Add dialogue portrait side placement

This commit is contained in:
2026-06-18 03:55:46 +09:00
parent b280632852
commit b8378d9144
8 changed files with 54 additions and 17 deletions

View File

@@ -134,7 +134,7 @@
- Unit sprites and animations. Board movement now has a short slide animation, and board units show low-HP warning rings.
- Battle effects. First floating combat text now covers damage, recovery, misses, support effects, level-ups, and promotions. Hover target preview badges summarize attacks, tactics, and items.
- Music and sound. Basic placeholder BGM and SFX now play for menus, battle flow, unit actions, tactics, items, and result states.
- Chapter UI and visual novel scenes. Pre-battle briefing now has a first campaign battle header; chapter-aware numbering remains planned once chapter data exists.
- Chapter UI and visual novel scenes. Pre-battle briefing now has a first campaign battle header, and dialogue lines can choose left or right portrait placement; chapter-aware numbering remains planned once chapter data exists.
## Milestone 6: Content Expansion