Antique briefing UI and Puyang localization

This commit is contained in:
2026-06-19 07:14:56 +09:00
parent c2f0fe9041
commit b1fc4d4597
6 changed files with 199 additions and 138 deletions

View File

@@ -211,16 +211,16 @@ func _check_objective_notice(failures: Array[String]) -> void:
scene._on_objective_updated("Defeat the new vanguard.", "")
if scene.objective_notice_panel == null or not scene.objective_notice_panel.visible:
failures.append("objective notice panel should be visible after objective update")
elif not scene.objective_notice_label.text.contains("조서 봉인") or not scene.objective_notice_label.text.contains("승리 조서: Defeat the new vanguard."):
elif not scene.objective_notice_label.text.contains("軍令 봉인") or not scene.objective_notice_label.text.contains("勝令: Defeat the new vanguard."):
failures.append("objective notice label should use sealed edict wording: %s" % scene.objective_notice_label.text)
scene._on_objective_updated("", "Supply train is lost.")
if scene.objective_notice_panel == null or not scene.objective_notice_panel.visible:
failures.append("objective notice panel should be visible after defeat update")
elif not scene.objective_notice_label.text.contains("조서 봉인") or not scene.objective_notice_label.text.contains("패배 흉조: Supply train is lost."):
elif not scene.objective_notice_label.text.contains("軍令 봉인") or not scene.objective_notice_label.text.contains("敗兆: Supply train is lost."):
failures.append("objective notice label should use omen wording: %s" % scene.objective_notice_label.text)
if scene._format_log_entry_text("Objective updated: Defeat the new vanguard.") != "조서 개정: Defeat the new vanguard.":
if scene._format_log_entry_text("Objective updated: Defeat the new vanguard.") != "軍令 개정: Defeat the new vanguard.":
failures.append("objective log display should use edict wording")
if scene._format_log_entry_text("Defeat condition updated: Supply train is lost.") != "흉조 개정: Supply train is lost.":
if scene._format_log_entry_text("Defeat condition updated: Supply train is lost.") != "敗兆 개정: Supply train is lost.":
failures.append("defeat log display should use omen wording")
if scene.objective_notice_timer <= 0.0:
failures.append("objective notice timer should be active")