Hide raw map dimensions in briefing

This commit is contained in:
2026-06-20 11:59:53 +09:00
parent f0f555ec35
commit 23ca35616f
3 changed files with 43 additions and 13 deletions

View File

@@ -3094,6 +3094,10 @@ func _check_scene_texture_loading(failures: Array[String]) -> void:
for expected in ["위치: 영천, 중평 원년", "군막:", "준비:", "군자금 0냥", "군막 회의 · 4건", "보급 대기 1건", "군상 물품 · 2종", "출진 명부 2명 중 2명", "진형 배치 6칸", "비축 물자"]:
if not camp_overview.contains(expected):
failures.append("camp overview should include %s: %s" % [expected, camp_overview])
if not camp_overview.contains("전장:") or not camp_overview.contains("전장"):
failures.append("camp overview should include a readable battlefield scale label: %s" % camp_overview)
if camp_overview.contains("칸 x") or camp_overview.contains("×") or camp_overview.contains("칸x"):
failures.append("camp overview should not expose raw map dimensions: %s" % camp_overview)
var briefing_marker_entries := scene._briefing_tactical_marker_entries()
if briefing_marker_entries.size() < 3:
failures.append("briefing should expose image-first tactical marker entries")