Use generated gold reward chip

This commit is contained in:
2026-06-20 15:19:39 +09:00
parent 310def9617
commit beb2bdf537
3 changed files with 59 additions and 2 deletions

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@@ -46,7 +46,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
- Pre-battle Chapters overview shows story-arc progress with map thumbnail rows, compact status badges, hover details, and can open completed or current battles.
- Pre-battle Save menu can write and load one manual campaign checkpoint separate from the automatic save, using compact seal-style slot rows and hover checkpoint details.
- The title screen exposes Start, Load, and Settings, and Load now lets the player choose between the automatic record and the manual checkpoint.
- Victory results show compact reward icons for gold, items, and officer roster changes, with joined-officer portraits, class crests, Korean join/leave badges, and hover details for the full reward text.
- Victory results show compact generated image chips for gold, items, and officer roster changes, with joined-officer portraits, class crests, Korean join/leave badges, and hover details for the full reward text.
- Escort scenarios can include required, non-controllable protected units.
- Campaign saves joined officers, future deployments can require prior recruitment, and choices can make officers leave.
- Completed saves reconcile officer join/leave rewards on load without replaying gold or items.