Refine opening prologue layout

This commit is contained in:
2026-06-20 04:10:43 +09:00
parent cd8f3b6926
commit 0e59451ed4
4 changed files with 55 additions and 50 deletions

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@@ -36,7 +36,7 @@
1. Load battle data.
2. Hydrate deployments through `DataCatalog`.
3. Dispatch battle-start scenario events.
4. New campaigns first show a short title-to-briefing prologue using the battlefield backdrop and Cao Cao portrait, then continue into the first scenario briefing.
4. New campaigns first show a short title-to-briefing prologue using wide generated story artwork with a bottom caption panel, then continue into the first scenario briefing.
5. Show scenario briefing with the campaign chapter header, battle header, objective summary, chapter overview, selectable camp Talk conversations, manual checkpoint menu, and optional pre-battle shop, Armory, Roster, and Formation setup.
6. Player selects a unit.
7. Briefing completion dispatches battle-begin events, including opening dialogue.