Add sentry pacing to opening battle
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@@ -536,11 +536,11 @@ function Check-Deployment($Deployment, [string]$ScenarioId, [int]$Width, [int]$H
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}
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$aiBehavior = [string](Get-Prop $Deployment "ai_behavior" "")
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if (-not [string]::IsNullOrWhiteSpace($aiBehavior)) {
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if ($aiBehavior -ne "guard") {
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if ($aiBehavior -notin @("guard", "sentry")) {
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Fail "Scenario $ScenarioId deployment $unitId has unknown ai_behavior: $aiBehavior"
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}
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if ($team -ne "enemy") {
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Fail "Scenario $ScenarioId deployment $unitId ai_behavior guard is only valid for enemy deployments."
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Fail "Scenario $ScenarioId deployment $unitId ai_behavior $aiBehavior is only valid for enemy deployments."
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}
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}
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if ((Has-Prop $Deployment "ai_guard_anchor") -and $aiBehavior -ne "guard") {
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@@ -549,6 +549,15 @@ function Check-Deployment($Deployment, [string]$ScenarioId, [int]$Width, [int]$H
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if ((Has-Prop $Deployment "ai_guard_radius") -and $aiBehavior -ne "guard") {
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Fail "Scenario $ScenarioId deployment $unitId ai_guard_radius needs ai_behavior guard."
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}
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if ((Has-Prop $Deployment "ai_sentry_anchor") -and $aiBehavior -ne "sentry") {
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Fail "Scenario $ScenarioId deployment $unitId ai_sentry_anchor needs ai_behavior sentry."
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}
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if ((Has-Prop $Deployment "ai_sentry_radius") -and $aiBehavior -ne "sentry") {
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Fail "Scenario $ScenarioId deployment $unitId ai_sentry_radius needs ai_behavior sentry."
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}
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if ((Has-Prop $Deployment "ai_sentry_activation_turn") -and $aiBehavior -ne "sentry") {
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Fail "Scenario $ScenarioId deployment $unitId ai_sentry_activation_turn needs ai_behavior sentry."
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}
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if (Has-Prop $Deployment "ai_guard_radius") {
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$guardRadiusValue = Get-Prop $Deployment "ai_guard_radius" 0
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if (-not ($guardRadiusValue -is [int] -or $guardRadiusValue -is [long])) {
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@@ -559,6 +568,26 @@ function Check-Deployment($Deployment, [string]$ScenarioId, [int]$Width, [int]$H
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Fail "Scenario $ScenarioId deployment $unitId ai_guard_radius must be between 0 and 12."
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}
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}
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if (Has-Prop $Deployment "ai_sentry_radius") {
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$sentryRadiusValue = Get-Prop $Deployment "ai_sentry_radius" 0
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if (-not ($sentryRadiusValue -is [int] -or $sentryRadiusValue -is [long])) {
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Fail "Scenario $ScenarioId deployment $unitId ai_sentry_radius must be an integer."
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}
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$sentryRadius = [int]$sentryRadiusValue
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if ($sentryRadius -lt 0 -or $sentryRadius -gt 12) {
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Fail "Scenario $ScenarioId deployment $unitId ai_sentry_radius must be between 0 and 12."
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}
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}
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if (Has-Prop $Deployment "ai_sentry_activation_turn") {
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$sentryActivationTurnValue = Get-Prop $Deployment "ai_sentry_activation_turn" 0
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if (-not ($sentryActivationTurnValue -is [int] -or $sentryActivationTurnValue -is [long])) {
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Fail "Scenario $ScenarioId deployment $unitId ai_sentry_activation_turn must be an integer."
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}
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$sentryActivationTurn = [int]$sentryActivationTurnValue
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if ($sentryActivationTurn -lt 0 -or $sentryActivationTurn -gt 99) {
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Fail "Scenario $ScenarioId deployment $unitId ai_sentry_activation_turn must be between 0 and 99."
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}
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}
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$classId = Resolve-Class-Id $Deployment $ScenarioId
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if (-not $classIds.Contains($classId)) {
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@@ -606,6 +635,25 @@ function Check-Deployment($Deployment, [string]$ScenarioId, [int]$Width, [int]$H
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Fail "Scenario $ScenarioId deployment $unitId ai_guard_anchor is on impassable terrain."
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}
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}
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if (Has-Prop $Deployment "ai_sentry_anchor") {
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$sentryAnchor = Get-Prop $Deployment "ai_sentry_anchor" @()
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if ($sentryAnchor.Count -lt 2) {
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Fail "Scenario $ScenarioId deployment $unitId has malformed ai_sentry_anchor."
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}
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$sentryAnchorX = [int]$sentryAnchor[0]
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$sentryAnchorY = [int]$sentryAnchor[1]
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if ($sentryAnchorX -lt 0 -or $sentryAnchorY -lt 0 -or $sentryAnchorX -ge $Width -or $sentryAnchorY -ge $Height) {
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Fail "Scenario $ScenarioId deployment $unitId ai_sentry_anchor is outside map at [$sentryAnchorX,$sentryAnchorY]."
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}
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$sentryAnchorTerrainKey = Terrain-At $Rows $sentryAnchorX $sentryAnchorY
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$sentryAnchorMoveCost = $terrain.$sentryAnchorTerrainKey.move_cost.$moveType
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if ($null -eq $sentryAnchorMoveCost) {
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$sentryAnchorMoveCost = $terrain.$sentryAnchorTerrainKey.move_cost.foot
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}
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if ([int]$sentryAnchorMoveCost -ge 99) {
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Fail "Scenario $ScenarioId deployment $unitId ai_sentry_anchor is on impassable terrain."
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}
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}
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}
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function Add-Deployment-Unit-Id($Deployment, $Result) {
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