Let panacea cleanse stat debuffs

This commit is contained in:
2026-06-18 15:47:04 +09:00
parent f0eb181b6f
commit 909d497df0
9 changed files with 229 additions and 9 deletions

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@@ -35,7 +35,7 @@
- Equipment rewards can be stored, displayed, compared, equipped, unequipped, and swapped from the battle HUD.
- Terrain movement, defense, and avoid modifiers affect combat.
- Skills, tactics, and MP. Multiple damage/heal tactics, first area damage/healing/status tactics, ally support buffs, enemy debuffs, movement and accuracy/evasion modifiers, poison damage-over-time, seal/snare/disarm action locks, a skill list menu with range/effect hints, and enemy tactic AI exist.
- Consumable item use. Basic global inventory, Bean HP recovery, Wine MP recovery, Antidote poison cure, Panacea poison/seal/snare/disarm cure, item menu, preview, and target overlay exist.
- Consumable item use. Basic global inventory, Bean HP recovery, Wine MP recovery, Antidote poison cure, Panacea poison/seal/snare/disarm and stat debuff cleanse, item menu, preview, and target overlay exist.
- Counterattacks exist. Battle-only support, debuff, damage-over-time, and first action-lock status effects exist; richer ailment/status families are still planned.
- Battle EXP, level-ups, class promotion, and campaign roster persistence exist.