Refine opening prologue presentation

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2026-06-20 04:42:39 +09:00
parent f42229930a
commit b10eb520b9
4 changed files with 67 additions and 51 deletions

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@@ -36,7 +36,7 @@
1. Load battle data.
2. Hydrate deployments through `DataCatalog`.
3. Dispatch battle-start scenario events.
4. New campaigns first show a short title-to-briefing prologue using wide generated story artwork with a bottom caption panel, then continue into the first scenario briefing.
4. New campaigns first show a short title-to-briefing prologue using full-screen generated story artwork with a bottom scroll caption panel, then continue into the first scenario briefing.
5. Show scenario briefing with the campaign chapter header, battle header, objective summary, chapter overview, selectable camp Talk conversations, manual checkpoint menu, and optional pre-battle shop, Armory, Roster, and Formation setup.
6. Player selects a unit.
7. Briefing completion dispatches battle-begin events, including opening dialogue.