Teach enemy AI weapon-aware attacks

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2026-06-18 11:30:37 +09:00
parent 6ca276082e
commit a4330481a6
8 changed files with 135 additions and 77 deletions

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@@ -57,7 +57,7 @@ powershell -NoProfile -ExecutionPolicy Bypass -File tools\check_godot46_readines
- Disarm Tactic applies disarm, prevents physical attacks and counterattacks, and still leaves movement, tactics, items, and wait available.
- Support, debuff, poison, seal, snare, and disarm status pips appear on affected board units and disappear when those effects expire or are cured.
- Antidote can cure poison, Panacea can cure poison, seal, snare, or disarm, and neither consumes stock when used on a target without a matching status.
- Enemy turn advances and AI acts.
- Enemy turn advances and AI acts, including damage-aware physical target selection.
- Victory and defeat panels still appear.
- Post-battle dialogue and post-battle choices still block progression until a choice is saved.
- Next battle loads with saved roster, inventory, joined officers, and campaign flags.