From 9befac469c11e8783b9d297362f33dc26ceb11f7 Mon Sep 17 00:00:00 2001 From: Wickedness Date: Thu, 18 Jun 2026 01:26:01 +0900 Subject: [PATCH] Add Jingzhou supply line scenario --- README.md | 3 +- data/campaign/campaign.json | 5 + data/scenarios/046_jingzhou_supply_line.json | 359 +++++++++++++++++++ docs/DATA_MODEL.md | 4 +- docs/ROADMAP.md | 5 +- 5 files changed, 372 insertions(+), 4 deletions(-) create mode 100644 data/scenarios/046_jingzhou_supply_line.json diff --git a/README.md b/README.md index 56d829d..a325f80 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr ## Current Slice -- Forty-five campaign scenarios. +- Forty-six campaign scenarios. - Grid movement. - Unit selection. - Move, attack, wait, end turn. @@ -66,6 +66,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr - Ruxu River Line consumes the Ruxu Advance branch flags and introduces water-move enemy boats along the riverbank. - Ruxu Crossing consumes the Ruxu River Line branch flags and turns Ruxu toward an eastern crossing base or Fancheng relief. - Fancheng Relief consumes the Ruxu Crossing branch flags and uses a protected Fancheng messenger defense objective. +- Jingzhou Supply Line consumes the Fancheng Relief branch flags and cuts Guan Yu's supply road after the siege break. - Post-battle choices can save campaign flags that branch later briefing text, shop stock, and scenario events. - Scenario post-battle dialogue can play before the victory result panel. - Basic battle EXP, level-ups, and core first-tier class promotion routes. diff --git a/data/campaign/campaign.json b/data/campaign/campaign.json index 50fd968..8e89751 100644 --- a/data/campaign/campaign.json +++ b/data/campaign/campaign.json @@ -228,6 +228,11 @@ "id": "045_fancheng_relief", "title": "Fancheng Relief", "path": "res://data/scenarios/045_fancheng_relief.json" + }, + { + "id": "046_jingzhou_supply_line", + "title": "Jingzhou Supply Line", + "path": "res://data/scenarios/046_jingzhou_supply_line.json" } ] } diff --git a/data/scenarios/046_jingzhou_supply_line.json b/data/scenarios/046_jingzhou_supply_line.json new file mode 100644 index 0000000..2f51ae9 --- /dev/null +++ b/data/scenarios/046_jingzhou_supply_line.json @@ -0,0 +1,359 @@ +{ + "id": "046_jingzhou_supply_line", + "name": "Jingzhou Supply Line", + "objectives": { + "victory": "Reach Guan Yu's supply depot with Cao Cao, then defeat the Jingzhou rearguard.", + "defeat": "Cao Cao is defeated or the battle reaches Turn 18." + }, + "conditions": { + "victory": { "type": "all_units_defeated", "team": "enemy", "after_event": "jingzhou_supply_depot_reached" }, + "defeat": [ + { "type": "any_officer_defeated", "team": "player", "officer_ids": ["cao_cao"] }, + { "type": "turn_reached", "turn": 18, "team": "player" } + ] + }, + "briefing": { + "title": "Jingzhou Supply Line", + "location": "Jingzhou Supply Road, Han River Front, 219 CE", + "lines": [ + "Fancheng has been relieved, but Guan Yu's siege army still draws strength from the Jingzhou supply road.", + "Cao Cao's army moves to break the depot line before the enemy can turn another siege into another flood of pressure." + ], + "conditional_lines": [ + { + "campaign_flags": { "reinforced_fancheng": true }, + "lines": [ + "Reinforcing Fancheng leaves Cao Ren secure enough to hold the gate while Cao Cao strikes the supply road." + ] + }, + { + "campaign_flags": { "struck_jingzhou_supply": true }, + "lines": [ + "The first strike against Jingzhou's supply road has rattled Guan Yu's rear, but the rearguard now expects a second blow." + ] + } + ] + }, + "shop": { + "items": [ + "bean", + "wine", + "iron_sword", + "training_spear", + "short_bow", + "hand_axe", + "war_axe", + "leather_armor", + "iron_armor" + ], + "conditional_items": [ + { + "campaign_flags": { "reinforced_fancheng": true }, + "items": ["imperial_seal"] + }, + { + "campaign_flags": { "struck_jingzhou_supply": true }, + "items": ["war_drum"] + } + ] + }, + "roster": { + "max_units": 7, + "required_officers": ["cao_cao", "guo_jia"] + }, + "formation": { + "cells": [[1, 3], [1, 4], [1, 5], [2, 2], [2, 3], [2, 4], [2, 5], [2, 6], [3, 2], [3, 3], [3, 4], [3, 5], [3, 6]] + }, + "map": { + "width": 18, + "height": 11, + "terrain": [ + "GGGGHHGGGGGGHHGGGG", + "GGFFHHGGRRGGHHFFGG", + "GGRRRRRRRRRRRRFFGG", + "GGGFGHGGGGRRGGGGGG", + "RRRRRRRRRRRRRRRRRR", + "GGGGGHHGGGRRGFFGGG", + "GGHHGFFFGGFFFGGHHG", + "GGHHGFFFGGFFFGGHHG", + "GGGGGGFFGGHHHGGGGG", + "GGFFGGGGGGHHHFFGGG", + "GGGGGGGGGGGGGGGGGG" + ] + }, + "deployments": [ + { + "unit_id": "cao_cao_ch46", + "officer_id": "cao_cao", + "team": "player", + "pos": [1, 4] + }, + { + "unit_id": "guo_jia_ch46", + "officer_id": "guo_jia", + "team": "player", + "requires_joined": true, + "pos": [2, 4] + }, + { + "unit_id": "zhang_he_ch46", + "officer_id": "zhang_he", + "team": "player", + "requires_joined": true, + "pos": [2, 3] + }, + { + "unit_id": "xiahou_dun_ch46", + "officer_id": "xiahou_dun", + "team": "player", + "pos": [1, 5] + }, + { + "unit_id": "dian_wei_ch46", + "officer_id": "dian_wei", + "team": "player", + "requires_joined": true, + "pos": [2, 5] + }, + { + "unit_id": "xiahou_yuan_ch46", + "officer_id": "xiahou_yuan", + "team": "player", + "requires_joined": true, + "pos": [3, 3] + }, + { + "unit_id": "cao_ren_ch46", + "officer_id": "cao_ren", + "team": "player", + "requires_joined": true, + "pos": [3, 4] + }, + { + "unit_id": "jingzhou_supply_commander", + "name": "Jingzhou Supply Commander", + "class_id": "commander", + "team": "enemy", + "level": 43, + "pos": [14, 4], + "base": { "hp": 142, "mp": 64, "atk": 44, "def": 36, "int": 36, "agi": 24 } + }, + { + "unit_id": "guan_yu_rearguard_captain", + "name": "Guan Yu Rearguard Captain", + "class_id": "guard_captain", + "team": "enemy", + "level": 43, + "pos": [12, 4], + "base": { "hp": 118, "atk": 44, "def": 37 } + }, + { + "unit_id": "han_river_supply_champion", + "name": "Han River Supply Champion", + "class_id": "champion", + "team": "enemy", + "level": 43, + "pos": [15, 3], + "base": { "hp": 146, "mp": 12, "atk": 46, "def": 33, "int": 13, "agi": 29 } + }, + { + "unit_id": "jingzhou_supply_advisor", + "name": "Jingzhou Supply Advisor", + "class_id": "military_advisor", + "team": "enemy", + "level": 43, + "pos": [13, 5], + "skills": ["blaze", "great_mend"], + "base": { "hp": 106, "mp": 90, "atk": 8, "def": 24, "int": 46, "agi": 22 } + }, + { + "unit_id": "jingzhou_supply_spear_north", + "name": "Jingzhou Supply Spear", + "class_id": "infantry", + "team": "enemy", + "level": 43, + "pos": [12, 3], + "base": { "hp": 108, "atk": 44, "def": 34 } + }, + { + "unit_id": "jingzhou_supply_spear_south", + "name": "Jingzhou Supply Spear", + "class_id": "infantry", + "team": "enemy", + "level": 43, + "pos": [12, 5], + "base": { "hp": 108, "atk": 44, "def": 34 } + }, + { + "unit_id": "jingzhou_supply_marksman", + "name": "Jingzhou Supply Marksman", + "class_id": "marksman", + "team": "enemy", + "level": 43, + "pos": [13, 2], + "base": { "hp": 100, "atk": 45, "def": 20, "agi": 32 } + } + ], + "events": [ + { + "id": "opening", + "once": true, + "when": { "type": "battle_start" }, + "actions": [ + { "type": "log", "text": "Cao Cao's army moves against Jingzhou's supply road after relieving Fancheng." } + ] + }, + { + "id": "opening_dialogue", + "once": true, + "when": { "type": "battle_begin" }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Cao Ren", "text": "Fancheng breathes again, but Guan Yu's supply road still feeds the siege army's pride." }, + { "speaker": "Guo Jia", "text": "Cut the road and courage becomes a hungry thing." }, + { "speaker": "Cao Cao", "text": "Then we do not chase banners. We cut what lets them stand." } + ] + } + ] + }, + { + "id": "reinforced_fancheng_holds_gate", + "once": true, + "when": { "type": "turn_start", "team": "player", "turn": 2, "campaign_flags": { "reinforced_fancheng": true } }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Cao Ren", "text": "Fancheng's reinforcement holds. I can keep the gate while you break the road." }, + { "speaker": "Cao Cao", "text": "Good. A held wall lets a moving army strike harder." } + ] + } + ] + }, + { + "id": "supply_strike_rouses_rearguard", + "once": true, + "when": { "type": "turn_start", "team": "enemy", "turn": 2, "campaign_flags": { "struck_jingzhou_supply": true } }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Jingzhou Supply Commander", "text": "Cao Cao strikes the supply road again. Call the rear riders before the depot burns." }, + { "speaker": "Zhang He", "text": "They expected us. That means they know where the wound is." } + ] + }, + { + "type": "spawn_deployment", + "deployment": { + "unit_id": "jingzhou_rear_riders", + "name": "Jingzhou Rear Riders", + "class_id": "cavalry", + "team": "enemy", + "level": 43, + "pos": [16, 3], + "base": { "hp": 98, "atk": 40, "def": 24, "agi": 30 } + } + } + ] + }, + { + "id": "turn_4_depot_pressure", + "once": true, + "when": { "type": "turn_start", "team": "enemy", "turn": 4 }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Jingzhou Supply Advisor", "text": "Do not let them touch the depot. If the road falls, Guan Yu's siege hears hunger before orders." }, + { "speaker": "Guo Jia", "text": "They know the depot is the army's throat." } + ] + } + ] + }, + { + "id": "jingzhou_supply_depot_reached", + "once": true, + "when": { "type": "unit_reaches_tile", "team": "player", "officer_ids": ["cao_cao"], "pos": [10, 4] }, + "actions": [ + { + "type": "set_objective", + "victory": "Guan Yu's supply depot is reached. Defeat the Jingzhou rearguard.", + "defeat": "Cao Cao is defeated or the battle reaches Turn 18." + }, + { + "type": "dialogue", + "lines": [ + { "speaker": "Cao Cao", "text": "This is the depot. Break the guard and Guan Yu's siege must count every mouth." }, + { "speaker": "Jingzhou Supply Commander", "text": "The road feeds loyalty. Defend it!" } + ] + }, + { + "type": "spawn_deployments", + "deployments": [ + { + "unit_id": "jingzhou_depot_guard", + "name": "Jingzhou Depot Guard", + "class_id": "guard_captain", + "team": "enemy", + "level": 43, + "pos": [16, 4], + "base": { "hp": 116, "atk": 44, "def": 37 } + }, + { + "unit_id": "jingzhou_depot_arrow_screen", + "name": "Jingzhou Depot Arrow Screen", + "class_id": "archer", + "team": "enemy", + "level": 43, + "pos": [16, 5], + "base": { "hp": 92, "atk": 43, "def": 17, "agi": 31 } + } + ] + } + ] + }, + { + "id": "turn_9_supply_line_breaks", + "once": true, + "when": { "type": "turn_start", "team": "player", "turn": 9 }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Xiahou Yuan", "text": "Their depot guard is wavering. The supply road is starting to sound empty." }, + { "speaker": "Cao Cao", "text": "Then finish the silence." } + ] + } + ] + } + ], + "rewards": { + "gold": 9000, + "items": ["bean", "wine", "imperial_seal"] + }, + "post_battle_dialogue": [ + { "speaker": "Guo Jia", "text": "The Jingzhou supply line is cut. Guan Yu's siege still has teeth, but the jaw is weaker." }, + { "speaker": "Cao Ren", "text": "We can secure Fancheng's road and let the siege starve, or pursue Guan Yu's rearguard while it reels." }, + { "speaker": "Cao Cao", "text": "A hungry enemy can retreat or rage. Choose which answer we force." } + ], + "post_battle_choices": [ + { + "id": "secure_fancheng_line", + "label": "Secure Line", + "description": "Cao Cao secures Fancheng's line and lets Guan Yu's siege lose strength.", + "set_flags": { "secured_fancheng_line": true, "pursued_guan_yu_rearguard": false }, + "gold": 1550, + "items": ["imperial_seal"] + }, + { + "id": "pursue_guan_yu_rearguard", + "label": "Pursue Rearguard", + "description": "Cao Cao pursues Guan Yu's rearguard before it can recover from the supply loss.", + "set_flags": { "secured_fancheng_line": false, "pursued_guan_yu_rearguard": true }, + "gold": 1350, + "items": ["war_drum"] + } + ] +} diff --git a/docs/DATA_MODEL.md b/docs/DATA_MODEL.md index b44180b..ed92e81 100644 --- a/docs/DATA_MODEL.md +++ b/docs/DATA_MODEL.md @@ -56,6 +56,7 @@ data/scenarios/042_ruxu_advance.json data/scenarios/043_ruxu_river_line.json data/scenarios/044_ruxu_crossing.json data/scenarios/045_fancheng_relief.json +data/scenarios/046_jingzhou_supply_line.json ``` ## Campaign @@ -113,7 +114,8 @@ The campaign file defines scenario order, resource paths, and officers who are a { "id": "042_ruxu_advance", "title": "Ruxu Advance", "path": "res://data/scenarios/042_ruxu_advance.json" }, { "id": "043_ruxu_river_line", "title": "Ruxu River Line", "path": "res://data/scenarios/043_ruxu_river_line.json" }, { "id": "044_ruxu_crossing", "title": "Ruxu Crossing", "path": "res://data/scenarios/044_ruxu_crossing.json" }, - { "id": "045_fancheng_relief", "title": "Fancheng Relief", "path": "res://data/scenarios/045_fancheng_relief.json" } + { "id": "045_fancheng_relief", "title": "Fancheng Relief", "path": "res://data/scenarios/045_fancheng_relief.json" }, + { "id": "046_jingzhou_supply_line", "title": "Jingzhou Supply Line", "path": "res://data/scenarios/046_jingzhou_supply_line.json" } ] } ``` diff --git a/docs/ROADMAP.md b/docs/ROADMAP.md index e5836c8..919f83e 100644 --- a/docs/ROADMAP.md +++ b/docs/ROADMAP.md @@ -21,7 +21,7 @@ - Destination victory conditions and objective map markers exist. - Turn-limit conditions and HUD turn-limit display exist. - Victory reward summary is visible. -- Next-battle flow exists across the current forty-five-scenario campaign. +- Next-battle flow exists across the current forty-six-scenario campaign. - Campaign completion and new-campaign reset exist. - Reward inventory can be brought into the next battle. @@ -52,7 +52,7 @@ - Party roster persistence has a first save-file skeleton. - Level, experience, and equipment persistence. - Chapter selection and save/load. -- Linear forty-five-scenario campaign order exists. +- Linear forty-six-scenario campaign order exists. - Save reset exists. - Victory rewards, consumable counts, equipment stock, and equipped gear persist. - A basic pre-battle shop with scenario-specific stock exists. Sell-back and richer item management are still planned. @@ -105,6 +105,7 @@ - Forty-third-scenario content exists with Ruxu river-line pressure, water-move enemy boats, Ruxu bank or Sun Quan line branch reactions, and Ruxu camp or crossing follow-up flags. - Forty-fourth-scenario content exists with Ruxu crossing pressure, water-move counterboats, camp or forced-crossing branch reactions, and Ruxu base or Fancheng relief follow-up flags. - Forty-fifth-scenario content exists with Fancheng relief pressure, protected Fancheng messenger defense, Ruxu crossing or Fancheng relief branch reactions, and Fancheng reinforcement or Jingzhou supply follow-up flags. +- Forty-sixth-scenario content exists with Jingzhou supply-line pressure, Guan Yu rearguard resistance, Fancheng reinforcement or supply-strike branch reactions, and Fancheng line or rearguard pursuit follow-up flags. ## Milestone 5: Presentation