Add northern pursuit scenario
This commit is contained in:
@@ -1,13 +1,22 @@
|
||||
; Engine configuration file.
|
||||
; Prefer editing through the Godot editor when project settings become more complex.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=5
|
||||
|
||||
[animation]
|
||||
|
||||
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Heroes of Three Kingdoms"
|
||||
run/main_scene="res://scenes/battle_scene.tscn"
|
||||
config/features=PackedStringArray("4.2")
|
||||
config/features=PackedStringArray("4.6")
|
||||
|
||||
[display]
|
||||
|
||||
@@ -17,6 +26,5 @@ window/stretch/mode="canvas_items"
|
||||
|
||||
[rendering]
|
||||
|
||||
renderer/rendering_method="gl_compatibility"
|
||||
textures/canvas_textures/default_texture_filter=0
|
||||
|
||||
renderer/rendering_method="gl_compatibility"
|
||||
|
||||
Reference in New Issue
Block a user