From 6a2236f5f6c7f85469b4fa3ab92c44cfd1531bc6 Mon Sep 17 00:00:00 2001 From: Wickedness Date: Wed, 17 Jun 2026 23:30:00 +0900 Subject: [PATCH] Add Liaoxi pursuit scenario --- README.md | 3 +- data/campaign/campaign.json | 5 + data/scenarios/022_liaoxi_pursuit.json | 368 +++++++++++++++++++++++++ docs/DATA_MODEL.md | 4 +- docs/ROADMAP.md | 5 +- 5 files changed, 381 insertions(+), 4 deletions(-) create mode 100644 data/scenarios/022_liaoxi_pursuit.json diff --git a/README.md b/README.md index 7b27936..886eec0 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr ## Current Slice -- Twenty-one campaign scenarios. +- Twenty-two campaign scenarios. - Grid movement. - Unit selection. - Move, attack, wait, end turn. @@ -42,6 +42,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr - Nanpi Pressure consumes the Northern Pursuit branch flags and breaks Yuan Tan's outer line. - Nanpi Surrender consumes the Nanpi Pressure branch flags and settles Yuan Tan's last loyalists. - Bohai Remnants consumes the Nanpi Surrender branch flags and scatters the Yuan brothers' covering force. +- Liaoxi Pursuit consumes the Bohai Remnants branch flags and intercepts Yuan envoys seeking Wuhuan support. - Post-battle choices can save campaign flags that branch later briefing text, shop stock, and scenario events. - Scenario post-battle dialogue can play before the victory result panel. - Basic battle EXP, level-ups, and core first-tier class promotion routes. diff --git a/data/campaign/campaign.json b/data/campaign/campaign.json index 06e0c1e..6dc12a1 100644 --- a/data/campaign/campaign.json +++ b/data/campaign/campaign.json @@ -108,6 +108,11 @@ "id": "021_bohai_remnants", "title": "Bohai Remnants", "path": "res://data/scenarios/021_bohai_remnants.json" + }, + { + "id": "022_liaoxi_pursuit", + "title": "Liaoxi Pursuit", + "path": "res://data/scenarios/022_liaoxi_pursuit.json" } ] } diff --git a/data/scenarios/022_liaoxi_pursuit.json b/data/scenarios/022_liaoxi_pursuit.json new file mode 100644 index 0000000..d0351f4 --- /dev/null +++ b/data/scenarios/022_liaoxi_pursuit.json @@ -0,0 +1,368 @@ +{ + "id": "022_liaoxi_pursuit", + "name": "Liaoxi Pursuit", + "objectives": { + "victory": "Reach the White Wolf road with Cao Cao, then defeat the Yuan envoys and Wuhuan outriders.", + "defeat": "Cao Cao is defeated or the battle reaches Turn 17." + }, + "conditions": { + "victory": { "type": "all_units_defeated", "team": "enemy", "after_event": "white_wolf_road_found" }, + "defeat": [ + { "type": "any_officer_defeated", "team": "player", "officer_ids": ["cao_cao"] }, + { "type": "turn_reached", "turn": 17, "team": "player" } + ] + }, + "briefing": { + "title": "Liaoxi Pursuit", + "location": "Liaoxi Frontier, 204 CE", + "lines": [ + "Yuan Shang and Yuan Xi flee beyond Bohai, sending envoys toward the Wuhuan riders who rule the northern approaches.", + "Cao Cao pushes into Liaoxi to find the White Wolf road before the Yuan brothers can turn exile into a frontier alliance." + ], + "conditional_lines": [ + { + "campaign_flags": { "pressed_liaoxi_pursuit": true }, + "lines": [ + "The fast pursuit has reached Liaoxi before the Yuan envoys can settle their route, forcing their escorts to fight while still scattered." + ] + }, + { + "campaign_flags": { "secured_liaoxi_approaches": true }, + "lines": [ + "Secured depots and guides now anchor the advance, letting Cao Cao's army cross the frontier roads with fewer blind corners." + ] + } + ] + }, + "shop": { + "items": [ + "bean", + "wine", + "iron_sword", + "training_spear", + "short_bow", + "hand_axe", + "war_axe", + "leather_armor", + "iron_armor" + ], + "conditional_items": [ + { + "campaign_flags": { "pressed_liaoxi_pursuit": true }, + "items": ["war_drum"] + }, + { + "campaign_flags": { "secured_liaoxi_approaches": true }, + "items": ["imperial_seal"] + } + ] + }, + "roster": { + "max_units": 7, + "required_officers": ["cao_cao", "guo_jia"] + }, + "formation": { + "cells": [[1, 3], [1, 4], [1, 5], [2, 2], [2, 3], [2, 4], [2, 5], [2, 6], [3, 2], [3, 3], [3, 4], [3, 5], [3, 6]] + }, + "map": { + "width": 18, + "height": 11, + "terrain": [ + "GGGHHHGGGGGHHHGGGG", + "GGFFHHGGRRGGHHFFGG", + "GGRRRRRRRRRRRRFFGG", + "GGGFGHGGGGRRGGGGGG", + "RRRRRRRRRRRRRRRRRR", + "GGGGGHHGGGRRGFFGGG", + "GGHHGFFFGGFFFGGHHG", + "GGHHGFFFGGFFFGGHHG", + "GGGGGGFFGGHHHGGGGG", + "GGFFGGGGGGHHHFFGGG", + "GGGGGGGGGGGGGGGGGG" + ] + }, + "deployments": [ + { + "unit_id": "cao_cao_ch22", + "officer_id": "cao_cao", + "team": "player", + "pos": [1, 4] + }, + { + "unit_id": "guo_jia_ch22", + "officer_id": "guo_jia", + "team": "player", + "requires_joined": true, + "pos": [2, 4] + }, + { + "unit_id": "zhang_he_ch22", + "officer_id": "zhang_he", + "team": "player", + "requires_joined": true, + "pos": [2, 3] + }, + { + "unit_id": "xiahou_dun_ch22", + "officer_id": "xiahou_dun", + "team": "player", + "pos": [1, 5] + }, + { + "unit_id": "dian_wei_ch22", + "officer_id": "dian_wei", + "team": "player", + "requires_joined": true, + "pos": [2, 5] + }, + { + "unit_id": "xiahou_yuan_ch22", + "officer_id": "xiahou_yuan", + "team": "player", + "requires_joined": true, + "pos": [3, 3] + }, + { + "unit_id": "cao_ren_ch22", + "officer_id": "cao_ren", + "team": "player", + "requires_joined": true, + "pos": [3, 4] + }, + { + "unit_id": "yuan_envoy_commander", + "name": "Yuan Envoy Commander", + "class_id": "commander", + "team": "enemy", + "level": 21, + "pos": [14, 4], + "base": { "hp": 100, "mp": 28, "atk": 27, "def": 21, "int": 16, "agi": 14 } + }, + { + "unit_id": "liaoxi_rear_captain", + "name": "Liaoxi Rear Captain", + "class_id": "guard_captain", + "team": "enemy", + "level": 20, + "pos": [12, 4], + "base": { "hp": 72, "atk": 24, "def": 19 } + }, + { + "unit_id": "yuan_frontier_advisor", + "name": "Frontier Advisor", + "class_id": "military_advisor", + "team": "enemy", + "level": 20, + "pos": [15, 5], + "skills": ["blaze", "great_mend"], + "base": { "hp": 60, "mp": 44, "atk": 7, "def": 11, "int": 23, "agi": 12 } + }, + { + "unit_id": "liaoxi_spear_north", + "name": "Liaoxi Spear Guard", + "class_id": "infantry", + "team": "enemy", + "level": 20, + "pos": [12, 3], + "base": { "hp": 64, "atk": 23, "def": 16 } + }, + { + "unit_id": "liaoxi_spear_south", + "name": "Liaoxi Spear Guard", + "class_id": "infantry", + "team": "enemy", + "level": 20, + "pos": [12, 5], + "base": { "hp": 64, "atk": 23, "def": 16 } + }, + { + "unit_id": "wuhuan_scout_north", + "name": "Wuhuan Scout", + "class_id": "marksman", + "team": "enemy", + "level": 20, + "pos": [13, 2], + "base": { "hp": 54, "atk": 23, "def": 9, "agi": 17 } + }, + { + "unit_id": "wuhuan_scout_south", + "name": "Wuhuan Scout", + "class_id": "marksman", + "team": "enemy", + "level": 20, + "pos": [14, 6], + "base": { "hp": 54, "atk": 23, "def": 9, "agi": 17 } + }, + { + "unit_id": "wuhuan_forward_rider", + "name": "Wuhuan Forward Rider", + "class_id": "elite_cavalry", + "team": "enemy", + "level": 20, + "pos": [15, 3], + "base": { "hp": 68, "atk": 24, "def": 14, "agi": 18 } + } + ], + "events": [ + { + "id": "opening", + "once": true, + "when": { "type": "battle_start" }, + "actions": [ + { "type": "log", "text": "The Yuan envoys flee into Liaoxi seeking Wuhuan shelter." } + ] + }, + { + "id": "opening_dialogue", + "once": true, + "when": { "type": "battle_begin" }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Guo Jia", "text": "The Yuan brothers no longer need a city. They need a road and another man's cavalry." }, + { "speaker": "Cao Cao", "text": "Then we take the road first." }, + { "speaker": "Zhang He", "text": "Their escorts are watching the hills. They know the frontier answers quickly." } + ] + } + ] + }, + { + "id": "pursuit_overtakes_envoys", + "once": true, + "when": { "type": "turn_start", "team": "enemy", "turn": 2, "campaign_flags": { "pressed_liaoxi_pursuit": true } }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Yuan Envoy Commander", "text": "Cao Cao's vanguard has crossed already? We were promised the road was empty." }, + { "speaker": "Xiahou Yuan", "text": "It was empty until we filled it." } + ] + }, + { + "type": "spawn_deployment", + "deployment": { + "unit_id": "rushed_liaoxi_rider", + "name": "Rushed Liaoxi Rider", + "class_id": "cavalry", + "team": "enemy", + "level": 20, + "pos": [16, 3], + "base": { "hp": 58, "atk": 22, "def": 12, "agi": 15 } + } + } + ] + }, + { + "id": "secured_road_guides", + "once": true, + "when": { "type": "turn_start", "team": "player", "turn": 2, "campaign_flags": { "secured_liaoxi_approaches": true } }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Cao Ren", "text": "The Liaoxi guides marked the dry road. The supply carts can follow without breaking formation." }, + { "speaker": "Cao Cao", "text": "Good. A frontier campaign is won first by arriving whole." } + ] + } + ] + }, + { + "id": "turn_3_frontier_riders", + "once": true, + "when": { "type": "turn_start", "team": "enemy", "turn": 3 }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Wuhuan Forward Rider", "text": "The Yuan envoys carry gifts. Cao Cao carries a claim. Which one reaches our chiefs?" }, + { "speaker": "Guo Jia", "text": "The rider asks the correct question. Make our answer faster." } + ] + } + ] + }, + { + "id": "white_wolf_road_found", + "once": true, + "when": { "type": "unit_reaches_tile", "team": "player", "officer_ids": ["cao_cao"], "pos": [10, 4] }, + "actions": [ + { + "type": "set_objective", + "victory": "The White Wolf road is found. Defeat the Yuan envoys and Wuhuan outriders.", + "defeat": "Cao Cao is defeated or the battle reaches Turn 17." + }, + { + "type": "dialogue", + "lines": [ + { "speaker": "Cao Cao", "text": "This is the road. Cut the envoys from the riders before promises become banners." }, + { "speaker": "Yuan Envoy Commander", "text": "If we fall here, the brothers lose the north. Hold the pass!" } + ] + }, + { + "type": "spawn_deployments", + "deployments": [ + { + "unit_id": "white_wolf_outrider", + "name": "White Wolf Outrider", + "class_id": "elite_cavalry", + "team": "enemy", + "level": 20, + "pos": [16, 4], + "base": { "hp": 66, "atk": 23, "def": 14, "agi": 18 } + }, + { + "unit_id": "yuan_envoy_archer", + "name": "Yuan Envoy Archer", + "class_id": "archer", + "team": "enemy", + "level": 20, + "pos": [16, 5], + "base": { "hp": 48, "atk": 21, "def": 8, "agi": 15 } + } + ] + } + ] + }, + { + "id": "turn_8_frontier_wind", + "once": true, + "when": { "type": "turn_start", "team": "player", "turn": 8 }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Zhang He", "text": "The wind is behind us now. Their riders keep looking north instead of forward." }, + { "speaker": "Cao Cao", "text": "Then push them toward the answer they fear." } + ] + } + ] + } + ], + "rewards": { + "gold": 4200, + "items": ["bean", "wine", "war_drum"] + }, + "post_battle_dialogue": [ + { "speaker": "Guo Jia", "text": "The envoys are broken, but Wuhuan scouts have seen enough to know Cao Cao is coming." }, + { "speaker": "Zhang He", "text": "The Yuan brothers will trade urgency for allies. Their next shield will be faster than city walls." }, + { "speaker": "Cao Cao", "text": "Then choose whether we strike the riders first or fortify the White Wolf road before the chiefs gather." } + ], + "post_battle_choices": [ + { + "id": "strike_wuhuan_vanguard", + "label": "Strike Vanguard", + "description": "Cao Cao attacks the Wuhuan forward riders before the Yuan brothers can gather a full host.", + "set_flags": { "struck_wuhuan_vanguard": true, "fortified_white_wolf_route": false }, + "gold": 300, + "items": ["war_drum"] + }, + { + "id": "fortify_white_wolf_route", + "label": "Fortify Route", + "description": "The army secures the White Wolf road, building a steadier approach into Wuhuan territory.", + "set_flags": { "struck_wuhuan_vanguard": false, "fortified_white_wolf_route": true }, + "gold": 600, + "items": ["imperial_seal"] + } + ] +} diff --git a/docs/DATA_MODEL.md b/docs/DATA_MODEL.md index f43b46f..ae0593e 100644 --- a/docs/DATA_MODEL.md +++ b/docs/DATA_MODEL.md @@ -32,6 +32,7 @@ data/scenarios/018_northern_pursuit.json data/scenarios/019_nanpi_pressure.json data/scenarios/020_nanpi_surrender.json data/scenarios/021_bohai_remnants.json +data/scenarios/022_liaoxi_pursuit.json ``` ## Campaign @@ -65,7 +66,8 @@ The campaign file defines scenario order, resource paths, and officers who are a { "id": "018_northern_pursuit", "title": "Northern Pursuit", "path": "res://data/scenarios/018_northern_pursuit.json" }, { "id": "019_nanpi_pressure", "title": "Nanpi Pressure", "path": "res://data/scenarios/019_nanpi_pressure.json" }, { "id": "020_nanpi_surrender", "title": "Nanpi Surrender", "path": "res://data/scenarios/020_nanpi_surrender.json" }, - { "id": "021_bohai_remnants", "title": "Bohai Remnants", "path": "res://data/scenarios/021_bohai_remnants.json" } + { "id": "021_bohai_remnants", "title": "Bohai Remnants", "path": "res://data/scenarios/021_bohai_remnants.json" }, + { "id": "022_liaoxi_pursuit", "title": "Liaoxi Pursuit", "path": "res://data/scenarios/022_liaoxi_pursuit.json" } ] } ``` diff --git a/docs/ROADMAP.md b/docs/ROADMAP.md index 0b261b9..eaf5198 100644 --- a/docs/ROADMAP.md +++ b/docs/ROADMAP.md @@ -21,7 +21,7 @@ - Destination victory conditions and objective map markers exist. - Turn-limit conditions and HUD turn-limit display exist. - Victory reward summary is visible. -- Next-battle flow exists across the current twenty-one-scenario campaign. +- Next-battle flow exists across the current twenty-two-scenario campaign. - Campaign completion and new-campaign reset exist. - Reward inventory can be brought into the next battle. @@ -52,7 +52,7 @@ - Party roster persistence has a first save-file skeleton. - Level, experience, and equipment persistence. - Chapter selection and save/load. -- Linear twenty-one-scenario campaign order exists. +- Linear twenty-two-scenario campaign order exists. - Save reset exists. - Victory rewards, consumable counts, equipment stock, and equipped gear persist. - A basic pre-battle shop with scenario-specific stock exists. Sell-back and richer item management are still planned. @@ -81,6 +81,7 @@ - Nineteenth-scenario content exists with Nanpi pressure, Yuan Tan's outer defense, and 018 branch reactions. - Twentieth-scenario content exists with Nanpi surrender, Yuan Tan loyalists, and 019 branch reactions. - Twenty-first-scenario content exists with Bohai remnants, Yuan brothers' covering force, and 020 branch reactions. +- Twenty-second-scenario content exists with Liaoxi pursuit, Yuan envoys, Wuhuan outriders, and 021 branch reactions. ## Milestone 5: Presentation