Fix title menu button fit
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@@ -161,6 +161,7 @@ const TITLE_STORY_PREVIEW_CARD_SIZE := Vector2(148, 90)
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const TITLE_STORY_PREVIEW_IMAGE_FRAME_SIZE := Vector2(140, 74)
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const TITLE_STORY_PREVIEW_IMAGE_SIZE := Vector2(132, 66)
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const TITLE_STORY_PREVIEW_LABEL_SIZE := Vector2(140, 16)
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const TITLE_MENU_ICON_MAX_WIDTH := 42
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const OPENING_STORY_BEAT_CARD_SIZE := Vector2(136, 74)
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const OPENING_STORY_BEAT_IMAGE_FRAME_SIZE := Vector2(126, 46)
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const OPENING_STORY_BEAT_IMAGE_SIZE := Vector2(124, 38)
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@@ -1266,8 +1267,9 @@ func _configure_title_menu_button(button: Button, node_name: String, icon_kind:
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button.text = label
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button.tooltip_text = tooltip
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button.custom_minimum_size = minimum_size
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button.icon = _make_toolbar_icon(icon_kind)
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button.icon = _make_title_menu_icon(icon_kind)
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button.expand_icon = false
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button.add_theme_constant_override("icon_max_width", TITLE_MENU_ICON_MAX_WIDTH)
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button.icon_alignment = HORIZONTAL_ALIGNMENT_LEFT
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button.vertical_icon_alignment = VERTICAL_ALIGNMENT_CENTER
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button.alignment = HORIZONTAL_ALIGNMENT_CENTER
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@@ -2045,6 +2047,25 @@ func _make_toolbar_icon(kind: String) -> Texture2D:
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return ImageTexture.create_from_image(image)
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func _make_title_menu_icon(kind: String) -> Texture2D:
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return _make_resized_icon_texture(_make_toolbar_icon(kind), TITLE_MENU_ICON_MAX_WIDTH)
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func _make_resized_icon_texture(texture: Texture2D, max_width: int) -> Texture2D:
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if texture == null or max_width <= 0:
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return texture
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var width := texture.get_width()
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var height := texture.get_height()
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if width <= max_width:
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return texture
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var image: Image = texture.get_image()
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if image == null:
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return texture
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var resized_height: int = maxi(1, int(round(float(height) * float(max_width) / float(width))))
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image.resize(max_width, resized_height, Image.INTERPOLATE_LANCZOS)
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return ImageTexture.create_from_image(image)
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func _load_toolbar_icon_texture(kind: String) -> Texture2D:
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var normalized_kind := kind.strip_edges().to_lower()
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if normalized_kind.is_empty():
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@@ -4333,9 +4354,9 @@ func _create_hud() -> void:
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var title_portrait_shadow := ColorRect.new()
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title_portrait_shadow.name = "TitlePortraitLacquerField"
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title_portrait_shadow.position = Vector2(646, 34)
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title_portrait_shadow.size = Vector2(512, 628)
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title_portrait_shadow.color = Color(0.045, 0.018, 0.010, 0.56)
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title_portrait_shadow.position = Vector2(686, 72)
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title_portrait_shadow.size = Vector2(420, 556)
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title_portrait_shadow.color = Color(0.10, 0.060, 0.035, 0.10)
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title_portrait_shadow.mouse_filter = Control.MOUSE_FILTER_IGNORE
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title_screen_root.add_child(title_portrait_shadow)
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