From 33a8998e1aa4e3f6afbacdd533bb0bcb41fb99f9 Mon Sep 17 00:00:00 2001 From: Wickedness Date: Thu, 18 Jun 2026 02:01:45 +0900 Subject: [PATCH] Add Jianye approach scenario --- README.md | 3 +- data/campaign/campaign.json | 5 + data/scenarios/053_jianye_approach.json | 363 ++++++++++++++++++++++++ docs/DATA_MODEL.md | 4 +- docs/ROADMAP.md | 5 +- 5 files changed, 376 insertions(+), 4 deletions(-) create mode 100644 data/scenarios/053_jianye_approach.json diff --git a/README.md b/README.md index 665b7c4..288d64e 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr ## Current Slice -- Fifty-two campaign scenarios. +- Fifty-three campaign scenarios. - Grid movement. - Unit selection. - Move, attack, wait, end turn. @@ -73,6 +73,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr - Wei Succession consumes the Luoyang Summons branch flags and secures the succession dais before the next frontier decision. - Eastern Front Alarm consumes the Wei Succession branch flags and returns the campaign to the Ruxu river front as Wu tests the transition. - Wu River Line consumes the Eastern Front Alarm branch flags and breaks open the Ruxu river line for an anchored fleet or Jianye pressure. +- Jianye Approach consumes the Wu River Line branch flags and presses the lower Yangtze approach toward a secured route or forced Wu counterstroke. - Post-battle choices can save campaign flags that branch later briefing text, shop stock, and scenario events. - Scenario post-battle dialogue can play before the victory result panel. - Basic battle EXP, level-ups, and core first-tier class promotion routes. diff --git a/data/campaign/campaign.json b/data/campaign/campaign.json index c147f15..e411394 100644 --- a/data/campaign/campaign.json +++ b/data/campaign/campaign.json @@ -263,6 +263,11 @@ "id": "052_wu_river_line", "title": "Wu River Line", "path": "res://data/scenarios/052_wu_river_line.json" + }, + { + "id": "053_jianye_approach", + "title": "Jianye Approach", + "path": "res://data/scenarios/053_jianye_approach.json" } ] } diff --git a/data/scenarios/053_jianye_approach.json b/data/scenarios/053_jianye_approach.json new file mode 100644 index 0000000..6a7b440 --- /dev/null +++ b/data/scenarios/053_jianye_approach.json @@ -0,0 +1,363 @@ +{ + "id": "053_jianye_approach", + "name": "Jianye Approach", + "objectives": { + "victory": "Reach the Jianye approach marker with Cao Cao, then defeat the Wu approach guard.", + "defeat": "Cao Cao is defeated or the battle reaches Turn 18." + }, + "conditions": { + "victory": { "type": "all_units_defeated", "team": "enemy", "after_event": "jianye_approach_reached" }, + "defeat": [ + { "type": "any_officer_defeated", "team": "player", "officer_ids": ["cao_cao"] }, + { "type": "turn_reached", "turn": 18, "team": "player" } + ] + }, + "briefing": { + "title": "Jianye Approach", + "location": "Lower Yangtze Approach, Eastern Front, 220 CE", + "lines": [ + "With Wu's river line broken, Cao Cao advances along the lower Yangtze road toward the approaches that shield Jianye.", + "The road is narrow, the water stays close, and Wu's captains mean to turn every bank into a delay before the capital can be threatened." + ], + "conditional_lines": [ + { + "campaign_flags": { "anchored_ruxu_fleet": true }, + "lines": [ + "The anchored Ruxu fleet steadies Wei's rear, giving the advance a protected supply line and calmer crossings." + ] + }, + { + "campaign_flags": { "prepared_jianye_pressure": true }, + "lines": [ + "The prepared Jianye pressure leaves Wu little time to gather, but every rushed enemy captain knows where Wei's spear is pointed." + ] + } + ] + }, + "shop": { + "items": [ + "bean", + "wine", + "iron_sword", + "training_spear", + "short_bow", + "hand_axe", + "war_axe", + "leather_armor", + "iron_armor" + ], + "conditional_items": [ + { + "campaign_flags": { "anchored_ruxu_fleet": true }, + "items": ["imperial_seal"] + }, + { + "campaign_flags": { "prepared_jianye_pressure": true }, + "items": ["war_drum"] + } + ] + }, + "roster": { + "max_units": 7, + "required_officers": ["cao_cao", "guo_jia"] + }, + "formation": { + "cells": [[1, 3], [1, 4], [1, 5], [2, 2], [2, 3], [2, 4], [2, 5], [2, 6], [3, 2], [3, 3], [3, 4], [3, 5], [3, 6]] + }, + "map": { + "width": 18, + "height": 11, + "terrain": [ + "WWWWWWWWWWWWWWWWWW", + "WGGGFFWWRRWWFFGGGW", + "GGGGWWGGGGRRGGGGGG", + "GGFFWWGGRRRRGFFGGG", + "RRRRRRRRRRRRRRRRRR", + "GGFFWWGGRRRRGFFGGG", + "GGGGWWGGGGRRGGGGGG", + "GHHHWWGFFFGGFFFGGG", + "GHHHWWGGGGHHHGGGGG", + "GGGGWWGGGGHHHFFGGG", + "WWWWWWWWWWWWWWWWWW" + ] + }, + "deployments": [ + { + "unit_id": "cao_cao_ch53", + "officer_id": "cao_cao", + "team": "player", + "pos": [1, 4] + }, + { + "unit_id": "guo_jia_ch53", + "officer_id": "guo_jia", + "team": "player", + "requires_joined": true, + "pos": [2, 4] + }, + { + "unit_id": "zhang_he_ch53", + "officer_id": "zhang_he", + "team": "player", + "requires_joined": true, + "pos": [2, 3] + }, + { + "unit_id": "xiahou_dun_ch53", + "officer_id": "xiahou_dun", + "team": "player", + "pos": [1, 5] + }, + { + "unit_id": "dian_wei_ch53", + "officer_id": "dian_wei", + "team": "player", + "requires_joined": true, + "pos": [2, 5] + }, + { + "unit_id": "xiahou_yuan_ch53", + "officer_id": "xiahou_yuan", + "team": "player", + "requires_joined": true, + "pos": [3, 3] + }, + { + "unit_id": "cao_ren_ch53", + "officer_id": "cao_ren", + "team": "player", + "requires_joined": true, + "pos": [3, 4] + }, + { + "unit_id": "jianye_approach_guard", + "name": "Jianye Approach Guard", + "class_id": "commander", + "team": "enemy", + "level": 50, + "pos": [14, 4], + "base": { "hp": 166, "mp": 80, "atk": 53, "def": 44, "int": 42, "agi": 29 } + }, + { + "unit_id": "ruxu_forward_captain", + "name": "Ruxu Forward Captain", + "class_id": "guard_captain", + "team": "enemy", + "level": 50, + "pos": [12, 4], + "base": { "hp": 134, "atk": 52, "def": 45 } + }, + { + "unit_id": "wu_jianye_lane_boat", + "name": "Wu Jianye Lane Boat", + "class_id": "champion", + "team": "enemy", + "move_type": "water", + "level": 50, + "pos": [4, 3], + "base": { "hp": 162, "mp": 12, "atk": 54, "def": 40, "int": 14, "agi": 36 } + }, + { + "unit_id": "wu_approach_advisor", + "name": "Wu Approach Advisor", + "class_id": "military_advisor", + "team": "enemy", + "level": 50, + "pos": [13, 5], + "skills": ["blaze", "great_mend"], + "base": { "hp": 120, "mp": 104, "atk": 8, "def": 31, "int": 53, "agi": 26 } + }, + { + "unit_id": "wu_approach_spear_north", + "name": "Wu Approach Spear", + "class_id": "infantry", + "team": "enemy", + "level": 50, + "pos": [12, 3], + "base": { "hp": 122, "atk": 51, "def": 41 } + }, + { + "unit_id": "wu_approach_spear_south", + "name": "Wu Approach Spear", + "class_id": "infantry", + "team": "enemy", + "level": 50, + "pos": [12, 5], + "base": { "hp": 122, "atk": 51, "def": 41 } + }, + { + "unit_id": "wu_approach_arrow_boat", + "name": "Wu Approach Arrow Boat", + "class_id": "marksman", + "team": "enemy", + "move_type": "water", + "level": 50, + "pos": [5, 5], + "base": { "hp": 114, "atk": 52, "def": 27, "agi": 39 } + } + ], + "events": [ + { + "id": "opening", + "once": true, + "when": { "type": "battle_start" }, + "actions": [ + { "type": "log", "text": "Wei pushes from the broken Wu river line toward the approaches that shield Jianye." } + ] + }, + { + "id": "opening_dialogue", + "once": true, + "when": { "type": "battle_begin" }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Cao Ren", "text": "The road bends east, but the river keeps one hand on our flank." }, + { "speaker": "Guo Jia", "text": "That is why Wu guards this approach. Lose the bank here and Jianye begins listening for Wei drums." }, + { "speaker": "Cao Cao", "text": "Then let the drums be clear. Take the approach and leave Wu no quiet road home." } + ] + } + ] + }, + { + "id": "anchored_fleet_supplies_road", + "once": true, + "when": { "type": "turn_start", "team": "player", "turn": 2, "campaign_flags": { "anchored_ruxu_fleet": true } }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Xiahou Dun", "text": "The anchored fleet is holding the rear water. Our supply carts can keep pace with the road." }, + { "speaker": "Cao Cao", "text": "A road fed by water can strike farther than a road alone." } + ] + } + ] + }, + { + "id": "jianye_pressure_draws_hasty_boats", + "once": true, + "when": { "type": "turn_start", "team": "enemy", "turn": 2, "campaign_flags": { "prepared_jianye_pressure": true } }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Jianye Approach Guard", "text": "Wei points straight at Jianye. Send the hasty boats before their road column settles." }, + { "speaker": "Zhang He", "text": "They are answering speed with speed. That makes their line sharp, but thin." } + ] + }, + { + "type": "spawn_deployment", + "deployment": { + "unit_id": "wu_hasty_counterboat", + "name": "Wu Hasty Counterboat", + "class_id": "champion", + "team": "enemy", + "move_type": "water", + "level": 50, + "pos": [5, 3], + "base": { "hp": 112, "atk": 47, "def": 31, "agi": 37 } + } + } + ] + }, + { + "id": "turn_4_approach_pressure", + "once": true, + "when": { "type": "turn_start", "team": "enemy", "turn": 4 }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Wu Approach Advisor", "text": "Hold the road long enough for Jianye to hear the warning. Every step Wei buys here costs them time." }, + { "speaker": "Guo Jia", "text": "They trade ground for warning. So we must take ground and silence together." } + ] + } + ] + }, + { + "id": "jianye_approach_reached", + "once": true, + "when": { "type": "unit_reaches_tile", "team": "player", "officer_ids": ["cao_cao"], "pos": [10, 4] }, + "actions": [ + { + "type": "set_objective", + "victory": "The Jianye approach is reached. Defeat the Wu approach guard.", + "defeat": "Cao Cao is defeated or the battle reaches Turn 18." + }, + { + "type": "dialogue", + "lines": [ + { "speaker": "Cao Cao", "text": "This approach carries the sound of Jianye's gates. Break the guard and make that sound ours." }, + { "speaker": "Jianye Approach Guard", "text": "Jianye does not open because a road boasts loudly." } + ] + }, + { + "type": "spawn_deployments", + "deployments": [ + { + "unit_id": "wu_approach_inner_guard", + "name": "Wu Approach Inner Guard", + "class_id": "guard_captain", + "team": "enemy", + "level": 50, + "pos": [16, 4], + "base": { "hp": 130, "atk": 51, "def": 44 } + }, + { + "unit_id": "wu_approach_crossbow_boat", + "name": "Wu Approach Crossbow Boat", + "class_id": "marksman", + "team": "enemy", + "move_type": "water", + "level": 50, + "pos": [10, 1], + "base": { "hp": 106, "atk": 50, "def": 24, "agi": 38 } + } + ] + } + ] + }, + { + "id": "turn_9_approach_buckles", + "once": true, + "when": { "type": "turn_start", "team": "player", "turn": 9 }, + "actions": [ + { + "type": "dialogue", + "lines": [ + { "speaker": "Cao Ren", "text": "Their approach guard is buckling. The road ahead is opening by the wagon-length." }, + { "speaker": "Cao Cao", "text": "Then widen it until Wu must choose between guarding Jianye and answering us here." } + ] + } + ] + } + ], + "rewards": { + "gold": 10400, + "items": ["bean", "wine", "iron_armor"] + }, + "post_battle_dialogue": [ + { "speaker": "Guo Jia", "text": "The Jianye approach is open enough to shape the next move. Wei can secure the route, or force Wu to strike before its capital guard is ready." }, + { "speaker": "Cao Ren", "text": "Secure the approach and our line becomes hard to cut. Force the counterstroke and Wu must spend its strength away from the walls." }, + { "speaker": "Cao Cao", "text": "A capital is not taken by walking toward it. It is taken by deciding which fear reaches it first." } + ], + "post_battle_choices": [ + { + "id": "secure_jianye_approach", + "label": "Secure Approach", + "description": "Cao Cao secures the Jianye approach as a stable road toward the lower Yangtze front.", + "set_flags": { "secured_jianye_approach": true, "forced_wu_counterstroke": false }, + "gold": 1900, + "items": ["imperial_seal"] + }, + { + "id": "force_wu_counterstroke", + "label": "Force Counter", + "description": "Cao Cao forces Wu to counterattack before the Jianye guard can settle.", + "set_flags": { "secured_jianye_approach": false, "forced_wu_counterstroke": true }, + "gold": 1700, + "items": ["war_drum"] + } + ] +} diff --git a/docs/DATA_MODEL.md b/docs/DATA_MODEL.md index 2862e30..438ad29 100644 --- a/docs/DATA_MODEL.md +++ b/docs/DATA_MODEL.md @@ -63,6 +63,7 @@ data/scenarios/049_luoyang_summons.json data/scenarios/050_wei_succession.json data/scenarios/051_eastern_front_alarm.json data/scenarios/052_wu_river_line.json +data/scenarios/053_jianye_approach.json ``` ## Campaign @@ -127,7 +128,8 @@ The campaign file defines scenario order, resource paths, and officers who are a { "id": "049_luoyang_summons", "title": "Luoyang Summons", "path": "res://data/scenarios/049_luoyang_summons.json" }, { "id": "050_wei_succession", "title": "Wei Succession", "path": "res://data/scenarios/050_wei_succession.json" }, { "id": "051_eastern_front_alarm", "title": "Eastern Front Alarm", "path": "res://data/scenarios/051_eastern_front_alarm.json" }, - { "id": "052_wu_river_line", "title": "Wu River Line", "path": "res://data/scenarios/052_wu_river_line.json" } + { "id": "052_wu_river_line", "title": "Wu River Line", "path": "res://data/scenarios/052_wu_river_line.json" }, + { "id": "053_jianye_approach", "title": "Jianye Approach", "path": "res://data/scenarios/053_jianye_approach.json" } ] } ``` diff --git a/docs/ROADMAP.md b/docs/ROADMAP.md index 424030f..e69fab7 100644 --- a/docs/ROADMAP.md +++ b/docs/ROADMAP.md @@ -21,7 +21,7 @@ - Destination victory conditions and objective map markers exist. - Turn-limit conditions and HUD turn-limit display exist. - Victory reward summary is visible. -- Next-battle flow exists across the current fifty-two-scenario campaign. +- Next-battle flow exists across the current fifty-three-scenario campaign. - Campaign completion and new-campaign reset exist. - Reward inventory can be brought into the next battle. @@ -52,7 +52,7 @@ - Party roster persistence has a first save-file skeleton. - Level, experience, and equipment persistence. - Chapter selection and save/load. -- Linear fifty-two-scenario campaign order exists. +- Linear fifty-three-scenario campaign order exists. - Save reset exists. - Victory rewards, consumable counts, equipment stock, and equipped gear persist. - A basic pre-battle shop with scenario-specific stock exists. Sell-back and richer item management are still planned. @@ -112,6 +112,7 @@ - Fiftieth-scenario content exists with Wei succession pressure, court loyalists, Luoyang court or Wei succession branch reactions, and Wei authority or eastern front follow-up flags. - Fifty-first-scenario content exists with eastern-front alarm pressure, water-move Wu boats, Wei authority or prepared-front branch reactions, and eastern fleet or Wu river-line follow-up flags. - Fifty-second-scenario content exists with Wu river-line pressure, water-move counterboats, eastern fleet or river-line pressure branch reactions, and Ruxu fleet or Jianye pressure follow-up flags. +- Fifty-third-scenario content exists with Jianye approach pressure, water-move counterboats, Ruxu fleet or Jianye-pressure branch reactions, and secured approach or Wu counterstroke follow-up flags. ## Milestone 5: Presentation