Add antidote status cure item

This commit is contained in:
2026-06-18 09:43:23 +09:00
parent 1fa7e2afac
commit b8b2626d97
15 changed files with 112 additions and 14 deletions

View File

@@ -33,7 +33,7 @@
- Equipment rewards can be stored, displayed, and swapped from the battle HUD.
- Terrain movement, defense, and avoid modifiers affect combat.
- Skills, tactics, and MP. Multiple single-target damage/heal tactics, ally support buffs, enemy debuffs, poison damage-over-time, a skill list menu with range/effect hints, and enemy tactic AI exist.
- Consumable item use. Basic global inventory, Bean HP recovery, Wine MP recovery, item menu, preview, and target overlay exist.
- Consumable item use. Basic global inventory, Bean HP recovery, Wine MP recovery, Antidote poison cure, item menu, preview, and target overlay exist.
- Counterattacks exist. Battle-only support, debuff, and first damage-over-time status effects exist; richer ailment/status families are still planned.
- Battle EXP, level-ups, class promotion, and campaign roster persistence exist.