Add portrait formation rows

This commit is contained in:
2026-06-20 00:19:46 +09:00
parent d1f33c6dcb
commit 18b073f937
3 changed files with 82 additions and 16 deletions

View File

@@ -24,7 +24,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
- Pre-battle Talk can list scenario camp conversations by officer or topic, branch them from saved campaign choices, grant one-time pre-battle supplies, and shop stock can include merchant flavor lines before a battle.
- Pre-battle Armory equipment changes, including unequipping gear back into stock, save immediately and sync roster equipment plus inventory stock, with portrait and item-icon rows plus hover change details.
- Pre-battle Roster can move optional officers between sortie and reserve within scenario limits, using portrait rows, compact status badges, and hover details.
- Pre-battle Formation lets deployed officers swap starting positions inside scenario-defined cells.
- Pre-battle Formation lets deployed officers swap starting positions inside scenario-defined cells, with portrait rows, coordinate badges, and hover placement instructions.
- Pre-battle briefing shows the campaign chapter, chapter battle number, location, victory/defeat summary, and first-clear reward preview.
- Pre-battle Chapters overview shows story-arc progress and can open completed or current battles.
- Pre-battle Save menu can write and load one manual campaign checkpoint separate from the automatic save.