Add tactic cast motion effects

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2026-06-18 22:34:39 +09:00
parent 3273ec33ec
commit 70a34cf262
4 changed files with 168 additions and 1 deletions

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@@ -122,6 +122,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
- Floating combat text for damage, recovery, misses, support effects, poison ticks, action locks, level-ups, and promotions.
- Short unit slide animation for board movement.
- Board attacks now request class-specific motion profiles, with infantry strikes, archer traces, cavalry charges, command flashes, and heavy warrior/bandit impacts drawn by the battle scene.
- Damage, healing, and support tactics now request distinct cast motion profiles with flare, sigil, and banner-style battlefield effects.
- Battle maps can use a high-resolution background image with translucent terrain overlays, terrain-specific detail patterns, connected roads, shoreline/castle/forest/hill edge blends, transparent generic-enemy class art, and token marks.
- Hover target preview badges for attacks, tactics, and items.
- Low-HP board unit warning rings, HP bar color states, and board status pips plus HUD duration summaries for support, debuff, poison, seal, snare, and disarm effects.