Add event gold pickups
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@@ -93,7 +93,7 @@ $validConditionTypes = @(
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"any"
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)
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$validTriggers = @("battle_start", "battle_begin", "turn_start", "unit_reaches_tile", "unit_defeated")
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$validActions = @("log", "dialogue", "set_objective", "grant_item", "grant_items", "spawn_deployment", "spawn_deployments", "withdraw_unit", "withdraw_units", "set_ai_target_priority")
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$validActions = @("log", "dialogue", "set_objective", "grant_item", "grant_items", "grant_gold", "spawn_deployment", "spawn_deployments", "withdraw_unit", "withdraw_units", "set_ai_target_priority")
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$validEffects = @("heal_hp", "heal_mp", "cure_status")
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$validItemKinds = @("weapon", "armor", "accessory", "consumable")
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$validItemRarities = @("common", "named")
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@@ -621,6 +621,22 @@ function Check-Event-Grant-Item($Entry, [string]$Context) {
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}
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}
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function Check-Event-Grant-Gold($Action, [string]$Context) {
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if (-not (Has-Prop $Action "amount")) {
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Fail "$Context must set amount."
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}
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$amountValue = Get-Prop $Action "amount" 0
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if (-not ($amountValue -is [int] -or $amountValue -is [long])) {
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Fail "$Context amount must be an integer."
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}
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if ([int]$amountValue -le 0) {
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Fail "$Context amount must be positive."
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}
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if ((Has-Prop $Action "text") -and [string]::IsNullOrWhiteSpace([string](Get-Prop $Action "text" ""))) {
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Fail "$Context text must not be empty."
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}
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}
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function Check-Event-Withdraw-Unit-Id([string]$UnitId, $KnownUnitIds, [string]$Context) {
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if ([string]::IsNullOrWhiteSpace($UnitId)) {
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Fail "$Context has empty unit id."
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@@ -1926,6 +1942,9 @@ foreach ($scenario in $campaign.scenarios) {
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Check-Event-Grant-Item $entry "Scenario $scenarioId event $eventId grant_items"
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}
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}
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if ($actionType -eq "grant_gold") {
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Check-Event-Grant-Gold $action "Scenario $scenarioId event $eventId grant_gold"
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}
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if ($actionType -eq "withdraw_unit") {
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$unitId = [string](Get-Prop $action "unit_id" (Get-Prop $action "id" ""))
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Check-Event-Withdraw-Unit-Id $unitId $knownUnitIds "Scenario $scenarioId event $eventId withdraw_unit"
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