Make opening lure line wake front sentries

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2026-06-20 09:33:46 +09:00
parent bd0b7a238e
commit c41906832c
7 changed files with 103 additions and 19 deletions

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@@ -42,7 +42,7 @@
## Milestone 3: Scenario Layer
- Pre-battle briefing exists with a campaign chapter header, battle header, objective summary, and condition tracker. Full dialogue scenes are still planned.
- Scenario events exist for battle start, battle begin, turn start, movement-triggered map tiles, unit defeat reactions, event prerequisites, objective-change notices, and AI target-priority shifts.
- Scenario events exist for battle start, battle begin, turn start, movement-triggered map tiles, unit defeat reactions, event prerequisites, objective-change notices, AI sentry-awake shifts, and AI target-priority shifts.
- Mid-battle map/action events have a first action system with movement ambushes and scripted unit withdrawals.
- Opening battle dialogue exists through event actions.
- Post-battle dialogue exists before the victory result panel.