Add northern pursuit scenario
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@@ -3,6 +3,7 @@
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## Milestone 0: Project Foundation
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- Godot 4 project opens and runs.
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- Godot 4.6 project metadata exists.
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- Main battle scene loads a JSON battle.
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- Rules and presentation are separated enough to keep iterating.
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@@ -20,7 +21,7 @@
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- Destination victory conditions and objective map markers exist.
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- Turn-limit conditions and HUD turn-limit display exist.
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- Victory reward summary is visible.
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- Next-battle flow exists across the current seventeen-scenario campaign.
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- Next-battle flow exists across the current eighteen-scenario campaign.
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- Campaign completion and new-campaign reset exist.
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- Reward inventory can be brought into the next battle.
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@@ -51,7 +52,7 @@
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- Party roster persistence has a first save-file skeleton.
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- Level, experience, and equipment persistence.
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- Chapter selection and save/load.
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- Linear seventeen-scenario campaign order exists.
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- Linear eighteen-scenario campaign order exists.
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- Save reset exists.
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- Victory rewards, consumable counts, equipment stock, and equipped gear persist.
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- A basic pre-battle shop with scenario-specific stock exists. Sell-back and richer item management are still planned.
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@@ -76,6 +77,7 @@
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- Fifteenth-scenario content exists with Ye outer defense, Zhang He as a deployable officer, and 014 branch reactions.
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- Sixteenth-scenario content exists with Ye inner siege, Zhang He deployment, and 015 branch reactions.
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- Seventeenth-scenario content exists with Ye surrender, last loyalist resistance, and 016 branch reactions.
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- Eighteenth-scenario content exists with Northern Pursuit, Yuan Shang's rearguard, and 017 branch reactions.
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## Milestone 5: Presentation
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