Improve readable text backings
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@@ -132,7 +132,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
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- Campaign completion screen.
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- New campaign save reset.
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- Manual campaign checkpoint save/load.
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- Cinematic title screen uses a dedicated ancient-war-camp dawn backdrop, Cao Cao portrait art, and a compact left-side command board with `처음부터`, `로드하기`, and `환경설정`; its generated command board and title buttons keep safer source-art proportions, linear filtering, tile-fit 9-slice surfaces, and aspect-locked canvas scaling for QHD fullscreen, while story/briefing action buttons use crisp flat readable surfaces. New campaigns then move into a generated four-panel Yellow Turban rebellion, Cao Cao resolve, Xiahou Dun meeting, and Yingchuan contact prologue with full-screen story artwork, a chapter seal, a text-only chapter-side story ledger instead of exposed numeric cards or tick marks, `다음 기록`/`군막으로`/`전투 준비` story controls, and a bottom scroll caption panel. Briefing, dialogue, notice, auto-turn, and right-side battle information panels now favor high-contrast flat paper/ink text surfaces, larger Korean type, and explicit line spacing over busy decorative frames. Title and in-game settings expose clearer background-music, combat-SFX, edge-scroll, and fullscreen display controls, show the active music/SFX mix beside the preview button, include one-click audio recovery, and persist preferences in `user://heros_settings.json`.
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- Cinematic title screen uses a dedicated ancient-war-camp dawn backdrop, Cao Cao portrait art, and a compact left-side command board with `처음부터`, `로드하기`, and `환경설정`; its generated command board and title buttons keep safer source-art proportions, linear filtering, tile-fit 9-slice surfaces, and aspect-locked canvas scaling for QHD fullscreen, while story/briefing action buttons use crisp flat readable surfaces. New campaigns then move into a generated four-panel Yellow Turban rebellion, Cao Cao resolve, Xiahou Dun meeting, and Yingchuan contact prologue with full-screen story artwork, a chapter seal, a text-only chapter-side story ledger instead of exposed numeric cards or tick marks, `다음 기록`/`군막으로`/`전투 준비` story controls, and a bottom scroll caption panel. Briefing, dialogue, notice, auto-turn, command-hint, title settings/load, battle log, and right-side battle information panels now favor high-contrast flat paper/ink text surfaces, larger Korean type, and explicit line spacing over busy decorative frames. Title and in-game settings expose clearer background-music, combat-SFX, edge-scroll, and fullscreen display controls, show the active music/SFX mix beside the preview button, include one-click audio recovery, and persist preferences in `user://heros_settings.json`.
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- Victory and defeat result overlay.
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- Dialogue portrait slot stays fixed across speaker and narration lines, with officer default image paths, optional per-line overrides, and speaker-initial or record fallback.
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- Initial AI-generated photorealistic officer portraits for Cao Cao, Xiahou Dun, Xiahou Yuan, Cao Ren, Dian Wei, Guo Jia, and Zhang He.
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