Add area tactic effects

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2026-06-18 11:09:24 +09:00
parent 65e2508257
commit 47d02e1537
9 changed files with 314 additions and 94 deletions

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@@ -15,7 +15,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
- Damage forecast for selected-unit attacks.
- Terrain defense and avoid affect physical attack damage and hit chance.
- Min/max attack ranges and counterattack forecasts.
- MP tactics with low/high damage options, healing options, ally support buffs, enemy debuffs, movement and accuracy/evasion modifiers, poison damage-over-time, seal/snare/disarm action locks, a skill list menu, previews, and target overlays.
- MP tactics with low/high damage options, area damage/healing/status options, ally support buffs, enemy debuffs, movement and accuracy/evasion modifiers, poison damage-over-time, seal/snare/disarm action locks, a skill list menu, previews, and target overlays.
- Campaign inventory consumables with an item menu, HP/MP recovery, poison/seal/snare/disarm cure previews, and target overlay.
- Weapon, armor, and accessory rewards can be stored, displayed, and equipped from the battle HUD.
- Scenario-specific pre-battle shop purchases, optional finite shop stock, and 50% sell-back save immediately and sync into the upcoming battle inventory.