pos": [3, 4] + }, + { + "unit_id": "yuan_tan_outer_guard", + "name": "Yuan Tan Outer Guard", + "class_id": "commander", + "team": "enemy", + "level": 18, + "pos": [14, 4], + "base": { "hp": 88, "mp": 22, "atk": 24, "def": 18, "int": 14, "agi": 12 } + }, + { + "unit_id": "nanpi_gate_captain", + "name": "Nanpi Gate Captain", + "class_id": "guard_captain", + "team": "enemy", + "level": 17, + "pos": [12, 4], + "base": { "hp": 66, "atk": 21, "def": 17 } + }, + { + "unit_id": "nanpi_advisor", + "name": "Nanpi Advisor", + "class_id": "military_advisor", + "team": "enemy", + "level": 17, + "pos": [15, 5], + "skills": ["blaze", "great_mend"], + "base": { "hp": 54, "mp": 38, "atk": 7, "def": 9, "int": 20, "agi": 11 } + }, + { + "unit_id": "nanpi_spear_north", + "name": "Nanpi Spear Guard", + "class_id": "infantry", + "team": "enemy", + "level": 17, + "pos": [12, 3], + "base": { "hp": 58, "atk": 20, "def": 14 } + }, + { + "unit_id": "nanpi_spear_south", + "name": "Nanpi Spear Guard", + "class_id": "infantry", + "team": "enemy", + "level": 17, + "pos": [12, 5], + "base": { "hp": 58, "atk": 20, "def": 14 } + }, + { + "unit_id": "nanpi_archer_north", + "name": "Nanpi Archer", + "class_id": "marksman", + "team": "enemy", + "level": 17, + "pos": [13, 2], + "base": { "hp": 48, "atk": 20, "def": 8, "agi": 15 } + }, + { + "unit_id": "nanpi_archer_south", + "name": "Nanpi Archer", + "class_id": "marksman", + "team": "enemy", + "level": 17, + "pos": [14, 6], + "base": { "hp": 48, "atk": 20, "def": 8, "agi": 15 } + }, + { + "unit_id": "nanpi_rider_screen", + "name": "Nanpi Rider Screen", + "class_id": "elite_cavalry", + "team": "enemy", + "level": 17, + "pos": [15, 3], + "base": { "hp": 62, "atk": 21, "def": 12, "agi": 16 } + } + ], + "events": [ + { + "id": "opening", + "once": true, + "when": { "type": "battle_start" }, + "actions": [ + { "type": "log", "text": "Yuan Tan's defenders form a broken line outside Nanpi." } + ] + }, + { + "id": "opening_dialogue", + "once": true, + "when": { "type": "battle_begin" }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Zhang He", "text": "Yuan Tan has a city behind him and suspicion on every side. His captains are watching one another more than us." }, + { "speaker": "Cao Cao", "text": "Then let Nanpi see which side still gives orders." }, + { "speaker": "Guo Jia", "text": "A frightened gate opens inward first." } + ] + } + ] + }, + { + "id": "rapid_nanpi_pressure", + "once": true, + "when": { "type": "turn_start", "team": "enemy", "turn": 2, "campaign_flags": { "pressed_north_to_nanpi": true } }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Yuan Tan Outer Guard", "text": "Cao Cao is already at Nanpi? Yuan Shang promised his rearguard would buy us days." }, + { "speaker": "Zhang He", "text": "The days were spent before they were counted." } + ] + }, + { + "type": "spawn_deployment", + "deployment": { + "unit_id": "hurried_nanpi_rider", + "name": "Hurried Nanpi Rider", + "class_id": "cavalry", + "team": "enemy", + "level": 17, + "pos": [16, 3], + "base": { "hp": 52, "atk": 19, "def": 10, "agi": 13 } + } + } + ] + }, + { + "id": "ji_supply_line", + "once": true, + "when": { "type": "turn_start", "team": "player", "turn": 2, "campaign_flags": { "secured_ji_province": true } }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Cao Ren", "text": "Ji Province roads are answering our seals. The supply carts are keeping pace." }, + { "speaker": "Cao Cao", "text": "Then Nanpi cannot wait for hunger to fight for it." } + ] + } + ] + }, + { + "id": "turn_3_yuan_tan_orders", + "once": true, + "when": { "type": "turn_start", "team": "enemy", "turn": 3 }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Yuan Tan Outer Guard", "text": "Hold the approach. Nanpi must not see Cao Cao's banners near the gate." }, + { "speaker": "Guo Jia", "text": "He fears what the city sees more than what the soldiers suffer." } + ] + } + ] + }, + { + "id": "nanpi_line_breached", + "once": true, + "when": { "type": "unit_reaches_tile", "team": "player", "officer_ids": ["cao_cao"], "pos": [10, 4] }, + "actions": [ + { + "type": "set_objective", + "victory": "Nanpi's outer line is breached. Defeat Yuan Tan's remaining defenders.", + "defeat": "Cao Cao is defeated or the battle reaches Turn 16." + }, + { + "type": "dialogue", + "lines": [ + { "speaker": "Cao Cao", "text": "The outer line breaks. Keep the gate in sight and give Yuan Tan no room to bargain." }, + { "speaker": "Yuan Tan Outer Guard", "text": "Raise the reserve banner. The gate must not open for fear." } + ] + }, + { + "type": "spawn_deployments", + "deployments": [ + { + "unit_id": "nanpi_reserve_guard", + "name": "Nanpi Reserve Guard", + "class_id": "guard_captain", + "team": "enemy", + "level": 17, + "pos": [16, 4], + "base": { "hp": 62, "atk": 20, "def": 16 } + }, + { + "unit_id": "nanpi_reserve_archer", + "name": "Nanpi Reserve Archer", + "class_id": "archer", + "team": "enemy", + "level": 17, + "pos": [16, 5], + "base": { "hp": 42, "atk": 18, "def": 7, "agi": 13 } + } + ] + } + ] + }, + { + "id": "turn_8_nanpi_wavers", + "once": true, + "when": { "type": "turn_start", "team": "player", "turn": 8 }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Zhang He", "text": "Nanpi's gate officers are no longer watching Yuan Tan's banner. They are watching our terms." }, + { "speaker": "Cao Cao", "text": "Then the next blow should sound like law, not anger." } + ] + } + ] + } + ], + "rewards": { + "gold": 3500, + "items": ["bean", "wine", "iron_armor"] + }, + "post_battle_dialogue": [ + { "speaker": "Zhang He", "text": "Nanpi's outer line is broken. Yuan Tan can still hide behind a gate, but he cannot hide the fear inside it." }, + { "speaker": "Guo Jia", "text": "A city with fear inside has two walls. The stone wall and the one around its lord." }, + { "speaker": "Cao Cao", "text": "Then choose which wall we strike first." } + ], + "post_battle_choices": [ + { + "id": "press_yuan_tan_surrender", + "label": "Press Yuan Tan", + "description": "Cao Cao pressures Yuan Tan directly before Nanpi's court can steady itself.", + "set_flags": { "pressed_yuan_tan_surrender": true, "secured_nanpi_admin": false }, + "gold": 200, + "items": ["war_drum"] + }, + { + "id": "secure_nanpi_admin", + "label": "Secure Nanpi Admin", + "description": "The army courts Nanpi officials and prepares a measured surrender push.", + "set_flags": { "pressed_yuan_tan_surrender": false, "secured_nanpi_admin": true }, + "gold": 450, + "items": ["imperial_seal"] + } + ] +} diff --git a/docs/DATA_MODEL.md b/docs/DATA_MODEL.md index cb93b54..d0012b9 100644 --- a/docs/DATA_MODEL.md +++ b/docs/DATA_MODEL.md @@ -29,6 +29,7 @@ data/scenarios/015_ye_campaign.json data/scenarios/016_ye_siege.json data/scenarios/017_ye_surrender.json data/scenarios/018_northern_pursuit.json +data/scenarios/019_nanpi_pressure.json ``` ## Campaign @@ -59,7 +60,8 @@ The campaign file defines scenario order, resource paths, and officers who are a { "id": "015_ye_campaign", "title": "Ye Campaign", "path": "res://data/scenarios/015_ye_campaign.json" }, { "id": "016_ye_siege", "title": "Ye Siege", "path": "res://data/scenarios/016_ye_siege.json" }, { "id": "017_ye_surrender", "title": "Ye Surrender", "path": "res://data/scenarios/017_ye_surrender.json" }, - { "id": "018_northern_pursuit", "title": "Northern Pursuit", "path": "res://data/scenarios/018_northern_pursuit.json" } + { "id": "018_northern_pursuit", "title": "Northern Pursuit", "path": "res://data/scenarios/018_northern_pursuit.json" }, + { "id": "019_nanpi_pressure", "title": "Nanpi Pressure", "path": "res://data/scenarios/019_nanpi_pressure.json" } ] } ``` diff --git a/docs/ROADMAP.md b/docs/ROADMAP.md index 90a0a6a..89bb69c 100644 --- a/docs/ROADMAP.md +++ b/docs/ROADMAP.md @@ -21,7 +21,7 @@ - Destination victory conditions and objective map markers exist. - Turn-limit conditions and HUD turn-limit display exist. - Victory reward summary is visible. -- Next-battle flow exists across the current eighteen-scenario campaign. +- Next-battle flow exists across the current nineteen-scenario campaign. - Campaign completion and new-campaign reset exist. - Reward inventory can be brought into the next battle. @@ -52,7 +52,7 @@ - Party roster persistence has a first save-file skeleton. - Level, experience, and equipment persistence. - Chapter selection and save/load. -- Linear eighteen-scenario campaign order exists. +- Linear nineteen-scenario campaign order exists. - Save reset exists. - Victory rewards, consumable counts, equipment stock, and equipped gear persist. - A basic pre-battle shop with scenario-specific stock exists. Sell-back and richer item management are still planned. @@ -78,6 +78,7 @@ - Sixteenth-scenario content exists with Ye inner siege, Zhang He deployment, and 015 branch reactions. - Seventeenth-scenario content exists with Ye surrender, last loyalist resistance, and 016 branch reactions. - Eighteenth-scenario content exists with Northern Pursuit, Yuan Shang's rearguard, and 017 branch reactions. +- Nineteenth-scenario content exists with Nanpi pressure, Yuan Tan's outer defense, and 018 branch reactions. ## Milestone 5: Presentation