Add weapon move-type effectiveness

This commit is contained in:
2026-06-18 11:20:55 +09:00
parent 47d02e1537
commit 6ca276082e
9 changed files with 173 additions and 10 deletions

View File

@@ -23,6 +23,8 @@
"weapon_type": "spear",
"range": [1, 1],
"bonuses": { "atk": 4 },
"effective_vs_move_types": ["mounted"],
"effective_bonus_damage": 3,
"effects": [],
"price": 360
},
@@ -32,6 +34,8 @@
"weapon_type": "bow",
"range": [2, 2],
"bonuses": { "atk": 3 },
"effective_vs_move_types": ["water"],
"effective_bonus_damage": 2,
"effects": [],
"price": 320
},
@@ -41,6 +45,8 @@
"weapon_type": "axe",
"range": [1, 1],
"bonuses": { "atk": 4 },
"effective_vs_move_types": ["foot"],
"effective_bonus_damage": 2,
"effects": [],
"price": 340
},
@@ -50,6 +56,8 @@
"weapon_type": "axe",
"range": [1, 1],
"bonuses": { "atk": 6 },
"effective_vs_move_types": ["foot"],
"effective_bonus_damage": 3,
"effects": [],
"price": 680
},