Polish joined officer reward chips
This commit is contained in:
@@ -24,7 +24,7 @@ func _init() -> void:
|
||||
"pending_choice": false,
|
||||
"gold": 100,
|
||||
"items": ["bean", "bean"],
|
||||
"joined_officers": ["dian_wei"],
|
||||
"joined_officers": ["xiahou_yuan", "cao_ren"],
|
||||
"left_officers": [],
|
||||
"progression_events": [
|
||||
{"type": "level_up", "name": "조조", "to_level": 2}
|
||||
@@ -38,7 +38,7 @@ func _init() -> void:
|
||||
_check_contains(failures, "reward section", result_text, "전리품")
|
||||
_check_contains(failures, "gold reward", result_text, "군자금 +100냥")
|
||||
_check_contains(failures, "item reward", result_text, "콩 2점")
|
||||
_check_contains(failures, "roster section", result_text, "합류: 전위")
|
||||
_check_contains(failures, "roster section", result_text, "합류: 하후연, 조인")
|
||||
_check_contains(failures, "growth section", result_text, "조조 품계 2")
|
||||
_check_contains(failures, "campaign section", result_text, "다음 행군: 사수관 선봉전")
|
||||
_check_contains(failures, "next camp section", result_text, "다음 군막")
|
||||
@@ -51,12 +51,17 @@ func _init() -> void:
|
||||
scene._rebuild_result_reward_strip()
|
||||
if scene.result_reward_strip == null or not scene.result_reward_strip.visible:
|
||||
failures.append("victory result should show a compact reward icon strip")
|
||||
elif scene.result_reward_strip.get_child_count() < 3:
|
||||
failures.append("reward icon strip should include gold, item, and officer chips")
|
||||
elif scene.result_reward_strip.get_child_count() < 4:
|
||||
failures.append("reward icon strip should include gold, item, and two opening officer chips")
|
||||
var reward_tooltips := _collect_tooltips(scene.result_reward_strip)
|
||||
_check_contains(failures, "reward strip gold tooltip", reward_tooltips, "군자금 +100냥")
|
||||
_check_contains(failures, "reward strip item tooltip", reward_tooltips, "물자: 콩 2점")
|
||||
_check_contains(failures, "reward strip officer tooltip", reward_tooltips, "합류: 전위")
|
||||
_check_contains(failures, "reward strip Xiahou Yuan tooltip", reward_tooltips, "합류: 하후연")
|
||||
_check_contains(failures, "reward strip Cao Ren tooltip", reward_tooltips, "합류: 조인")
|
||||
_check_contains(failures, "reward strip archer class tooltip", reward_tooltips, "병과: 궁병")
|
||||
_check_contains(failures, "reward strip infantry class tooltip", reward_tooltips, "병과: 보병")
|
||||
if _count_named_nodes(scene.result_reward_strip, "ResultRewardClassBadge") < 2:
|
||||
failures.append("joined officer reward chips should show compact class crests")
|
||||
if not _has_texture_rect(scene.result_reward_strip):
|
||||
failures.append("reward icon strip should reuse item or officer artwork")
|
||||
|
||||
@@ -161,3 +166,10 @@ func _has_texture_rect(root: Node) -> bool:
|
||||
if _has_texture_rect(child):
|
||||
return true
|
||||
return false
|
||||
|
||||
|
||||
func _count_named_nodes(root: Node, node_name: String) -> int:
|
||||
var count := 1 if root.name == node_name else 0
|
||||
for child in root.get_children():
|
||||
count += _count_named_nodes(child, node_name)
|
||||
return count
|
||||
|
||||
Reference in New Issue
Block a user