Add event AI target priority shifts
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@@ -1253,6 +1253,8 @@ func _floating_text_color(kind: String) -> Color:
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return Color(0.48, 0.74, 1.0)
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if kind == "item":
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return Color(0.98, 0.76, 0.28)
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if kind == "priority":
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return Color(1.0, 0.54, 0.22)
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if kind == "support":
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return Color(1.0, 0.88, 0.28)
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if kind == "debuff":
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