Add multi-cell reach triggers
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@@ -10,7 +10,7 @@
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"type": "unit_reaches_tile",
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"team": "player",
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"officer_ids": ["cao_cao"],
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"pos": [1, 4]
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"cells": [[1, 4], [0, 4]]
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},
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"defeat": [
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{ "type": "any_officer_defeated", "team": "player", "officer_ids": ["cao_cao"] },
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@@ -284,7 +284,7 @@
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{
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"id": "changban_bridge_forced",
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"once": true,
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"when": { "type": "unit_reaches_tile", "team": "player", "officer_ids": ["cao_cao"], "pos": [10, 4] },
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"when": { "type": "unit_reaches_tile", "team": "player", "officer_ids": ["cao_cao"], "cells": [[10, 4], [11, 4]] },
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"actions": [
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{
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"type": "set_objective",
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