Improve readable battle text states

This commit is contained in:
2026-06-20 19:28:27 +09:00
parent c324ed0c07
commit 5356d01068
3 changed files with 72 additions and 14 deletions

View File

@@ -96,10 +96,14 @@ func _capture_viewport_set(spec: Dictionary, output_dir: String, captures: Array
await _settle()
if scene.objective_notice_panel != null:
scene.objective_notice_panel.visible = false
scene._update_hud()
await _settle()
await _capture_frame(scene, output_dir, label, "06_battle_idle", captures, failures)
scene._update_threat_button()
scene._on_command_hint_button_mouse_entered(scene.threat_button)
await _settle()
await _capture_frame(scene, output_dir, label, "06_battle_threat_hint", captures, failures)
await _capture_frame(scene, output_dir, label, "07_battle_threat_hint", captures, failures)
scene.queue_free()
await _settle()