Refine opening prologue layout
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@@ -36,7 +36,7 @@
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1. Load battle data.
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2. Hydrate deployments through `DataCatalog`.
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3. Dispatch battle-start scenario events.
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4. New campaigns first show a short title-to-briefing prologue using the battlefield backdrop and Cao Cao portrait, then continue into the first scenario briefing.
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4. New campaigns first show a short title-to-briefing prologue using wide generated story artwork with a bottom caption panel, then continue into the first scenario briefing.
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5. Show scenario briefing with the campaign chapter header, battle header, objective summary, chapter overview, selectable camp Talk conversations, manual checkpoint menu, and optional pre-battle shop, Armory, Roster, and Formation setup.
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6. Player selects a unit.
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7. Briefing completion dispatches battle-begin events, including opening dialogue.
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