Add named procedural BGM tracks

This commit is contained in:
2026-06-20 11:10:58 +09:00
parent 4806cef211
commit 0062bb719c
8 changed files with 64 additions and 10 deletions

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[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://dt5dqerjssp1f"
path="res://.godot/imported/battle_yingchuan_march.wav-fc3e60dec1c23809f0b38cf91405a99c.sample"
[deps]
source_file="res://audio/bgm/battle_yingchuan_march.wav"
dest_files=["res://.godot/imported/battle_yingchuan_march.wav-fc3e60dec1c23809f0b38cf91405a99c.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

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[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://ckefe53r1vrn4"
path="res://.godot/imported/menu_camp_dawn_theme.wav-ce1d2cba4082f795366c4afbf1968152.sample"
[deps]
source_file="res://audio/bgm/menu_camp_dawn_theme.wav"
dest_files=["res://.godot/imported/menu_camp_dawn_theme.wav-ce1d2cba4082f795366c4afbf1968152.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2